Pyramid Review

Zombie Town

Published by Twilight Creations, Inc.

Designed by Kerry Breitenstein

Illustrated by Dave Aikins

Full-color boxed set with board, six player pawns & 24 tokens (in six colors), 12 wall stands, 30 Combat cards, 102 Action cards, 12 House cards, 100 Zombies, one 12-Sided Die, & eight-page b&w rulebook; $39.99

The zombie board game takes its inspiration from just a handful of classic horror movies and their remakes. Even further, it is inspired by particular bits of those movies. For example, the classic best selling Zombies!!! does Dawn of the Dead's panicked run to the helicopter scenes and even has its own mall expansion. If Zombies!!! is all about escaping, then Zombie Town is about the end of Night of the Living Dead when everyone has holed up in the farmhouse.

Designed for three to six players, aged 12 and up, Zombie Town casts the participants as homeowners living on the same square around a cemetery. It was a nice neighborhood until the recent and unfortunate rise of the dead, which is going to be murder for property prices. The problem is that you do not have everything necessary to safeguard both your home and your survival, but your neighbors do. Raid their houses for fellow survivors or allies, guns and ammunition, barricades, traps, and first aid; by using them to your best advantage, you can hold out until the National Guard arrives. If you do, you not only get to survive, but will probably get a darned good deal on the surrounding vacated properties . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: April 4, 2008


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