Corporeal Forces: 3
Strength: 5
Agility: 7
Ethereal Forces: 3
Intelligence: 6
Precision: 6
Celestial Forces: 4
Will: 10
Perception: 6
Skills: Artistry/2 (poetry), Dodge/6, Driving/4,
Emote/3, Fighting/4, Knowledge (History/3, Military
History/6, Strategy/6), Languages (French/4, the usual
plethora/3), Large Weapons (axe/4, saber/5), Ranged
Weapons (revolver/4, rifle/4, tank gun/4), Riding/6
(horse), Savoir-Faire/3, Small Weapon/3 (Knife),
Tactics/6
Songs: Battle (All/3), Shields (All/3), Tongues
(Ethereal/4, Celestial/3), War (All/4)
Attunements: Blessed, Proficiency (saber), All of
Michael's Servitor Attunements
Oh, like this is a surprise, or something.
I mean, he practically came out and admitted it, the
last time that he was on Earth. Let's look at the
evidence, shall we? Pious, profane (often at the
same time), open about his past lives, absolutely
fearless, anachronistic in his personal sense of
honor, insanely good at his chosen profession, an
utter inability to suffer any kind of coward or fool,
openly in love with the very idea of honest warfare -
gee, that sounds really, really diagnostic. How Hell
missed this one for so long is a mystery: probably a
combination of internecine fighting and the logical
enough belief that not even Michael would put someone
this obvious into play.
To be fair, Patton doesn't get to play on Earth often
- and he's gotten fewer chances to do so in the last
few centuries. The fact that he got repeat tours of
duty on the corporeal plane in the first place was due
primarily to the above skill set and personality
profile: Michael has long established that the Saint
was, frankly, too damn good to be kept on the shelf
for too long. Unfortunately, there's that minor
little problem with not suffering fools gladly: while
this is not necessarily considered to be a problem by
the Archangel of War (how could it be a problem?
Michael's just the same way, after all), not everybody
agrees - and some of those disagreeing are quite
powerful indeed. Patton thus does not get out of
Heaven nearly as much as he'd like to.
So, why does he get out at all? Simple: Michael
sometimes gets a funny little feeling that something
big that involves his Word will go down fairly soon,
and when that happens Michael absolutely hates not
being able to stack the deck beforehand. When that
happens, out go the Saints - and it's positively
amazing how many of them 'grow up' just in time to
affect major battles, campaigns or wars. Check out
Patton's World War II campaigns for some stellar
examples of what form that influence takes (and even
more stellar examples of what kind of trouble he
routinely gets himself into lately).
Since that campaign, Patton has stayed in Heaven:
somebody's got to help train Michael's armored
divisions, after all. Every attempt of his to get
into corporeal combat again has been squelched, much
to his extreme annoyance: as just one example, during
the Yom Kippur War the Saint had to be physically
restrained from 'requisitioning' a tank from the motor
pool and driving it through the closest Tether to
Israel. He still fumes about that. It's only
recently that Patton's even remotely settled down
about the subject, and that's only because Michael
himself personally promised the Saint that he'll get
one more extended mission.
So, if celestials encounter him on Earth, it might
just be because the Archangel of War is certain this
time that the Big One's coming up...
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