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News · Books · Resources & Play Aids · Creator Support · Fourth Edition FAQ Welcome to the Generic Universal RolePlaying System!With GURPS, you can be anyone you want - an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side . . . or literally anything else! GURPS has been the premiere universal roleplaying game for almost two decades. The new Fourth Edition makes it even better! More than 1,500,000 copies are in print - not counting foreign editions. GURPS Lite, a 32-page distillation of the basic GURPS rules, is available for free download. We also have dozens of GURPS adventures and e-books available on e23. Whatever your favorite roleplaying genre might be, GURPS can handle it. More about GURPS...
Here are the last ten GURPS books (both new titles and reprints/revisions) we have shipped. Click on a cover to go to that book's page. Here are the last ten GURPS supplements released on e23. Click on a cover to go to that item's page. "4Q2K8! Come in, 4Q2K8!"Wow, and now we're at the end of the third quarter of 2008. Time definitely isn't flowing at a constant rate. I'm going to ask for a refund on my physics degrees! Let's start with those five mysterious POD releases that I hinted at for GenCon 2008. In reality, there were six . . . the universe is expanding faster than they claimed at The University, too. For those who didn't get to the show, those were Dungeon Fantasy 1, 2, 3, and 4; Power-Ups 1; and Thaumatology (the surprise item – Phil Masters' great tome of magic systems). I can't promise you continued availability, but POD items are likely when SJ Games attends big events, and some items sell well enough in this format that we're keeping them in print; for instance, Mysteries, Supers, and Spaceships 1 were just released into distribution in August 2008. You should be able to find them on the shelves of your Friendly Local Game Store right now! Since the festivities in Indy, we've released several more e23 items. Third Edition favorites All-Star Jam 2004 (nine chapters of musings from top GURPS writers) and Reign of Steel (David Pulver's post-apocalypse setting, where The Computer is not your friend) are now out as part of our GURPS Classic series. And Matt Riggsby's Backdrops: The Tower of Octavius is the first in what we hope will be a long line of Backdrops items, which fall halfway between generic locations and specific adventures; this one is a wizard's tower, complete with detailed maps, that you could drop into any fantasy campaign that has wizards. And of course we have more coming soon. In hardback, expect Thaumatology in late October 2008; my advance copy just arrived as I was writing this (really!), and boy, is it nice. Over on e23, I can promise you that the fourth volume in Jason Levine and Scott Paul Maykrantz's Creatures of the Night series is just about out the door, while my own Action 2: Exploits – the follow-up to Action 1: Heroes – is either kicking monster butt or being chased out the door by Jason and Scott's beasties. In the realm of crystal balls, David Pulver is busily working on several open secrets, including Abydos (an island city-state of necromancers for Banestorm), Mass Combat (a Fourth Edition overhaul of the popular Third Edition skirmish rules), and the third and fourth volumes in the Spaceships series. We still have a Dungeon Fantasy installment in the works, too. What else? Well, I'm presently preparing editorial comments on the first of the Loadouts supplements for quickly equipping PCs, and we have at least one more item for each of the Backdrops and Creatures of the Night series in the bullpen. Oh, and I guess I should add that Phil Masters has already written up the first PDF release to support Thaumatology (which seems to be the "it" book this autumn!). I'll end as I always do by reminding would-be writers of our Wish List – and by pointing them to the latest, greatest GURPS formatting guide, which was revised on August 20, 2008. What About All My Third Edition Books?We know that our fans have a significant investment in the Third Edition of GURPS. One of our goals in the Fourth Edition design process was to make sure that your entire library would not become obsolete overnight. While the new edition is different, it's still GURPS. Many Third Edition books will be good to go for Fourth Edition play with a minimum of conversion – and a conversion guide is available here. Most of the information in our typical worldbook or sourcebook – the thorough historical research, the detailed setting descriptions, the roleplaying advice for both players and referees – is usable with any other game system. That's still true now that the "other game system" we're talking about is GURPS Fourth Edition. Of course, the very "crunchy" rulebooks, such as the old GURPS Basic Set itself, the two GURPS Compendium volumes, and GURPS Vehicles, are outdated. There's no way around that; that's the point of a new edition. But most of the collection will still be completely useful. See this ludography for a more detailed list of Third Edition books that are easy to use with GURPS Fourth Edition – and still in print! Fourth Edition ProductsHere's a list of Fourth Edition products we've already released, through first quarter 2008.
Future ReleasesAs time goes on, we'll be announcing GURPS Fourth Edition releases that don't yet have a definite spot on the schedule:
What Else Is New?
GURPS in Other LanguagesGURPS isn't just in English. Here's the current status of our translation projects:Japanese – The Basic Set: Characters was released in the summer of 2005 from Kadokawa Publishing, and other releases are following. Kadokawa released a number of Third Edition books, including several excellent original backgrounds. Korean – Dayspring Games was the first overseas publisher to translate the new edition of the Basic Set, and releases continue. Portuguese – Devir Livraria, in Brazil, is our oldest licensor, and their translation of the Basic Set will appear soon. We have no translation agreements for other languages . . . yet . . .
I've Got More Questions . . .And we've got answers, we hope. Please see our list of Frequently Asked Questions first. We will do Pyramid chats to discuss the new edition, and staffers frequently participate in the discussions on our forums. If you're not a Pyramid subscriber, the new GURPS pages have a lot of information, and we'll be adding more . . . lots more . . . | ||
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