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Pyramid Review
Arcana: Societies of Magic (for d20)
Published by Green Ronin Publishing
Written by Kevin Brennan and James Maliszewski
64 b&w pages; $14.95
Green Ronin publishing continues to hit the high ranks of quality with their latest release. A 64-page perfect bound book, Societies of Magic introduces six organizations to any campaign. These organizations aren't tied to any particular land, god, or previous work and can be transplanted just about anywhere.
Each organization is given history, under "Inside the . . . " section, a listing of personalities, important maps, and campaign ideas. To make each organization unique, there are new feats, spells, races, and prestige classes.
The organizations are the Abbey of Green Steel. Here, the monks seek to become like outsiders in terms of raw power, even as they trap evil creatures into magic items to funnel new funds into their coffers. This chapter introduces the Green Steel Monk prestige class, as well as the feat, Unarmed Sunder. The first abbey, the Motherhouse, is fully mapped out.
The Dragon Gang is a collection of criminals who all boast some dragonic blood. The neat feat -- Draconic Bloodline -- allows players to have some dragonblood without being a new race, while those more interested in being somewhat inhuman can be drakelings, a new race where the creature has some dragon in her recent history. (Those seeking still more options should consult Beyond the Veil for information on dragon bloodspawns, quarter dragons. . . .
This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.
Article publication date: February 15, 2002
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