The IN material often talks about playing the game "cinematically,"
but when it does so, it seems to mean playing the celestials as
if they were (mortal) action-adventure heroes. There's another
way to play IN cinematically, and that's to play the celestials
like movie-celestials. This requires only a few changes, though
they're rather basic:
The 11th Commandment
"Thou Shalt Not Get Caught." Cinematic celestials appear and
disappear freely, and hang around the corporeal plane indefinitely,
unlike canonical IN celestials. But they don't often blink or fade
in and out. Rather, their pressence or absence is surprisingly
discovered by a mortal viewpoint character.
For "In Cineme," this means a similar lack of time limit for being
celestial on the Corporeal Plane, and that going celestial causes
no disturbance *UNLESS* the transition is observed by a mortal who
is not Symphonically aware.
Numinous Paraphernalia
Cinematic celestials never have to worry about clean and appropriate
costuming, or life's handy little props. This is a new Corporeal Song
that lets the celestial control the style and cleanliness of its
costume, alter hairstyles to suit, and produce minor props like
combs, pens, and screwdrivers. It does not extend to creating
money or conventional weaponry.
The Dossier Attunement
Cinematic celestials (notably the angel in "The Bishop's Wife"
and in "Highway to Heaven") seemed to know everyone's first name
and sometimes other important information. This cinematic attunement
supplies such information and is handed out freely. All Mercurians
and Impudites might have it. Anyone with a Cherub- or Djinn-like
attunement might be able to use it to know the number of the phone
nearest their attuned.
The Gift of Tongues
Cinematic celestials can read and converse in any mortal language.
The Surreal Discord
Exactly as described recently by David Streeter. It
is, in "In Cineme," a very common discord, especially among less experienced celestials and demons.
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