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Pyramid Review
The Hollywood Card Game
Published by Fantasy Flight Games
Designed by Bruno Faidutto, Michael Schacht, & Christian T. Petersen
Edited by Greg Benage
Art & graphics by Brian Schomburg, Szucs Gregory, & Daniele Bigliardo
64 cards, 16 reel counters, rule booklet; three to four players, full-color, boxed; $6.95
Hollywood has done some amazing things on a shoestring budget. When they do it, it's miraculous; when Fantasy Flight Games does one of their itty-bitty games at dirt-cheap prices, it's just business as usual. The twain have met at The Hollywood! Card Game, the gamers' chance to be a Tinseltown mogul.
The object of the game is to score the most points for your projects by the end of the game.
Each round, a set of 14 cards -- three Stars and 11 Films -- are laid out in a grid on the board. There are four columns, two containing four cards and two that have three cards. Players have a set of film reel counters with which they stake claims to various movie components, and a couple of cards that let them break a few rules during play.
You can only put your film reels on the cards along the bottom row. The next person to put their token on that card then "bumps" your counter one card up that same column. This means if you want the topmost card in a column, you have to be the first to play your piece there. Depending on what cards are aligned beneath it, you may or may not be able to count on other players to do the "bumping" for you. If . . .
This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.
Article publication date: January 27, 2006
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