Pyramid Review
Candamir: The First Settlers
Published by Mayfair Games
Designed by Klaus Teuber
Art by Tanja Donner
English translation & rules development by Guido Teuber, William Niebling, S. Coleman Carlton, Robert Carty, Will Niebling, & Pete Fenlon
Full-color boxed game with board, 49 wooden pieces (four sets of characters, discs, and victory point cubes in four colors & one six-sided die), four character boards, 48 exploration tiles, 12 potion tiles, eight equipment markers, four endurance markers, 16 experience markers, 90 resource and ingredient cards, 29 movement cards, 22 adventure cards, eight character cards, two card holders, & one shuffle cards board; $49
What does Hollywood do when one of its most popular franchises seems to run out of steam? They turn back the clock and do a prequel. The same trick seems to work in games. The Catan series hasn't stopped producing big dividends for Mayfair Games yet, but there's fertile ground further back in Candamir: The First Settlers.
You came to the island nation for a new life, but everything's gone wrong. The ship sank, everyone aboard barely dragged themselves to the shores of Catan, and you've but a precious few items to forge your new lives. By working together, you hope to tame the new world.
The object of the game is to be the first settler to place his tenth victory point cube on the board.
One half of the board is the wilds of your new home: a burgeoning settlement in the middle of . . .
This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.
Article publication date: January 26, 2007
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