Pyramid Review

Hidden Conflict: A Customizable, Strategy, Tile-Game

Published by Twilight Creations, Inc.

Designed by Kerry Breitenstein with Todd A. Breitenstein

Box Illustrated by Jim Pavelec

Illustrated by Ralph Horsley, Chris Martinez, Sean Parrack, Jim Pavelec, Terry Pavlet, Chad Sergesketter, & Tony Steele

240 1¾-inch full color tiles, six cheat/reference cards, & eight-page b&w rulebook; $19.99

The majority of games from Twilight Creations have seen the players battling hordes of zombies or monsters across a field of randomly drawn tiles representing a town, an army base, a shopping mall, and a dark, dark wood. With their latest release, Twilight Creations give the tile-laying game a twist by making the tiles what you fight with. Designed for two to six players, Hidden Conflict is a war or skirmish game in which the tiles are both fought over and fought with, and which also possesses a managed, almost constrained random element.

The set-up is simple. While mankind has been busy warring with itself, the true enemies of humanity have been gathering. Now they stand ready to launch an apocalyptic assault, and whoever survives and wins, gains control of the Earth.

What you get matches the simplicity of the set-up. Some 240 tiles are divided into six color-coded forty-tile factions and a cheat or reference card for each faction. The rulebook though is not as explanatory as it should be. Even better, Twilight Creations have assigned a different artist to illustrate each faction, which very . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: April 7, 2006


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