Zakai: The zakai are a large, airborne
species native to the gas giant Jadan in the Dywosik (0614
Corridor) system. Discovered by the IISS in 1010, the zakai have
yet to be extensively studied. From what has been observed to date,
they show no sign af any thought processes above basic animal
instinct.
Looking rather like a collection of odd-sized
balloons embedded in a matrix of tissue, the zakai maintains its
bouyancy with clusters of hydrogen-filled flotation bladders. The
coloration is yellow-green, with darker green or brown mottling. A
stabilazation keel of rope-like tendrils extends from the
creature's ventral surface.
Details of the zakai's "diet" are not known.
It is presumed that the body tissues may perform some kind of
photosynthesis process, but other sources may supplement the
creature's nutrient input.
Zakai seem to travel in herds of 10 to 70
members. The observed variation in size between specimens is 75 to
1000 meters. Detailed analyses on sexual anatomical variation and
reproduction have yet to be undertaken. The zakai are only part of
the larger biosphere present in Jadan's atmosphere. Wilderness
refuelling here is restricted by an IISS order. Orbital navigation
satellites broadcast the refuelling ban. -zakai MTJ 2
Zamine (0421 Spinward Marches E897977-A):
Zamine is one of four balkanized worlds in the Darrian
Confederation. Through most of its history, this simply meant that
its people disagreed about government. Disputes were typically
settled in summit meetings and world courts rather than open
warfare. However, in the last twenty years, Zamine has seen some
very unDarrianlike violence. There have been increasing small wars,
hostage takings, and violent demonstrations. Currently there is a
civil war in Baruk, and several factions in Mabek Ladh are hostile
to the Confederation. Starships are advised to approach landing
sites in these nations with caution.
Much trade on Zamine is conducted by sea. At
thech level 10, very little use is made of gravitics due to their
high expense. The main products are agricultural products, ores and
petroleum, and weapons and mechanical parts.
On Zamine, a day lasts nearly all year long.
That is, the rotation period is 3.6 days and the orbital period is
4 days. The dense atmosphere tends to moderate the effects of these
long days and nights, but the temperature is hot enough to please
any native Darrian. -ld D
Zepporay: Meal consisting of the thin stems
from a plant native to Morimur (2008 Vland C450AAE-B). The stems
are woven to a mat and poured with a transparent sauce. -cam MS
Zhakirov: Oldest issue of Empress Arbellatra.
Born in 624, proclaimed emperor by the Moot in 666. Zhakirov's
marriage to Antiama in 679 marked and cemented an alliance between
the Alkhalikoi Dynasty and the business interests of the Imperial
Core; it broke the power of the Solomani interests at court and
ultimately led to the Solomani Rim War (990 to 1002). Died in 688.
-emp IE
Zhdant (2719 Zhdant A6547C8-F): Capital of
the Zhodani Consulate [and traditionally] homeworld of the
Zhodani people. Unlike the
capitals of other empires, Zhdant is largely divided into the
estates of the members of the ruling Zhodani council, which makes
the world's population unusually low. Zhdant is often spelled
"Zhodane" in Anglic texts. -ld IE
-ld SotA -ld TP
Zhodani: Human major race (H. sapiens)
inhabiting the Zhodani Consulate, a region far spinward of the
Imperium.
The Zhodani are a branch of humaniti similar
in most respects to other human races. In general, they tend to be
taller than Solomani or Vilani and lithe of build. Their most
important difference is the acceptance and use of psionics.
Society: Zhodani society is divided into
three classes: nobles, intendants, and proles. Nobles are the
enfranchised ruling class, and they receive psionic training from
childhood. Intendants are managers and administrators of society,
and they also receive early psionic training. Proles constitute the
masses, they are forbidden the use of psionics and do not receive
training. -ld SotA
Within this rigid class system, there are two
opportunities for promotion to a higher class. All prole children
are tested for psionic potential, and those showing high scores are
taken from their families and adopted into the intendant class.
Intendants are rewarded for great diligence, service to the state,
or victory in the psionic games through the granting of noble
titles.
The presence of psionics in the hands of
those in power means that many aspects of society work at high
efficiency. Psychology, behavioral science, communications science,
and education are more refined and exact than in other societies.
Educational methods are finely tuned and capable of teaching
concepts rapidly and accurately. Mental deviance or criminal
tendencies can be detected early and corrected with facility.
Zhodani society is generally a happy one.
Individuals are members of a functioning whole, and each makes a
contribution to its success. The relative lack of upward mobility
for the proles is offset by the possibility for their children to
move upwards if they have the proper potential. The burden of
responsibility imposed on the intendants is lightened by the ever-present possibility of reward through elevation to the noble
classes. The nobles themselves temper their burden of authority
with comfort derived from their station in life.
Morality: The Zhodani have a general distaste
for other human races which do not practice psionics. Effective
indoctrination and the ever-present possibility that one's mind is
being read have removed dishonesty and deviance as common features
of society. The Tavrchedl' (Thought Police) are a special branch
of the government who are charged with maintaining right thought in
the population.
Imperial citizens have a strong distaste for
the Zhodani. Because the Zhodani practice psionics, an Imperial
cannot be sure that a Zhodani is not invading his mental privacy at
any time. Imperials feel exposed and uncomfortable when they are
knowingly in the presence of Zhodani.
Because of their psionic abilities, the
Zhodani have the most effective authoritarian rule in history.
Imperial citizens, who are used to a great degree of local
autonomy, fear Zhodani conquest because of the loss of freedom it
would entail.
Government: The Zhodani consulate is a
participatory democracy in which only nobles are allowed to vote.
Executive and judicial functions are the responsibility of a series
of councils of varying sizes. Each council elects one of its
number as executive officer and a number of its members as
delegates to the next higher council.
A city, for example, will elect several of
its council members to be representatives to the world council. The
process continues upward through several layers of councils to the
overall Grand Council of the Zhodani. Nominally, each member of a
council serves for one olympiad (three Zhodani years), but in
practice, each councilor serves until his replacement arrives and
replaces him officially, or until word of his reelection to another
term is received. Oftentimes, the district from which a councilor
is elected will have only his relatives as voters, and his
reelection is virtually assured.
Standard practice (when possible) calls for
Zhodani councils to submit important questions to a plebiscite of
those affected. The principle can be suspended where immediate
action is required, but the official ordering the action stands
responsible to the voters and must justify his actions as soon as
possible.
Supreme executive power is vested in three
consuls; one is elected each year for a term of one olympiad by and
from the members of the Grand Council. No consul may be elected
twice in succession, and retired consuls become life members of the
Grand Council.
History: The Zhodani date their empire from
the traditional date of the first organized use of psionics on
Zhodane, -6731 Imperial, the year of the first olympiad. They
achieved jump drive about 1300 years later, in -5415 Imperial.
The expansion of the Zhodani was gradual and
uneventful. Although some states on the fringe resisted absorption
into the Consulate, most were annexed peacefully. The Zhodani first
came into conflict with the Third Imperium in the 500s, which
started the First Frontier War in a dispute over present and future
limits to settlement in the Spinward Marches area. Frontier wars
over the next 600 years have failed to resolve the basic
differences between the two empires.
Zhodani Calendar: The Zhodani calendar is
based on the period of Zhdant (the Zhodani homeworld) around
Pliebr, its star. The Zhodani Chten (year) is 275.19 standard days
in length. Zhodani dating uses three Chten called the Thequzdij
(olympiad). A Zhodani date is written as: Olympiad.Year; for
example, 3173.1 is the first year of the 3,173rd olympiad. -ld IE
One of many human races and one of three known major
human races. Zhodani inhabit the Zhodani Consulate, a large (and growing)
interstellar empire to spinward of the Imperium; clashes and conflicts between them
and the Imperium have recurred for the last six hundred years, with each engagement
becoming mre intense.
A major source of conflict with the Zhodani is their
acceptance and practice of psionics - all Zhodani of noble birth (social class A
or higher) receive psionic training as a matter of course. ld TP
Zhodani Consulate: A large region spinward of
the Domain of Deneb inhabited by the human major race known as the
Zhodani. Though similar in most respects to other human races, the
Zhodani tend to be taller and more lithe of build than Solomani or
Vilani. Their most notable difference lies in their acceptance and
use of psionics.
Zhodani society is based on a rigid class
system defined by psionic abilities. Because of their psionic
talents, the Zhodani have the most effective authoritarian rule in
history. The Tavrchedl' (referred to as the "Thought Police" by
many Domain inhabitants) are a special branch of psionic operatives
charged with maintaining correct thought within the population. The
Imperial anti-psionic policies have been a long-standing point of
dispute between the regions. The Zhodani comprised the major
opposition force during the Fifth Frontier War. -dod MTJ 1
Zhosokh Urs: A brotherhood of professional
emissaries. Their school, Tsu Thoezhou (Honor Gate), was
established at Aetskaekhoun (2725 Gvurrdon), but it failed
financially in 1104. None the less, Zhosokh Urs emissaries are
highly sought for their exceptional degree of professional
integrity. Graduates are marked by having their right ear clipped,
thus the origin of their name, meaning "well-respected ear." -w&o V&V
Zirunkariish: A Vilani banking and investment
company unlike most other Vilani megacorporations, whose origins
are shrouded in mystery. Zirunkariish was founded by the noble
Vilani family of Shiishuginsa (a member of which, Antiama, married
the Emperor Zhakirov in 679) in the year -425. Zirunkariish is one
of the largest insurance underwriters in the Imperium, and while
its capital reserves are gigantic, it usually chooses to invest
them in various trusts rather than in other megacorporations.
Stock Ownership: Shiishuginsa family, 29
percent; Imperial family, 18 percent; Sharurshid trust, 17 percent;
Hortalez et Cie, 7 percent; noble families, 12 percent; investment
trusts, 8 percent; private ownership, 9 percent. -mc RC
Zlodh: One of the five basins on Darrian
(0627 Spinward Marches). The Polar Sea of Darrian is centered on
the north pole of that world as well as centered in the Zlodh
basin. -ld D
Zulanir: The zulanir is a flightless bird,
found on Granporr (3035 Massilia), that is much prized for the oil
that can be processed from its flesh. Researchers have recently
found that zulanir oil also contains certain enzymes and hormones
critical to the manufacture of anagathic medications. Fortunately,
the hunting of these birds has not yet seriously depleted their
numbers, as they are extremely prolific. However, efforts are being
made to settle the birds on other planets in locations similar to
their natural habitat on Granporr. -mas K
-mas TD 11
Zurr (1205 Lishun C84A215-B):
Zurr is the home of the aquatic Iasat. Judged to be a developing sentient species
by the Imperial Scout Service, the Iasats are under study by 200 Imperial Scientists
of the Learun Research Foundation, on a grant from Emperor Strephon.
Other visitors to the planet are restricted in their contacts with the natives.
-lis TD 6
Zurrian (2016 Vland C463436-F): Zurrian
produces the famous surshi cloth. This fantastically expensive
substance is produced by a local insect which has been altered and
conditioned to spin its webbing in sheets of delicate, iridescent
material. Attempts to raise these insects elsewhere have failed.
The natives of Zurrian keep hives of these
insects as other humans keep shaccas or bees, and harvest the cloth
periodically. The local aristocracy claims 10% of the harvest but
otherwise leaves the populace to its own devices. The cleaned cloth
is shipped all over the sector - for those who can afford it. It is
strong for its weight and a surshi garment retains its beauty for
many years.
Zurrian's meager starport consists mostly of
warehouse districts handling surshi cloth trade. Few offworlders
visit Zurrian, making the need for quality accommodations low. -vla V&V
Zurta: Softdrink common in Massilia sector.
Also available in a low-energy version called Diet Zurta. -cam MS