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Daily Illuminator Archive for January 2026
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January 1, 2026:
I acquired a large, curved screen from Freecycle a few months ago. At 3440 × 1440, it takes center stage on my desk and has been a huge benefit to my work environment . . .
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January 2, 2026:
With the new year starting a mere three weeks from when I'm writing this, SJ Games is between its fall and winter breaks. We rarely see new releases or major progress on projects during this stretch, and I know for a fact that there will nothing for GURPS in December . . .
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January 3, 2026:
If you're looking for a fun motivation for the supervillain in your life, you might find interesting inspiration from the National Day Calendar website, listing all those odd declarations for days, weeks, and months you hear about on the news ever so often . . .
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January 4, 2026:
When I recently had to be somewhere where I wasn't allowed to have a phone or book, I remembered Steven's post about what to do when you're not doing anything at the game table. It got me thinking about what I could do that was relatively subtle yet could still occupy a small portion of my thoughts as I waited my turn . . .
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January 5, 2026:
Last year I posted a couple of questions derived from our master database: What item are we selling that's the first alphabetically (answer here), and what item(s) are we selling last alphabetically (answers here). I was poking at the database again, and – as I type this – we have 7,101 items in there . . . a nice round number . . .
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January 6, 2026:
When I sit down to make plans for an upcoming fantasy RPG campaign, I like to listen to music filled with the same themes. The Sword is the first band I noticed that really leaned into fantasy themes . . .
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January 7, 2026:
Hilarious and chaotic antics can be found on every page of the new edition of Toon: The Cartoon Roleplaying Game, open for pledging on BackerKit. If you've ever wanted to enter the world of classic Saturday morning cartoons to build characters and adventures full of absolute absurdity, this might just be your new favorite RPG! . . .
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January 8, 2026:
Kickstarter is, as all know, a friend of zines. Our own TFT zine, Hexagram, was launched through their continuing ZineQuest project . . .
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January 9, 2026:
Crowdfunding continues to go well! The Fighting Fantasy project for books 6-10 has concluded, breaking a quarter-million dollars! . . .
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January 10, 2026:
Earlier in December, I talked about a site that's an atlas of all roads in the Roman Empire. As I'm wont to do, I invited folks to chat on the forums about it . . .
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January 11, 2026:
As I discussed recently about life lessons learned from Munchkin and Illuminati, I couldn't help but think of one of my favorite pick-up-and-play games: Zombie Dice!
• It's best if you're supportive of others' efforts to strive for more . . . although "best for whom" is murkier.
• No matter how much you have in the way of brains, one wrong shotgun will put an end to your plans.
• It's generally impossible to know what to do next until you've done something first.
• You can still win even if all you're doing is mindless tasks.
• It's better to let opportunity run away, if the alternative is losing your head . . .
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January 12, 2026:
I'm always looking for cool set pieces . . . for my games, in my descriptions, to quell the gibbering voices seeking novelty . . . So this one really caught my eye: a digital hourglass . . .
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January 13, 2026:
In a recent post, I mentioned that I had to wait without a book or phone, which is also something I've had to do at the gaming table between turns when other players have a lot of steps to get through on their turn. If I'm not exercising my hands, I sometimes perform foot exercises while I wait . . .
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January 14, 2026:
I recently asked which item was in the "middle of the road," alphabetically in our master database of (at that time) 7,101 items. See that earlier post for the "rules" as I put them . . .
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January 15, 2026:
Riccardo Scaringi interviewed me a few days ago for his podcast, Il Gioco In Tavolo ( The Board Game). I enjoyed the talk! . . .
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January 16, 2026:
Since Toon has just wrapped up, I'm wondering: Has everyone else decided which show they're most excited to be playing? I think I have . . .
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January 17, 2026:
For those looking for unconventional animal-companion inspiration, I present an article from Laughing Squid, about a Swedish musician named Mattias Krantz who spent six months teaching Tako – an octopus he bought from a fish market – how to play the piano. There's an extended video on YouTube about their journey . . .
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January 18, 2026:
Have you heard that Walt Disney and Ube Iwerks' Steamboat Willie, the public debut of Mickey Mouse and Minnie Mouse, is now public domain? Because it sure is!
Since November 18, 1928, these characters have brought happiness to hundreds of millions of fans around the world with their crazy antics. That makes the film a fantastic choice to use as a jumping point for Toon Second Edition! Steamboat Willie thrilled audiences with its synchronized sound, whimsical characters, and cartoon hijinks that made it the gold standard for early animation . . .
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January 19, 2026:
I've lately been posting a bit lately about the Roman Empire (not because it's particularly on my mind, but because I keep stumbling across cool articles about it). In that same vein, I recently discovered that Roman elites had monkeys as pets . . . and some of those monkeys had kittens or piglets as pets of their own . . .
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January 20, 2026:
I saw this evacuation route diagram on a wall near the elevators in an office building. I can't remember the last time I saw a hex map in the wild! . . .
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January 21, 2026:
I've recently gotten into a science fiction series that starts with the death of the protagonist. But that doesn't seem to faze him; pretty soon he's cropping up all over the place . . .
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January 22, 2026:
Since October 2025, we've talked up the GURPS Basic Set, Fourth Edition Revised in the GURPS News, my weekly roundups, and the forums. In anticipation of the upcoming release, here's all the information in one place . . .
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January 23, 2026:
The moment you've all been waiting for is here – pledging for Munchkin Second Edition is now open on BackerKit!
Munchkin Second Edition is an epic upgrade featuring stunning, vibrant art by Munchkin's original artist, John Kovalic. The cards, gameboard, and box all feature his illustrations, enhanced with modern updates . . .
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January 24, 2026:
There was an article at the end of last year on Publisher Weekly's website that notes the fall of mass-market paperbacks, and how Readerlink distribution is no longer offering them as of 2026. They've fallen out of favor in recent decades, in no small part due to the rise of ebook readers . . .
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January 25, 2026:
It's the beginning of the year, and you know what that means . . . a sickeningly large number of posts and social media reflecting on last year!
But seriously, in so many ways, 2025 never had a dull moment, and it's nice to step back to reflect on some of the great things we achieved last year. As Crowdfunding Manager, I've learned that each campaign can be wildly different from the last, especially considering the depth of Steve Jackson Games' publishing and crowdfunding history . . .
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January 26, 2026:
I'm a fan of pop culture, especially pondering how it intersects with larger societal trends. So I was thrilled to see a new movie video-essay by Bob Chipman (a.k.a. "MovieBob") about the Hopalong Cassidy film series . . .
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January 27, 2026:
While I work on larger things, I've found myself needing a new project to work on. I want it to be something that lets me use my game designer brain, but doesn't ask me to write a bunch of words to make something publishable . . .
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January 28, 2026:
I recently received that exact message via text: " Car Wars IRL?" Attached was a picture of a car that certainly fit the bill. No bolted-on weapons, of course; this one was solely a 5e or earlier affair . . .
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January 29, 2026:
After so much work over so much time, it's heartening to see the reaction to the Backerkit campaign for Munchkin Second Edition. Thank you all! . . .
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January 30, 2026:
GURPS heroes are built using character points, which define their abilities and their limitations. Of course, those brave adventurers don't know about those points . . . but what if they did?
GURPS Dungeon Fantasy 24: Finer Points helps you explore various possibilities for letting your crypt-crawling conspirators know about their own meta-game characteristics . . .
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January 31, 2026:
Munchkin's original artist, John Kovalic, was excited to return to update illustrations on all the cards in Munchkin Second Edition, plus the gameboard and box.
He recently shared a behind-the-scenes photo on Bluesky comparing the original Sleeping -5 To Monster and Level 19 Medusa cards with early sketches that eventually became the Second Edition versions.
Pledging for Munchkin Second Edition is now open on BackerKit!
-- Michelle Richardson
. . .
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