Pyramid Review

Hollow Earth Expedition: Pulp Adventure Roleplaying

Published by Exile Game Studio

Written & Designed by Jeff Combos with Bruce Baugh, Brannon Boren, Patrick Bradley, Eric Cagle, Jason Carl, Jim Cook, Chris Goe, Tyler Running Deer, & Steve Winter, plus Ed Matuskey, Melissa McNally, & M. Sechin Tower

Cover by Stephen Daniele

Illustrated by Stephen Daniele, Mike May, Mark Selander, & Jeff Slemons

Cartography by Stephen Daniele

258-page b&w hardcover with color inserts; $39.99

With four genre RPGs new in 2006, it is a good time for the Pulp gamer. Hollow Earth Expedition is one such new RPG, which -- instead of encompassing the entire Pulp genre -- concentrates upon a single theme. Where other games cover every Pulp aspect and archetype, bringing together costumed adventurers, men of science, private eyes, barnstorming aviators, and big game hunters in a mix never destined to gel, Hollow Earth Expedition takes only those suited to the one Pulp sub-genre: that of the lost world.

Inspired by Jules Verne, Sir Arthur Conan Doyle, Edgar Rice Burroughs, and even a little Doug McClure, this RPG explores a lost world of 1936, right inside our planet. The Hollow Earth is accessed only from certain secret points -- at the North and South Poles, the Bermuda Triangle, and even on Mysterious Island. Once inside, the adventurers discover a world still home to dinosaurs, 18th-century pirates, Amazon warrior women, ape men, and the vestiges of Atlantis. The Nazis (of course) directed by the . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: August 17, 2007


Copyright © 2007 by Steve Jackson Games. All rights reserved. Pyramid subscribers are permitted to read this article online, or download it and print out a single hardcopy for personal use. Copying this text to any other online system or BBS, or making more than one hardcopy, is strictly prohibited. So please don't. And if you encounter copies of this article elsewhere on the web, please report it to webmaster@sjgames.com.