Pyramid Review: Slayer's Handbook

Pyramid Review

Slayer's Handbook

Published by Eden Studios, Inc.

Written by CJ Carella with Timothy S. Brannon and David F. Chapman

Illustrated by C. Brent Ferguson, Jon Hodgson and Gregory Price

160-page full-color hardcover; $30.00

If 2002 was a year of good licensed RPGs, then there does remain the question of which of them has to be top of the heap. Decipher, Inc. may have got the big two with the Star Trek Roleplaying Game and The Lord of the Rings Roleplaying Game. But as good as they are, we have seen their like before; neither are properties new to RPGs. So step forward Eden Studios, who snagged the coolest license from your TV screen . . . Buffy the Vampire Slayer. Now on its seventh season, we have watched Buffy follow her destiny as a Slayer -- facing down demons, vampires, cyborgs and the like, all the while trying to keep the Hellmouth from opening; and dealing with high school, teenage life, and her one true love, and then of course, her own death. Throughout she has been aided by Giles (her appointed Watcher), and the Scooby Gang, fellow high school students, who possess the heart, if not always the ability, to help her out.

Designed by CJ Carella, the Buffy the Vampire Slayer Roleplaying Game was the hot game of 2002 that perfectly captured the cool-but-evolving tone of the television series and matched it with a fast paced set of mechanics that stripped the already quite light Unisystem back to the bone. With both the Core Book and Buffy the Vampire Slayer Roleplaying . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: February 21, 2003


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