The world is evil. It must be punished.
Pazuzu was created as a Kyriotate of Fire, but she
heeded the words of the Lightbringer and Fell during his
rebellion. She served Belial for centuries without
particular distinction -- she never found the infernal Word
of Fire much to her liking. When Saminga was elevated to
Princedom, Pazuzu transferred to the service of Death.
That is where the Shedite found her true calling. As an
angel of Fire, Pazuzu punished the cruel. As a demon of
Death, she recaptured some of her former glory by killing
evil Humans. Even then, it was evident to everyone except
for Pazuzu and her Superior that she was quite mad. Which
probably explains why Saminga showed her such favor.
During a tour of duty in the Middle East, Pazuzu
perfected her technique of finding corruptible individuals,
inciting them to kill criminals and then possessing the
resulting corpses. She made sure that her pawns were all
devoutly religious. This earned her the ire of the
Archangel of Faith. It also attracted the attention of an
angel of Fire named Murad. This latter proved to be her
undoing. Murad knew that he wasn't powerful enough to take
Pazuzu on alone but he lacked angelic support. Instead, he
found a group of Humans and recruited them into the War.
While Murad used Songs of Forbidding to keep the demon from
fleeing into a different Host, his Soldiers riddled the
animated corpse with Songs and gunfire while the mundane
agents fortified Murad with Essence. The Shedite was
finally forced to abandon her Host, at which point Murad
beat her down in celestial combat. Pazuzu, minus a few
Forces, drifted down to Hell and was severely punished by
Saminga as soon as she recovered from Trauma.
The unfairness of it all rang in Pazuzu's shattered
mind. Why should she be punished? She had done God's will
-- she knew it was in the Divine plan that the cruel should
suffer. It wasn't her fault that the angel cheated. For
years she pondered the injustice as she slaved away in the
Soul Yards. Then it dawned on her -- she was suffering
justly! Pazuzu had rarely lifted her hand against women or
children, yet women and children sinned. She had never
punished a member of the clergy, but they were even more
prone to hypocrisy than laymen. She had even stayed her
hand when a subject repented, thereby refusing to carry out
God's just sentence. Pazuzu realized that she was being
punished for showing mercy. The revelation that people
should be punished not for what they did but for what they
were going to do was the most profound insight of all.
Pazuzu fell to what passed for her knees right there in the
Yards and began singing praises to the God of righteous
cleansing wrath. Other demons edged away from her
nervously, but nobody wanted to miss the show of this crazy
Shedite being blasted out of existence. Just before the
overseer arrived to destroy Pazuzu, Lucifer himself
happened to stroll by. He heard her singing and,
intrigued, examined her more closely. Then he smiled and
said, "Arise, Princess of Plagues. Go forth and smite the
wicked that the righteous might prosper." Pazuzu's joy
knew no bounds -- her holy mission was endorsed by the
Archangel of Light himself! She immediately went about the
business of recruiting Servitors and setting up her
Principality. Now, at the dawn of the new millennium, she
is ready to usher in a new age of righteousness.
Pazuzu is a classic Shedite, albeit with Habbalite
tendencies. She most frequently appears as a womanlike
figure made of buzzing insects. If she has to blend in and
be completely humanoid, she usually takes the form of an
ugly old woman. Her Word encompasses all manner of disease
but also includes plagues of Biblical proportions. Pazuzu
has learned to make such things look like natural
disasters, but she looks forward to the day when the need
for stealth is past and the servants of God will walk the
Earth openly. Only then will the world finally be made
clean.
Dissonance
Servitors of Plagues cannot show mercy to those who are
condemned to suffer; once sentence has been passed, it must
be carried out. Repentance is desirable, but it's not
enough to turn aside God's righteous wrath. It doesn't
matter if the target is too strong -- that just means that
the demon must employ other means to achieve the goal.
Targets of Plagues must also know that their suffering
is the will of God. It is Dissonant for Pazuzu's demons to
punish evil without telling their victims that they deserve
to suffer (and preferably why). Whether the punishment is
for actual or potential sins is irrelevant.
Band Attunements
All of Pazuzu's demons are attuned to some type of sin
and have a special way to use their Resonance for punishing
sinners. The detection aspects don't work on Celestials or
Ethereals, but the Resonance aspects do. All of these
Attunements are Partially Restricted.
Balseraphs: A Balseraph of Plagues knows liars, hypocrites and
egomaniacs by the sound of their voices; the sinner's words
are accompanied by the buzzing of flies. The demon can use
his Resonance to make someone experience the symptoms of
any disease that the Liar has knowledge of.
Djinn: Pazuzu's Djinn are attuned to laziness and apathy; they
see these sins as a gray haze around the sinner. When they
Attune to someone who has a communicable disease, they
become carriers of that illness and can pass it on
normally.
Calabim: Destroyers who serve Pazuzu can detect the wrathful.
The taste of bile floods the demon's mouth when a violent
person draws near and gets stronger as that person gets
closer. At the Calabite's option, his Resonance may
inflict damage at the rate of one Hit per hour as if the
target were in the grip of a virulent disease. Medical
treatment can halt the damage if the physician makes a
Medicine roll to correctly diagnose the disease (each
victim will suffer a different malady). This use of
destructive Resonance creates no Disturbance.
Habbalah: A Habbalah of Plagues knows the greedy by the cold that
washes over the demon whenever she touches such a person.
These Punishers can use their Resonance to inflict mental
illness on their victims (a phobia or mania of the demon's
choice). Insanity imposed in this manner has the normal
duration for Habbalite-inflicted emotions.
Lilim: Those who are prone to envy and jealousy can't hide from
Pazuzu's Lilim. The demon sees a green glow emanating from
the eyes of these people. After fulfilling a sin-related
Need, Pazuzu's Tempters can strike their victims blind
instead of Geasing them. This lasts for a number of weeks
equal to the level of Geas that the Lilim could've imposed.
If the Tempter ever accumulates a total of Geas levels
greater than twice the victim's total Forces, she can
forfeit them all to render her target permanently blind!
Note that this blindness is not Discord; when used on
Celestials and Ethereals, it only effects the target's
current Vessel. Lilim-imposed blindness can be cured with
the Corporeal Song of Healing, but only with a CD at least
equal to the demon's Celestial Forces.
Shedim: Just to prove that she has a sense of irony, Pazuzu
sends the Fleshless to punish sins of the flesh. Shedim of
Plagues see a pinkish aura around the lustful. The aura is
streaked with black in those who carry sexually transmitted
diseases. Any Mortal who has sex with the Shedite will
automatically contract any STD carried by the Host.
Impudites: Takers of Plagues can tell a glutton by his carrion
odor. Instead of charming their victims, they may use
their Resonance to make someone violently ill. This nausea
imposes a penalty equal to the CD of the Resonance roll on
all tests and lasts for a number of minutes equal to the
demon's Corporeal Forces. On an Intervention favorable to
the demon, the target is completely incapacitated (i.e. too
sick to move).
Servitor Attunements
Evil Eye: The demon can afflict someone with bad luck by making
eye contact, succeeding on a Will roll and spending 1-3
Essence (in that order). The victim suffers a penalty on
all rolls equal to the Essence spent for a number of hours
equal to the CD of the Will roll times the demon's
Celestial Forces. The target of the Evil Eye can resist
with a Will roll, to which Celestials and Ethereals add
their Celestial Forces. Humans with the Blessed Advantage
are immune to this power.
Fleshcraft: This Attunement allows the demon to use the Celestial
Song of Form on someone else (the demon must learn the Song
normally). Fleshcraft can also be used to add or subtract
up to two levels of Charisma or negative Charisma at the
cost of 1 Essence. Using this power on one of the Damned
while in Hell costs no Essence, and the effect is
permanent.
Wages of Sin: By spending 1 Essence and succeeding on a Perception
roll, the demon can find out what level of punishment would
be just if the subject of inquiry had met his Fate (the
person being read need not have met his Fate). This
Attunement tells the user how badly the person deserves to
be punished, not what he deserves punishment for.
Distinctions
Knight of Vermin: The demon can cause an area the size of a single-story
house to be infested with small creatures for (total
Forces) days. Rodents and insects are the preferred pests,
but arachnids, reptiles and frogs have also been used.
Captain of Wormwood: With a touch, Pazuzu's Captains can render (total Forces
x 100) gallons of water undrinkable. The effected water
changes color -- usually to deep red -- to signify its
unhealthy state.
Baron of Pestilence: A Baron of Plagues can extend the effects of either of
Pazuzu's lesser Distinctions over an entire city. Pazuzu
only has three Barons as of this writing, all of whom
earned her favor by soul-killing Word-bound angels of Fire.
Higher Distinctions
Pazuzu offers the standard Higher Distinctions from
Hell's peerage system; she has no special ones of her own,
nor does she feel that a truly dedicated Servitor would
need them.
Basic Rites
Back to the INC Mainpage.
Back to the Princes page.
Send mail to the Curator