Sato "Tsunami" MasamuraWater&Air SuperTotal: 250 points Atributes (75 CP):ST: 10 (0) Advantages (5 CP):Attractive (5) Super Advantages (210 CP):Body of Ice (No Encumbrance +10%) (28), Frost Jet Power 1 (Only in Body of Ice form -10%, Always On +100%, Cont Damage +100%, Touch Only -20%, NE: Cont Damage occurs only if Touch is maintained -20%) (15), Body of Air (No Encumbrance +10%) (55), Smoke Power 1 (Only in Body of Air form -10%, NE: Only Confers a -1 Vision penalty / hex of Smoke increasing geometrically (-1 for 1 hex, -2 for 2 hexes, -4 for 3 hexes, -8 for 4 hexes, etc to -10 max) -20%, Increased Area x3 +60%, Touch Only -20%, Always On +100%, Doesn't Harm User +20%) (7), Dehydrate Power 1 (Only in Body of Air form -10%, Always On +100%, Area Effect +50%, Increased Area x3 +60%, Touch Only -20%) (23), Body of Water (No Encumbrance +10%) (44), Super-Running x1 (Only in Body of Water form -10%) (18), Water Blast Power 2 (Only in Body of Water form -10%, Always On +100%, Touch Only -20%), Amphibious (10), Gills (10) Disadvantages (-100 CP):Dependency: Immersion in Salt Water, Daily (-15), Pacifism: Cannot Kill (-15), Truthfulness (-5), Vow: Environmentalist (-5), Honesty (-10), Low Pain Threshold (-10), Bad Sight (-10), Sense of Duty: all Living Things (-20), Mild Rupophobia (-10) Quirks (-5 CP):[undetermined] Skills (33 CP):Running 4-12, Acrobatics 4-14, Karate 1-12 Super Skills (32 CP):Frost Jet 8-14, Smoke 8-14, Dehydrate 8-14, Water Blast 8-14 Despite jokes about the Wondertwins character "Zan," Sato is rather happy about his power to turn into either a freezing Iceman, a rushing Wave of Water or a 4 hex Radius Cloud of scalding Steam. (Back to list of Supers characters) | |