Steve Jackson Games GURPS – Generic Universal RolePlaying System

Llewellyn ap Daffyd

Bard

[Created by milliken@prismnet.com, probably using 2nd ed rules]
Total: 106 points

Appearance: Runty Welshman w/harp, dark hair & eyes, 5'4", 120 lbs., age 23

Attributes

(-15) ST 8
(-15) DX 8
( 30) IQ 13
(-15) HT 8
Thrust 1d-3, Swing 1d-2, Speed 4, Move 3, Reaction +1/+3

Advantages (115 points):

Voice, Eidetic Memory (2, 60 points), Literacy, Magical Aptitude 2, Musical Ability +5, Reputation (Bard, +1 from everyone, all the time, 5 points)

Disadvantages (-40 points):

Self-defense Only, Gluttony, Sense of Duty (Everyone known personally, -10 points), Wealth: Struggling

Quirks (-5 points):

Footloose; Talks to his harp; Collects tall tales; Dislikes heights; Spends money freely

Skills:

Acting-14, Area Knowl. (Britain)-14 (0.5), Bard-14, Detect Lies-12 (0.5), Diplomacy-14 (0.5), Fast-Talk-13 (0.5), First Aid/TL-9, Heraldry-13 (0.5), History-12 (0.5), Law-7, Literature-12 (0.5), Merchant-13 (0.5), Musical Instr. (Harp)-17 (0.5), Naturalist-12 (0.5), Occultism-8, Performance-16 (1), Poetry-13 (0.5), Psychology-12 (0.5), Savoir-Faire-16 (0.5), Singing-14 (0.5), Staff-7 (2), Swimming-7 (0.5), Teaching-13 (0.5), Ventriloquism-12 (0.5).

Languages:

Celtic-13 (0.5), Dwarvish-13 (0.5), Elvish-13 (0.5), English-13 (0.5), French-13 (0.5), Gaelic-13 (0.5), Latin-13 (0.5), Runic English-13 (0.5), Welsh-13 (native).

Spells:

Lend Strength-15 (1), Recover Strength-17 (4), Sound-15 (1), Voices-15 (1), Light-15 (1), Colors-15 (1), Continual Light-15 (1), Flash-15 (1), Darkness-15 (1), Blur-15 (1), Invisibility-15 (1), Simple Illusion-15 (1), Complex Illusion-15 (1), Perfect Illusion-15 (1), Independence-15 (1), Sense Foes-15 (1), Sense Emotion-15 (1), Truthsayer-15 (1), Mind-Reading-15 (1), Mind-Sending-15 (1), Mind-Search (VH)-14 (1), Lend Language-15 (1), Borrow Language-15 (1), Gift of Tongues (VH)-14 (1), Gift of Letters (VH)-14 (1), Detect Magic-15 (1), Aura-15 (1), Foolishness-15 (1), Daze-15 (1), Sleep-15 (1), Fear-15 (1), Sense Danger-15 (1), Watchdog-15 (1), Mystic Mist-15 (1).

Weapons & Possessions:

Quarterstaff: $10, 4#
crush (sw) 1d
crush (thr) 1d-1
Winter Clothing (DR1): $100, 3#
Small pouch (3#): $10, 0#
..Personal basics: $5, 0#
..Coins: $100, 0#
Backpack (sm. 40#): $60, 3#
..Blanket: $20, 5#
..Small wineskin (1 gal.): $10, 0#
. . . Brandy (3 qts.): $45, 6#
..Rope (3/8", 300#), 10y: $5, 2#
..Traveler's rations (2 days): $4, 1#
..Fancy clothing: $200, 2#
..Clothing (middle-class): $40, 1#
Harp ("Lady Fiona"): $300, 5#
Powerstone (15 pts): $???, 0#

Equipment Totals: $909, 32#

Conversions

Modern:

Literacy is now free; consider adding Appearance, Charisma, or raising some of those level-8 stats. If magic doesn't exist, Llewellyn probably becomes a traveling musician of some kind, and all his skills/stats go up with the points from spells. Change TLs, skills and languages to fit (unless he's a hard-core SCAdian . . .

Near Future:

Literacy is now free; consider the same things as for Modern. Llewellyn might be into serious rock now, and have some modest cyberware - most likely an interface to a music synthesizer. Adjust skills, languages, and TLs to fit.

Space:

Literacy is free, so go look at those stats or Appearance. Consider adding free-fall. Some of those languages will likely turn into alien languages.


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