Pyramid Review: Heaven and Earth RPG

Pyramid Review

Heaven and Earth RPG Player's Guide

Published by Guardians of Order

Written by Jeff Mackintosh, John R. Phythyon, Jr., Lucien Soulban

128 pages; $19.95

The long awaited second edition of the Guardians of Order's Heaven & Earth RPG has finally come to the market, and In Nomine revisited, it isn't.

The core of the setting revolves around the War between Heaven and Hell, with Earth being the battleground, and the collection of Souls being the prize. Unfortunately for us Humans, that's all our Souls really are: prizes to be fought for, and neither Heaven nor Hell are too picky about what they have to do to get us.

The theme of Heaven & Earth is that of Horror. Horror not only on an individual or social level, but also on the level of reality: The world is a Dark, Evil place, far more then the news would have you believe, with tales of death and murder hidden behind the white picket fences of suburbia. In this game's background story, the main story arc is the coming of Armageddon, which is unfortunately unlike what is stated in the Bible: once God ends the world, it won't be the Rapture promised, just the End. And Jesus won't be coming back as God's champion, since he's rebelled against this plan and now works independently to save Humanity, even as the world at large remains unaware of its dark fate.

The Game uses the Tri-Stat mechanics (with three basic attributes: Body, Mind, and Soul), making Chapter Two, Character Creation relatively simple for . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: April 27, 2001


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