Gabriel, Archangel of Fire
Belonging to the House of Justice
Philosophy
The world is energy, hot and fluid. This energy can fuel the hearts of men
and women, bringing joy and happiness -- it can also burn the unwise and
the unfortunate. Gabriel's servants are fire incarnate.
Dissonance
Specific Choirs in servitude to Gabriel have been charged with specific
duties -- namely, punishing the cruel. Gabriel doesn't insist her angels
clean the Earth of every misfit they see a picture of, just the ones they
make eye contact with and physically touch. These souls must feel the fire
of Justice within a number of weeks equal to the angel's Celestial Forces,
or the servant will generate 1 point of dissonance. This dissonance will
vanish once Justice has been served.
Attunements
Seraphim
Gabriel's Seraphim are charged with stalking those who profit knowingly
from the sufferings of others, or who lie to themselves about what monsters
they really are. They can identify these people on sight, and have the additional
gift of knowing the temperature of anything in their line of vision, even
in the dark.
Cherubim
It is the role of Gabriel's Cherubim to burn those who, within the last
year, have horribly betrayed someone who was devoted to them. These people's
skin blisters and itches at the touch of the Cherubim of Fire, doing 1 die
damage every other round up to a number of dice equal to the angel's Corporeal
Forces.
Ofanim
Charged with pursuing those who flee the forces of justice, Ofanim in the
service of the Archangel of Fire are immune to damage from corporeal energies
like heat, radiation and electricity. Their vessels' energies balance automatically,
with any excess or deficit from baseline normal being distributed out across
the rest of the Symphony. Every time one of these celestial bounty hunters
falls into lava, the sun glows that much hotter.
Elohim
Gabriel's Elohim can identify those who receive pleasure from inflicting
psychological or emotional pain upon others. They have the ability to extract
the emotional pain from one person, which heals that human's heart, and
pass it along to anyone else, amplified. The victim of the emotional backlash,
with a touch, takes a number of dice damage to his Celestial Forces equal
to the Celestial Forces of the angel. These Elohim, of course, receive no
pleasure from the pain they inflict.
Malakim
At mental command, these Malakim can encircle their hands with green celestial
flames, burning everything they touch. Gabriel usually assigns her Malakim
to part of a city and says, "Clean."
Kyriotates
Kyriotates serving Gabriel can manifest thermal energy -- hot, flickering
flames which only consume what the angel wishes to burn. These Kyriotates
are attuned to people who enjoy inflicting physical pain upon others. Unlike
Gabriel's Elohim, these angels enjoy the punishments they visit upon the
wicked.
Mercurians
Gabriel's Mercurians exist to create calming, peaceful environments in which
fires burning brightly in the hearts of humanity may dim for a moment, and
cold fires may remember warmth. It is their innate ability to control the
ambient temperature within their field of vision, up or down 10° F
for every Corporeal Force they have. These Mercurians enjoy roles like bartenders,
therapists and other secret confessors.
Manner and Appearance
Gabriel is an Ofanite. Say what you will about her, but Gabriel is the Archangel
who has had the most influence upon society, both on the Earth and in the
Heavens. She is a powerful fighter, with an incredible resolve and a strong
will.
Now mentally, she's unstable. She is the Archangel of Fire - not just the
fire of burning and cleaning, but the also the fire of conflict and love
that makes heat and energy in the hearts of men and women. Being pulled
in strange directions hasn't helped her personality stay together, and she
can frighten those who aren't prepared for her.
Sometimes she talks to herself; sometimes she screams for no apparent reason;
sometimes she smiles and children across the city start to cry. Her servants
admire her greatly, and want to follow in her footsteps across the hot coals
of life.
On Earth, Gabriel was present at the birth of two major religions (literally,
in the case of Christianity -- for Islam, she merely recited the Qu'ran
to Mohammed). She's also responsible for nurturing the blues and jazz movements
in America, changing forever a civilization's outlook on music. Under Gabriel's
advice, Novalis eventually evolved rock and roll from that, though neither
of them will admit it.
Relations
Being one of the twitchiest Archangels, Gabriel's relations with the others
are shaky at best. She generally votes with Michael in Council meetings,
but on a whim may vote against him merely out of spite.
Her servants are instructed to show no favorites. In a crunch, they're expected
to stand loyal to others serving the House of Justice (servants of Dominic
and Janus) but it doesn't upset her to see her servitors aiding the agents
of Novalis, one of Gabriel's oldest friends.
Missions
Living For Giving the Devil His Due. Gabriel thrills at the danger
corporeal living presents, and wants one of her favored servants to escort
her through a day of his duties. No matter what the angel's normal existance
is like on Earth, he knows he'd better make this one day as exciting as
possible because Gabriel hates being bored. The angel can't tell anyone
who his moody travelling companion is, and for that 24 hour period she won't
reveal her true nature, but he'd better provide some demons for her to take
a crack at, and quick!
It's best of GMs drop this surprise visit from Gabriel in the middle of
an intense adventure involving the servants of other Archangels, allowing
her to see "mundane angels" as they work in the real world. She
insists on acting like a Soldier, playing at being the character's servant
for the day. Of course, the Archangel will be constantly pestering people
with questions, needling them with her sharp criticisms and wanting to try
out their weapons. If her servant can keep the other angels from killing
her, he's done well.
Rites
- Spend 3 hours in front of an intense heat source (like an enormous campfire,
the furnace of a crematorium, a Pentium chip, etc.).
- Spend 1 hour in deep conflict, either mental or physical.
- Slay a demon and reduce his corpse to ash.
Chance of Invocation: 3
Invocation Modifiers
The material here is © 1995, 1996 Steve Jackson Games, Incorporated. All
rights reserved.
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