Blockers - there are lots of different types - use a
variant of the Ethereal Song of Shields to protect
their owners from the effects of a specific Attunement
or resonance (chosen when the artifact is created).
For example, a Calabite of Nightmares Blocker, once
activated, will completely shield against the Calabite
of Nightmares Attunement - but not any other
Attunement, or a regular Calabite resonance roll. A
Calabite Blocker will block all regular Calabite
resonance use, but not against the effects of the
Calabite of Nightmares Attunement. This 'protection'
works both ways, thus making these devices useful
short-term containment devices. Very short term:
duration is equal to the regular Ethereal Song of
Shields. So far, frantic research has yet to come up
with a one-way Blocker, or one that can protect an
entire area.
These relics pretty much have the same status in the
War as poison gas did during World War II: both sides
have them in stock, both sides are prepared to use
them and neither side really wants to open up the can
of worms that they represent. There are still a
certain number of them out there: the usefulness of
(for example) a Shedite of the Game or Seraph of
Flowers Blocker are clear enough to both sides that
individual celestials may very well decide to risk
rocking the boat...
Relic/6 (variant Ethereal Song of Shields): 6/12*
Self-Powered: +0
Convenience: Can be worn: +2
Visibility: Perception roll: -2
Vulnerability: Celestial Artifact Destroyed when
corporeal form destroyed: -4
Final Cost: 3/8
*Breakdown for cost: the ability to block one specific
resonance was deemed to be essentially a special
effect, with no effect on points. The ability to
block one specific Choir/Band/Servitor Attunement was
deemed to be slightly limiting, resulting in a cost of
2/level. In either case, the Effect of "no range -
self only" was deemed to be worth another -1/level,
thus resulting in a final cost of 1/level for
Attunement Blockers and 2/level for Resonance
Blockers. GMs should feel free to adjust the final
cost per level to one that best suits the individual
campaign, or limit what Attunements/Resonances may be
blocked, or both.
Finally, this variant of the Song of Shields does not
have any effect on Superior-level Resonance or
Attunement use, mostly because it's more amusing this
way.
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