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Computer Aids For Our Games
This is our list of gamer-created computer aids for our games.
Everything in this section was written by fans, for fans.
All programs in this section are protected by the copyright of SJ
Games and/or the original author, as marked for each program.
You are welcome to download and use
them. If a program is marked as shareware, please send its author the
suggested contribution if you find the program useful! Reproduction by
any other means is prohibited. Re-posting elsewhere for electronic
access, or republication in disk form, is specifically
prohibited unless a note with the specific program says otherwise!
Please notify us if you find any of
these utilities reproduced elsewhere.
Want To Write One Yourself?
If you'd like to write a program for the enjoyment of your fellow
fans, we'll do our best to make it possible. Trademark and copyright
law requires us to require you to go through certain formalities. We
hope to make them relatively painless. See our licensing policy and our
online policy for more
information. If you have further questions, contact
gameaids@sjgames.com.
Character Design:
GM Assistance:
- Combat Play Aids: The following documents were created by Warren "Mook"
Wilson to help
streamline
combat in a GURPS game. They are in
Microsoft Word format. If you do not have
Microsoft Word, you may still be able to view/print them using Microsoft's
free Word
viewer, or download a PDF version created by Walter Milliken.
- Combat Flowchart -
This is a reproduction of the GURPS 'combat flow chart' found on
pp. CII 48-51, but formatted to fit on both sides of a single standard
8.5" x 11" sheet of paper.
PDF Version
- Combat Table - This is
a collation of all of the tables and modifiers
referenced
by the 'combat flow chart' (above), also reformatted to fit on both sides
of a single standard 8.5" x 11" sheet
of
paper.
PDF Version
- Combat Cards - This
document contains all of the possible combat maneuvers and
active defenses from the GURPS core rulebooks, formatted so each
maneuver and all relevant modifiers/rules fit on a single standard index
card.
PDF Version
- Dave Kagarise has contributed a new colorized version of the Combat Cards PDF that
requires less paper to print. Printing and cutting instructions are
included in the file.
- GURPS NPC Generator
(Andrew Colemen) - This shareware GURPS NPC generator is for those
GMs
that need a quick villan, ally, or cannon fodder. [more info]
- GURPS Vehicle Designer 1.28
(Mike Joseph) - This Windows 95/98/NT Utility makes designing a
vehicle in GURPS Vehicles Second Edition a snap. [more info]
-
GURPS Vehicles 2/e Creation Sheet version 5.2 (Alan Atkinson) - This nifty
little sheet for Microsoft Works 4 or
Excel speeds up the vehicle design process
tremendously.
- Creating your own pet robot is easier than ever with David Jackson's Robot Spreadsheet. David's spreadsheet is for use with Microsoft
Excel and requires GURPS Robots. From creation of the deadliest warbot to the synthetic
animal companion you have always wanted, this spreadsheet handles it all. (572K)
- Energy Weapon Spreadsheet
(Greg Henle) - This ingenious, printable Java-script application does all of
the
calculations for you when designing energy weapons from GURPS Vehicles!
- GURPS Traveller Ships
(Thomas Bont) - a vehicle creation program for
GURPS Traveller (701K). [more info]
- Space Dock
(Andrew Batishko) - a utility for designing spaceships that are fully compatible
with the rules presented in GURPS Traveller. For Windows 95/98/NT (4.2
Meg). [more info]
- GURPS Traveller
Shipyard (Rob Prior) - for Macintosh. (158 K)
- GURPS Cribsheet V2.1 (PostScript
(48 K) or Acrobat PDF (12 K))
(Soh Kam Hung). Tons of useful GM tables and charts suitable for printing on A4 or US
legal-size paper.
- Solar System Constructor (73K) (Marcus L. Hulings).File for Microsoft Excel and Corel Quattro Pro 9 to allow you to completely design solar systems down to the smal
lest detail.
- StarGen for MS-DOS (102K PKZIP archive)
(Timothy Cain). A really great program for creating whole star sectors and zooming in to
generate individual stellar systems.
- StarGen for Mac (144K Stuffit archive)
(Timothy Cain). The same thing, for you Mac users.
- Graph
paper printer is free software to print a variety of types of graph
paper. Hexes, squares, Mercator grids, ect...
- PostScript code for generating hexpaper:
- Hexpaper.ps
(Daniel C. Nygren)
- HexGrid 1
(Burton Choinski)
- HexGrid 2
(Burton Choinski)
- The same hexgrids, in PDF (converted by Eric Wilson)
- Hexpaper
- Hexgrid-1
- Hexgrid-2
- GURPS Space Star
Creator
(Daniel Boese) - Create thousands of stars, planets, and the like in just
a few seconds, then use your favorite text editor to search through them
for any particular details you want. Win95. Source code included for any
programmer types.
- GURPS Character Archive
-
is a collection of characters ranging from mages to
accountants to high-tech idle rich, of many different point values,
ready to be used as NPCs, local color, or even Player Characters.
- Character Templates -
various body outlines in GIF format.
- In Nomine Character Creator (Tim Converse)
- This shareware program for Windows 95/98/2K makes In Nomine character creation a snap. (415K).
- Design Assistant
- Aaron Mulder's java applet lets you get a body for your car,
choose crew, an engine, tires, armor, weapons, most accessories,
then submit your completed design.
It is temporarily off-line, while the next version is being built.
-
Vehicle Design Sheet
- Sean Peterson's Excel 95 workbook, handles the design of cars,
cycles and trikes. Includes all the weapons you'll find in
Uncle Albert's Catalog from Hell and most variations
in armour, body types and accessories. (95 K)
- V_MAP
- V_MAP is a free graphical play by e-mail gaming aid
for Windows 95/98/NT (1.2 Meg). [more info]
- Ogre V1.0 for Cyberboard (Peter Lomax)
- This game aid allows you to play Ogre over email with your friends. You still will need the original Ogre to play.
(195K). [more info]
- Ogre GameBox for Cyberboard (Robert Struble)
- This game aid allows you to play Ogre over email with your friends. You still will need the original Ogre to play.
(45K).
- The Fnorder
- A coke can from the Phoenix Project defeats the hat-rack.
- The Java Fnorder (Jim Lesko)
- Java version of our Fnorder Program for those webservers that do not allow CGI scripts. (48K).
- The Palm Fnorder (Andrew Otto)
- An implementation of the fnorder for Palm OS.
- Triplanetary GameBox for Cyberboard (Robert
Struble)
- This game aid allows you to play Triplanetary over email with your friends. You still will need the original Triplanetary to play.
(131K).
- Necromancer GameBox for Cyberboard (Robert Struble)
- This game aid allows you to play Necromancer over email with your friends. You still will need the original Necromancer to play. (596K).
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