Blur: The player's image becomes indistinct as with motion
blur for a number of minutes equal to the player's level in
the Song. Any attempt to strike the character corporeally
during that time has a penalty equal to the CD. The same
penalty applies to attempts to recognize the character.
(Available: Alaemon, Janus, Laurence, Nybbas, Valefor)
Fur/Heat: The player gains a shaggy pelt that holds in warmth for
(Corporeal Forces) hours. This yields Protection equal to
the CD plus the Song's level, but only against cold.
(Available: Andrealphus, Baal, Beleth, David, Jordi,
Khalid, Michael, Novalis, Vapula)
NC: Heat is a variant of this Song. The game effect is
the same, but the player's body radiates palpable warmth
instead of growing hair. (Available: Andrealphus, Belial,
Gabriel)
Shock: The player's skin crackles with electricity for (Song's
level x 2) turns. The shock effect adds the CD to the
character's melee damage, and this bonus damage ignores
conductive armor. (Available: Baal, Gabriel, Janus, Jean,
Vapula, Zadkiel)
Slime: This Song causes the player to secrete slippery oil from
his skin (this is predictably rough on clothing). All
attempts to grapple a slimy character have a penalty equal
to the level of the Song. (Available: Andrealphus,
Haagenti, Jordi, Saminga)
Essence Requirement: 1
Degree of Disturbance: None
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