The Mechanics
While it's not our goal to put the entire game online, we want to give
you enough of a feel for how it works so that you'll understand the material
that is being posted. If you like it, buy the book when it comes out! -
dp
The ultimate, angels' law,
Indulging every instinct of the soul
There where law, life, joy, impulse are one thing!
-- Robert Browning
Conflict is not just natural to a roleplaying game; it is encouraged. If
it weren't for the drama caused by conflict, we wouldn't have a game.
The rules were designed to let you, the player, get to the business of playing
as much as possible, rather than flipping through books, checking charts
and performing higher math with a scientific calculator.
In Nomine
has a simple method of resolving conflict, with the hopes that your character's
troubles don't result in real-life headaches.
The d666 |
The Check Digit
|
Intervention
Difficulty Levels | Using Resources |
Trading
Essence for Skill | The Contest | Reaction Rolls
Combat
Basic Combat | Detailed Combat | Corporeal Injury | Celestial Injury
Essence | The Three Worlds | Attunements |
Resonance,
Dissonance and Discord | Falling
Invocation Rituals | Wards
Comments are welcome. Please e-mail them to dpearcy@io.com or post to the
appropriate newsgroup.
In Nomine Prerelease |
The
In Nomine home page