Washington's Axe

By Moe Lane (moelane_1999@yahoo.com)

**Flaming
Feather**

This was the axe used to cut down the cherry tree. No, it doesn't matter whether or not Washington ever actually did this: the ethereal civic spirit generated by the legends sported the relic, and it works, so the question is moot.

The axe is actually fairly rusty and dull by now, and really isn't suitable for anything except a club, but nobody wants it for its combat qualities. What they want it for is because it's one of those rare artifacts that boost a characteristic. Specifically, it boosts any Will roll to resist believing a lie by the holder's total Forces (and also acts as a Detect Lies/5 Talisman). This includes, most emphatically, the Balseraphic resonance. Should a Balseraph should pick up the relic, he or she will take 1d6 Body Hits per round as the relic attempts to burn through the Liar's hand. One side effect of this relic is that the holder must also make a Will Roll minus his total Forces to tell a lie: the effects last up to one day after the last time the entity last held or possessed the relic. This isn't an issue for Seraphim, of course: in fact, they think that it's wonderful. Another side effect is that any Balseraph will automatically know when the relic is within 10 feet of him or her, and will usually attempt to kill the holder.

Washington's Axe is hardly Unbreakable, but every time it gets destroyed, a new one will end up in the ethereal Washington's possession within a week. He apparently takes great joy in then handing it to the next Seraph that he encounters. It's rumored that Dominic himself has been personally given this relic for reassignment, which may explain why George is still around, apparently free to operate without looking over his shoulder for rampaging Malakim.

Cost: 12pt.

**Flaming
Feather**

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