Pyramid Review

Plundered Vaults (for Warhammer Fantasy Roleplay)

Written by Ben Counter, Graeme Davis, Brian E. Kirby, Nathan Greavey, and Carl Sargent

Published by Black Industries

96-page b&w hardcover; $16.49

Plundered Vaults is the first book released for Warhammer Fantasy Roleplay's second edition and it has a lot to live up to. The popularity of the first edition was mostly due to excellent adventures like the Enemy Within campaign, so this new adventure collection is going to be closely scrutinized by the fans.

Most of the artwork throughout this 96-page hardcover is new, with very grim and gloomy black-and-white pieces. The characters portrayed are scarred and rough, as befits the setting, though some look like they've discovered steroids a few centuries early. The maps are quite good; clear and easy to read. The cover art, a necromancer deep in study, is uninspiring but well-drawn.

Despite the title, thankfully this is not a collection of dungeons. Instead, the title refers to half of the six scenarios in the book being updated versions of first edition material originally published in White Dwarf magazine and Restless Dead. These three are "The Grapes of Wrath," "The Haunting Horror," and "Rough Night at the Three Feathers." Only minor changes have been made in updating them, since the rules haven't changed too much. A gnome in one adventure has been changed to a halfling, since gnomes are apparently no longer a part of the setting, . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: June 17, 2005


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