This is one of Laurence's more significant, if obscure, organisations. He
inherited it from Uriel, who had the original version from Michael. It's a
collection of Angels and Saints whose basic job is to attend to details of
organising The War, and to make plans for contingencies.
Laurence heads the Staff himself, of course - Superior multi-presence can
be most helpful - and since he gives most of the orders that come out of
its work, many angels don't really register its existence. Most of the
members are drawn from the war faction of heaven, with War and The Sword
most strongly represented. Since it runs the Host's liaison with the
organisations of all Archangels - it can be quite difficult to distinguish
from Laurence's personal following at times - it does have representatives
of all major and many minor Archangels.
Much of what it does is basically uninteresting logistics and planning for
way-out happenstance, but there are a few sections that PCs engaged in
regaining forces after an accident, or otherwise temporarily unsuited to
corporeal or ethereal service might be assigned to.
The Grand Strategy Group can be fun, in a cerebral sort of way. It thinks
about the ways the War is being fought, and what might be effective
variations. Naturally, it gets hamstrung by incomplete information much of
the time, but it also has occasional bright ideas. It produces some very
/odd/ requests for intelligence data on occasion, which could also make
interesting scenarios. Trustworthy servitors of Creation are popular here;
Windies would be welcome if they could stay on one subject long enough.
Some of their planning papers, especially from the Contrarian Cells, make
very interesting reading.
The Military Strategy Group is more focused. It has many task forces, each
dealing with some identifiable front, geographic location, or other large
aspect of the War. It tries to find the best ways to fight in its
bailiwick, and to get the resources that seem to be needed. Laurencians
are the characteristic operators here, plus any Word-bound angel related
to the subject at hand.
The Operational Artists is a nickname, but it stuck, given that the proper
name for this level in the Staff is MSG <name> Operational Resource Group.
The groups at this level deal with personnel and resource assignments and
try to keep track of what's actually happened after the orders have been
given. Unsnarling conflicts of interest between overlapping OA groups is a
never-ending task. Everyone has goodwill, everyone knows they're on the
same side, and everyone is sure that their problem is the most important.
Servitors of Judgement can actually be nearly popular here, given their
ability to arbitrate.
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