Pyramid Review

Iron Kingdoms Character Guide: Full-Metal Fantasy Volume 1 (for the d20 System)

Published by Privateer Press

Written by Rob Baxter, Brian Gute, Chad Huffman, Joe Martin, & Doug Seacat with Brian Brousseau, Colin Chapman, Jason Dawson, Chris Gunning, Brett Huffman, James Maliszewski, Martin Oliver, Phil Reed, Bryan Steele, Jon Thompson, & Michael Tresca

Cover by Matt Wilson

Illustrated by Brian "Chippy" Dugan, Jeremy Jarvis, Torstein Nordstrand, Brian Snoddy, & Matt Wilson

Cartography by Todd Gamble

402-Page Black & White Hardback; $39.99

One of the more distinctive fantasy campaign settings for the d20 System is Privateer Press' Iron Kingdoms, a world in which magic, science, and technology not only sit side-by-side, but complement each other. First seen in the Witchfire Trilogy adventures, the roleplaying aspects of the intellectual property has seen little support bar the excellent Monsternomicon - Volume I: Denizens of the Iron Kingdoms and the useful Lock & Load: Iron Kingdoms Character Primer. This is in part due to the publisher concentrating on the wargaming aspect with War Machine and its accompanying miniatures range, plus the need to rework the planned RPG supplements to d20 System 3.5. The problem has been the lack of information to create characters fully suited to the setting. The Character Primer went some way to address this problem, but it was only a start. Thankfully, the release of Iron Kingdoms Character Guide: Full-Metal Fantasy Volume 1 goes not just . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: October 7, 2005


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