These relics are interesting, to say the least. They
have the ability to temporarily send someone to Limbo,
regardless of whether they have a functioning Heart or
not ... or even if they happen to be celestial. This
makes them popular. They also have a distressing
tendency to implode. This makes them unpopular, too.
A Limbo Cannon looks like an electrical flame-thrower,
more or less: there's a backpack and one needs two
hands to use it, at least. Instead of napalm,
however, what comes out is a pulse of purplish-green
light that can send a living target on a temporary
tour of nothing (roll versus straight Precision to
hit). The target must make a Will Roll at -4 or
immediately be banished.
Luckily, use of this relic will not sever a
celestial's link to his or her Heart, or even cause
any kind of damage, so the effects are only temporary.
Use the CD of the failed Will Roll to determine the
target's duration in Limbo: unfavorable Interventions
will mean a visit of one corporeal month. The target
will not be aware of the time spent, and will reappear
in exactly the same spot and condition as when he or
her left. Oddly enough, they will also find
themselves fully stocked in Essence when they come out
... or possibly even covered with a dose of Primordial
Clay.
The above is one of the side effects of using this
relic: another, more troublesome problem is that the
basic design is not too stable. A natural 12 on the
original Precision roll will cause the relic to flare:
everyone within 10 yard-equivalents of the Cannon must
roll against Will -8 or go to Limbo. All in all, this
is sufficiently troublesome enough that the facts that
a Limbo Cannon may only fire once per hour, or that
each shot requires 3 Essence, pale in comparison.
I bet that you thought that Vapula came up with this
one, huh?
Well, actually, you'd be right. However, he's not the
only one to manufacture these amusing little plot
devices, so you'd be wrong, too. Jean would very much
like to fix the bugs in this device, and testing it is
the only way to do so - besides, the worst that can
happen is that the tester pops out of existence for a
few days.
Considering what normally happens when Vaputech goes
badder, that's not so worrying, right?
The Limbo Cannon
Relic/6 (oddball Song,
3 Essence per use) . . . 18pt
Activation Time: one hour . . . -3
Convenience: Bulky . . . -1
Use Restriction: Precision roll . . . -1
Visibility: Automatically Detectable . . . -3
"Harms" user on a
natural 12 (special limitation) . . . -1
Total: 9pt
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