Daily Illuminator

September 24, 2016: The Stars Are Right For Exploration!

Pyramid #3/94: Spaceships III

This month has been huge for GURPS, with the launch (and subsequent funding!) of the Dungeon Fantasy Roleplaying Game Kickstarter. If you're interested in that, or want to renew your Pyramid subscription, check out the campaign, as that is an add-on at a very affordable price, along with a ton of other PDF content. But enough about dungeons, we have space to explore!

When you have a spaceship, the sky's no longer the limit! Pyramid #3/94: Spaceships looks at various aspects of spacefaring. It features a guide to which options and assumptions you need to make GURPS Spaceships work with four different types of space campaigns. This issue also includes a pirate spacestation (with details for both Spaceships and GURPS City Stats), a discussion of contraban and risky cargo, three derelict spaceships to explore, and more.

Other worlds are closer than ever with Pyramid #3/94: Spaceships III. Download your copy today!

-- Steven Marsh


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