Pyramid Review

Crisis in Freeport (for the d20 System)

Published by Green Ronin Publishing

Written by Chris Pramas, Robert J. Schwalb, & Rodney Thompson

Cover by Jonathan Kirtz

Illustrated by Toren "Macbin" Atkinson, Kent Burles, Britt Martin, & David Griffith

Cartography by Sean MacDonald

64-page b&w softcover; $16.95

With Crisis in Freeport, Green Ronin Publishing brings to a close the line that catapulted them to success with the release of Dungeons & Dragons Third Edition back in the year 2000. After just seven scenarios and a handful of other supplements, the Freeport: City of Adventure setting is no more. This is not to say that it is dead, but rather merely resting, for Green Ronin will return to it after moving its timeline on another five years and support it with a series of supplements that will not employ the d20 System, but instead be generic enough that they can be used with any system.

In the meantime, Crisis in Freeport has a job to do: Wrap up the storyline originally begun in the setting's first scenario, Death in Freeport. Who will be the city's Sea Lord, head of the Captain's Council? The last to hold the position was Milton Drac, but as was told in the original Freeport Trilogy, his rule was brought to an abrupt end by a band of heroic adventurers who foiled his attempt to summon an eldritch and ancient deity known as the Unspeakable One. Unfortunately he was the last of his line, and the city's Law of Succession requires that the Sea Lord . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: January 19, 2007


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