Pyramid Review

My Dwarves Fly

Published by Pegasus Press

Designed by Sebastian Jakob & Michael Palm

Developed by Lutz Stepponat

Illustrated by John Kovalic

Edited by Jan Christoph Steines & Andrew Dawson

Four wooden pairs of player tokens in four colors, 40 gold counters, game track, 88 cards, four review cards, & rules; full color & boxed; $24.95

You know it, you love it, your character's gotta have it. It's gold, and the only thing the Red Mountains are thicker with than the beloved yellow metal are the people willing to fight for it. My Dwarves Fly takes you on a quest to get more than anybody else.

The object of the game is to be the first one to gain 15 gold.

Players take turns drawing their initial five-card hand. There are two decks to choose from, one containing creatures and the other the events and abilities that spice up game play, and players may choose however many they want of either. If you concentrate on creatures, you won't be able to boost their powers or shift events unexpectedly during diplomacy. Choose too many of the events, and you won't have any creatures with which to win the battle.

During a player's turn, he can play a new creature, play an ability on a creature already out, discard a card, or start a battle. Creatures are your basic units. Everything from "mundane" dwarves and elves to more fanciful things like dragons and gorgons may form your army, and some of these may have inherent abilities. Gnomes, for example, are . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: November 25, 2005


Copyright © 2005 by Steve Jackson Games. All rights reserved. Pyramid subscribers are permitted to read this article online, or download it and print out a single hardcopy for personal use. Copying this text to any other online system or BBS, or making more than one hardcopy, is strictly prohibited. So please don't. And if you encounter copies of this article elsewhere on the web, please report it to webmaster@sjgames.com.