Thomas "Totem" BrightskyAmerind SuperTotal: 750 points Attributes (440 CP):ST: 70 (195) Advantages (71 CP):Combat Reflexes (15), High Pain Threshold (10), Alertness +2 (10), Acute Vision +4 (8), Acute Hearing +4 (8), Animal Empathy (5), Night Vision (10), Absolute Direction (5) Super Advantages (304 CP):Discriminatory Smell (15), DR: 4 (12), Catfall (10), Amphibious (10), Silence x1 (5), Flight (40), Super-Flight (SE: Super-Move, affects Flight, Running, Swimming, Jumping and Climbing +100%) (40), Telescopic Vision x5 (30), Claws (Sw Cut, Th Imp) (40), Sonar Vision (25), Super-Climbing +7 (21), Perfect Balance (15), Gills (10), Speak With Animals (15), Speak With Fish (10), Temperature Tolerance (Cold) (6) Disadvantages (-100 CP):Berserk (-15), Dead Broke (-25), Bully (-10), Dyslexia (-15), Impulsiveness (-10), Overconfidence (-10), Stubborness (-5), No Sense of Humor (-10) Quirks (-5 CP)[Undetermined] Skills (40 CP):Running 2-16, Judo 4-15, Karate 4-15, Acrobatics (+1) 1-14 Thomas has been bound to a dozen mystical totem animals, from Bison-Woman he has received great strength, from Brother Caribou dexterity, from Wolverine and Coyote-Trickster he learned his cunning and lowly Rat taught him to resist disease and live in health, while Orca-Killer made him extremely resistant to harm. So it went with his many gifts, although he has many left to learn from the great Snake-Man (Poison, Infravision, Longevity), Darting Lizard (Clinging, Regrowth), Whale-Singer (ST: 300, Hits 50!) and others. (Back to list of Supers characters) | |