Nicknames: Quartermasters, Expediters
I looked upon the shambolic chaos that was the supply
depot. Crates were stacked haphazardly, people were
running around in that special way that indicates that
nobody knew precisely what they were doing and there
was entirely too much paper lying around. I'd have a
week - six days, actually - to turn this into a
smoothly operating detachment, just in time to make
sure that a certain tank regiment would be properly
supplied and armed for its date with Destiny. Six
days of unremitting, backbreaking labor, surrounded by
humans who had no idea about what was coming. And it
was all my responsibility. I sighed.
Life was good.
Michael has no problems getting good soldiers.
There's always somebody out there just itching to take
a crack at the forces of Evil, and you can always
train them in how to do it effectively. Michael would
never claim that he has enough (what fighting general
would?), but he knows where he can get his hands on
more, if he needs to.
Masters at logistics, however, are a different matter
entirely. They're born, not made - and there's always
a real shortage of them. Michael solves the problem
fairly neatly: if he can't train, he'll make. Of
course, he spends a good deal of time keeping the rest
of the Host from shamelessly poaching Scipiah for
their organizations, but that's more flattering than
anything else.
Resonance
A Scipiote's resonance is for organization: like their
creator, they have an eye for the Truth (in this case,
the Truly best way to arrange an area for maximum
effectiveness). Once they've determined the best way
to square away a mess, they'll move Heaven and Earth
to match the reality up with the ideal. A Scipiote is
never happier than when he or she has a real problem
to overcome: it gives them carte blanche to straighten
everything out from the source. They know the
meaning of the term 'half measures', but they consider
it one of humanity's viler obscenities.
Dissonance
Oddly enough, excessive violence. The entire point of
having celestial quartermasters is to make things run
smoothly, and while violence may be fine on the
battlefield, it usually hideously clashes with a
supply depot. Scipiah suffer dissonance when they use
violent methods to enforce the vision of efficiency
that they see from their resonance.
Servitors of Flowers usually grin nastily at this
point and suggest that this indicates that Michael has
subconsciously admitted the Truth of Novalis'
position. Servitors of War usually retort that
Novalis' Minor Choir indicates precisely the same
blessed thing about her, only reversed. Servitors of
other Words just roll their eyes and order another
beer.
Manner and Appearance
Scipiah favor a military bearing and manner (this
holds true for those few that serve other Words).
They invariably have military support Roles, and the
stereotypical Scipiote is a career supply officer or
noncom. Thus, they tend to be neat, clean, fairly
well dressed (by military standards) but not
particularly glamorous.
In their celestial appearance, their origin from a
Seraphic Superior is blatantly obvious: they resemble
anthropomorphic lizards, complete with eyes on turrets
(the better to look in several different places at
once. They're also gorgeously and brightly colored: a
Scipiote is actually not too hard on the eyes in his
or her celestial form.
The primary problem for a Scipiote, of course, is that
they do come from a warlike Superior, and have
absorbed some of his prejudices against incompetence.
Usually, this just translates to blowing up
spectacularly when annoyed: however, those with poor
impulse control may sometimes physically attack those
who are detailed to make their organizational vision a
reality. If they persist in solving logistical
problems with their fists, they run the risk of
Falling and becoming Jinxes, a minor Band usually
claimed by Baal. Instead of making things better,
Jinxes enjoy making things worse - and they enjoy even
more someone else getting the blame.
Game Mechanics
The Scipiote usually has only one problem to solve at
a time (of course, many problems are really a whole
bunch of lesser problems, but there's usually a
unifying theme). Trying to keep track of two or more
unrelated problems at a time is possible, but at -2
to both the resonance roll and the Check Digit for
each problem that the Scipiote is juggling at once.
Resonance Check Digit Table
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