Pyramid Review

True20 Adventure Roleplaying

Published by Green Ronin Publishing

Designed by Steve Kenson with Matthew E. Kaiser

"Caliphate Nights" Designed by Aaron Infante-Levy

"Lux Aeternum" Designed by Dave Mattingly, Aaron Sulivan, & Ryan Wolfe

"Mecha vs. Kaiju" Designed by Jonathan Wright

"Borrowed Time" Designed by Bruce Baugh & David Bolack

Cover by Ozan Art

Illustrated by Ilya Astrakhan, Toren "Macbin" Atkinson, Drew Baker, Balaskas, Empty Room Studios (Michael Hammlet), Kent Burles, Caleb Cleveland, Paul Daly, A. Bleys Ingram, Jonathan Kirtz, Leo Lingas, Britt Martin, James Ryman, Mike Vilardi, & Lisa Wood

Cartography by Paul Daly & Ryan Wolfe

226-page b&w hardcover; $34.95

The origins of Green Ronin's True20 Adventure Roleplaying lie in the publisher's award winning Blue Rose: The Roleplaying Game of Romantic Fantasy whose mechanics gamers began using in other more traditional roleplaying settings, such as Star Wars or The Lord of the Rings. Although the origins of the Blue Rose mechanics clearly lay in the d20 System, their lighter, smoother style of play deemphasized the d20 System's tactical elements and added more modern elements that encouraged roleplaying.

True20 Adventure Roleplaying offers all of that and more. It has been developed into a relatively low-powered generic class-and-level roleplaying game intended to cover a variety of game styles and genres. This is seen in the four "Worlds of Adventure" included in this book, and a further five to be found in the supplement, . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: December 29, 2006


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