Pyramid Pick
Ticket to Ride: The Computer Game
Published by Days of Wonder
Game design by Alan R. Moon
Programming by Brice Figureau
Art design by Cyrille Daujean & Julien Delval
Music & sound effects by Michael Huang & gamenoise.com
Cinematic scenes and 3-D by Philippe Nouhra & philours.com
Tutorials by Franck Lefebvre
Game CD, promotional DVD, & quick reference sheet; full-color, in a DVD box; $29.95
Too often gamers find themselves without a group of friends to play with, and while they may have the possibility of a computer game open to them, a first-person shooter or strategy resource management game doesn't always have the same appeal. On the other hand, if the computer game actually is a favored board game, you're in like Flynn. Ticket to Ride is available as a CD-ROM from Days of Wonder.
Like the physical version, the game asks participants (or in this case, the participant) to play card sets and secure the lines running from one city to the next. Finish with more points than the pixilated competition and you win. But now it's all automated. No more fiddling with tiny train car miniatures or even tinier train cards. No one forgets to move their scoring marker around the circumference of the board . . . and no one has to find a table on which to put said board, either.
The display is dominated by the map view showing the cities and lines you must claim. Above that are your opponents (you can select from one to four rivals) and a quick summary . . .
This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.
Article publication date: January 5, 2007
Copyright © 2007 by Steve Jackson Games. All rights reserved. Pyramid subscribers are permitted to read this article online, or download it and print out a single hardcopy for personal use. Copying this text to any other online system or BBS, or making more than one hardcopy, is strictly prohibited. So please don't. And if you encounter copies of this article elsewhere on the web, please report it to webmaster@sjgames.com.