Pyramid Review

You Need Drew's Truck

Published by Interactivities Ink, Limited

Designed by Mike Young

Art by Lee Moyer and Art Today

Edited by Val Kilgallon

Rules sheet, full-color map sheet, mini-truck, sheet of magnets, 45 cards, in an envelope; 2-6 players; requires three counters per player and a marker to represent the truck on the map; $10.95

Mom and dad may have kicked you out. Perhaps college is finished, and it's time to find your own apartment. You and your boyfriend may have had a spat, and this time it really is over. You're out. You're moving. You have to take all your worldly possessions and schlep them across town. You Need Drew's Truck.

Interactivites Ink comes up with yet another surprising way of bringing games to your dining room table. The object this time is to be the first person to get three of your items, scattered as they are across town, back to your house.

To do this, you'll need to pile them onto Drew's truck. Stuff cards drawn from the deck depict the items to be moved, and the picture shown -- an arrangement of blocks in various compositions -- matches a counter of the same size and layout. These counters are printed on a sheet of magnets, and Drew's truck is pasted on the back of a metal panel (clearly an electric plate from the hardware store). In addition to the Stuff cards, there are also Action cards that let you alter game play. You can get a free move of some sort, trade out your cargo, throw someone else's stuff into the street, or rearrange the things . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: January 2, 2004


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