Pyramid Review

Star Wars Miniatures: Space Battles CMG

Published by Wizards of the Coast

Designed by Rob Watkins, Ryan Miller, & Bill Slavicsek

Sculpture by Mark Goetz & Paul Hebron

Illustrated by Jeffrey Carlisle, Daniel Falconer, Langdon Foss, Matthew Hatton, Jonathon W. Hill, Warren Mahy, Christian Pearce, Chris Trevas, & Anthony Waters

Cartography by Marc Goetz

Starter Set: 10 Pre-Painted Miniatures, 10 Full Color Double Sided Stat Cards, 22 By 34-Inch Full Color Double Sided Map Sheet, Damage & Command Counter Sheet, Two Fleet Command Sheets, Play Summary & Set Checklist Sheet, 40-page full-color & 20-Sided Die; $39.99
Booster Set: Seven Pre-Painted Miniatures & Seven Full Color Stat Cards; $21.99

With all of the current Collectible Miniatures Games still stuck on the ground or at sea, it is pleasing to see one take to the stars, and the Star Wars universe, no less. Having already done ground battles with Star Wars Miniatures: Rebel Storm and it many expansions, Wizards of the Coast take the same format and apply it to the spaceships and starships of the same franchise. There are certainly similarities between that game and this one, but then both are based on the d20 System version offer Star Wars RPG. What this means is that Star Wars Miniatures: Space Battles is both easy to learn and easy to play, and because the miniatures are based on inanimate objects rather than individuals, all of the spaceships look pretty good.

The first thing you need to know about Star Wars Miniatures: . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: July 13, 2007


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