Space Gamer began life as a paper magazine published by Metagaming Concepts in 1975. Steve Jackson Games took over publication with issue #27 (dated March/April 1980), and ultimately published 50 issues (plus six issues of spin-off magazine Fantasy Gamer). Issue #76, September/October 1985, became Steve Jackson Games' last issue before the rights to the name went elsewhere. Space Gamer covered all aspects of hobby gaming: RPGs, wargames, card and strategy games, and more. It also featured industry news and reviews. Although Space Gamer is still a great read in its own right, today it's also a fascinating look at an earlier era of hobby gaming.

All the issues of Space Gamer that were published by Steve Jackson Games are available digitally at Warehouse 23, including a bundle of all 50 issues.

Today's featured issue from the vault:

Space Gamer #56

Space Gamer #56 (October 1982)

Space Gamer #56 (cover date October 1982) gives you a world between its covers, with room for more! Scientists agree: Here's a gallon of fun jammed into a quart-sized container.

In addition to the regular game reviews, news, and letters, this issue includes "Unnight," an in-depth world setting for Space Opera; a new heavy weapon – the splat gun – for Traveller; Steve Jackson's insight into how to translate D&D creatures to TFT; an in-depth review of the Pirates & Plunder RPG; and more.

Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!



The Vault

Space Gamer #27 - #36
#27 - #36
Space Gamer #37 - #46
#37 - #46
Space Gamer #47 - #56
#47 - #56
Space Gamer #57 - #66
#57 - #66
Space Gamer #67 - #76
#67 - #76