Pyramid Review

Ticket to Ride -- USA 1910

Published by Days of Wonder

Designed by Alan R. Moon

110 Train cards, 69 Destination Tickets, two bonus cards, & rules; full color, in a collectible tin; $15

Ticket to Ride may not have the little strategic touches that entered the line with the sequel games, but it has something the Europe and Marklin entries don't: a brand new supplement, USA 1910.

There's a whole lot of reprinted material here, and you've never been so glad to fork over $15 bucks for previously released stuff. First, for anyone who's ever had to suffer through the torments of shuffling the teeny-tiny cards from the original Ticket to Ride set, the Train cards have all been reproduced at a "normal" size, something you can get a grip on in your meaty paws. Same with the Destination Tickets -- they don't require a lot of mixing during the game, but they've been increased to match and the values have been corrected (some were found to be too valuable for the territory they covered). You get the Longest Route Bonus Card writ large, too.

The set contain a new bonus card, the Globetrotter. Instead of (or perhaps in addition to) creating the longest contiguous rail line, you can get 15 extra points if you complete the most Destination Tickets overall. Since you also get 35 new Destination Tickets for the mix, this scattershot approach is pretty doable. Predicting your opponents' moves isn't going to be the breeze that once it was, either. . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: December 1, 2006


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