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GURPS Magic – Cover





Download "GURPS Magic" from Warehouse 23!

Excerpts

GURPS Magic

Available as a digital file!

Saddle up!

Written by Steve Jackson, S. John Ross, and Daniel U. Thibault
Compiled by Michael Suileabhain-Wilson

GURPS Line Editor: Sean Punch

242 color pages. Softcover. * Suggested Retail Price $49.95
Stock number 01-6003C * ISBN 978-1-63999-001-6
Available Now at – Amazon

242 black-and-white pages. Softcover. * Suggested Retail Price $29.95
Stock number 01-6003 * ISBN 978-1-55634-811-2
Available Now at – Amazon

243 pages. PDF. * Price $25.00 * Stock number 31-0101
Always AvailableClick here to buy!

240 pages. Hardcover. * Suggested Retail Price $34.95
Stock number 01-0101 * ISBN 1-55634-733-2
Out Of PrintClick here for dealer info

240 black-and-white pages. Softcover. * Suggested Retail Price $29.95
Stock number 01-0101S * ISBN 978-1-55634-795-5
Out Of PrintClick here for dealer info

Now available in softcover (at a lower price, and updated with the latest errata fixes), this GURPS Fourth Edition book combines the spells from the Third Edition GURPS Magic and GURPS Grimoire, plus dozens of all-new spells, for the ultimate tome of magic!

Within these pages, crackling with mystic energies, you'll find:

  • The core magic system for GURPS, expanding on the material presented in the Basic Set . . . rules for learning magic, casting spells, enchanting magic items, and more!
  • Complete alchemy rules . . . creating magical elixirs, using them, and even researching new ones . . . with an extensive list of known elixirs and their powers.
  • Alternatives to the core magic system, including complete rules for improvised magic and rune magic. There are also guidelines for the GM who wants to change how magic works in particular worlds in a multi-world campaign.
  • Plus special material from the GURPS Magic Items series and GURPS Wizards.

This is a powerful book, indeed. Use it wisely.

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