Castle of Frankentoon
(Starring Rabbit & Cowstello and The Three Pooches)

An Adventure for TOON

by Doc Cross

The Set Up

It's Halloween night and those intrepid (but not overly smart) reporters, Rabbit and Cowstello are just arriving at long abandoned Frankentoon Castle in search of a story concerning recent reports of strange goings on in the area. Meanwhile, at the back of the house, The Three Pooches (Hairy, Schmoe and Coily) are going in on assignment from their boss at the Ace Detective Agency. Their mission? Find out if wanted criminal Fingers Ravioli is hiding out here with his gang. If he is, arrest him!

Unbeknowst to any of the five nitwits now entering the castle, Fingers Ravioli and his gang ARE here, but they are being held captive in the dungeon by Count Dorkula and his monster pals. As if that wasn't enough, the strange goings on that have been reported have actually been the boys from a local fraternity (Tappa Kega Bru) getting part of the castle ready for their annual Halloween party.

The Animator can choose to have the Three Pooches meet up with Rabbit & Cowstello early on, or they can be kept apart until about halfway through the adventure. If they are kept apart, let the players of one group play NPCs while the other group is "onstage."

Running Gags

Several running gags appear in comedy horror movies, short subjects and cartoons. Here are a few.

Stuff

Here are a few items to have sitting around for the characters to find.

Cast Of Characters

Bud Rabbit

Bud is a 6 foot tall humanoid rabbit. He has slicked back hair and a little moustach. He's a pretty snappy dresser and prefers wearing suits. Bud thinks of himself as the brains of the Rabbit & Cowstello team and he IS smarter than Lou, but that's not saying much. A fencepost is smarter than Lou. Bud will never hesitate to let his little bovine partner do anything that smacks of dangerous or labor intensive work. He will also do his best to confuse Lou with convoluted arguments and word games, as in the famous "Who's On First" bit. Altho Bud will act brave, he will turn into a big coward once he finally learns that the monsters are real. Interestingly, and despite lou trying to show him proof, this will never happen until the game is at least half way over.

Bud carries a newspaper, a cigar and a reporters notebook and pen in his Back Pocket.

Beliefs and Goals: Get the story, but make Lou do any unpleasant or dangerous work. Pay no attention to him when he starts panicking. Keep clean and looking good in case we meet any ladies.

Hit Points: 12
Speed: 5
Muscle: 4
   Break Down Door: 5
   Climb: 4
   Fight: 4
   Pick Up Heavy Thing: 4
   Throw: 6
Zip: 4
   Dodge: 5
   Drive Vehicle: 4
   Fire Gun: 4
   Jump: 5
   Ride: 4
   Run: 7
   Swim: 5
Smarts: 4
   Hide/Spot Hidden: 5
   Identify Dangerous Thing: 8
   Read: 6
   Resist Fast-Talk: 10
   See/Hear/Smell: 6
   Set/Disarm Trap: 6
   Track/Cover Tracks: 4
Chutzpah: 6
   Fast-Talk: 10
   Pass/Detect Shoddy Goods: 6
   Sleight of Hand: 6
   Sneak: 6
Shticks:
   Incredible Luck: 7

Lou Cowstello

Lou is a 5 foot tall chubby humanoid cow. (well, actually he's a bull) He has dark hair and big brown eyes. He wears a suit that looks like he slept in it and a battered fedora. He is a loveable little guy, but not very bright. He tends to get scared easily and when scared he loses his voice for a few minutes. He can, however, still whistle very loudly. Lou knows that Bud takes advantage of him, but he still gives in to Buds fast talking. Like Bud, Lou is a sucker for a pretty face.

Lou carries a big reporters camera, a bottle of soda and a bag of popcorn in his Back Pocket.

Beliefs and Goals: Get the story and take lots of pictures. Be on the lookout for REAL monsters! Try not to let Bud confuse you.

Hit Points: 14
Speed: 3
Muscle: 3
   Break Down Door: 3
   Climb: 4
   Fight: 4
   Pick Up Heavy Thing: 4
   Throw: 3
Zip: 2
   Dodge: 4
   Drive Vehicle: 3
   Fire Gun: 3
   Jump: 3
   Ride: 2
   Run: 4
   Swim: 6
Smarts: 3
   Hide/Spot Hidden: 4
   Identify Dangerous Thing: 7
   Read: 5
   Resist Fast-Talk: 3
   See/Hear/Smell: 4
   Set/Disarm Trap: 3
   Track/Cover Tracks: 3
Chutzpah: 3
   Fast-Talk: 4
   Pass/Detect Shoddy Goods: 3
   Sleight of Hand: 3
   Sneak: 4
Shticks:
   Cosmic Shift: 6

Shmoe

Shmoe is the toughest and smartest of the Three Pooches, but he is still a moron. He's also not overly brave, especially around monsters. He is a 5'6" humanoid Boxer dog. He is dressed in a dark colored suit with a fedora hat. He is attempting to look like Sam Spade or Philip Marlowe. In fact, he looks more like a gangster than a detective. Shmoe slaps and whacks Hairy and Coily around, but they often whack him back. All three of the Pooches can take HUGE amounts of damage before they fall down.

Shmoe has a snubnose .38, a bottle of cheap hooch and a copy of the Racing Form in his Back Pocket.

Beliefs and Goals: Solve the case and become a famous gumshoe! The dames will really think you're hot stuff then! Keep an eye on those two knuckleheads, Hairy & Coily. Show them how a REAL private eye does things.

Hit Points: 50
Speed: 5
Muscle: 4
   Break Down Door: 4
   Climb: 4
   Fight: 6
   Pick Up Heavy Thing: 5
   Throw: 5
Zip: 4
   Dodge: 4
   Drive Vehicle: 5
   Fire Gun: 5
   Jump: 4
   Ride: 4
   Run: 6
   Swim: 5
Smarts: 3
   Hide/Spot Hidden: 4
   Identify Dangerous Thing: 5
   Read: 4
   Resist Fast-Talk: 4
   See/Hear/Smell: 9
   Set/Disarm Trap: 4
   Track/Cover Tracks: 4
Chutzpah: 5
   Fast-Talk: 5
   Pass/Detect Shoddy Goods: 5
   Sleight of Hand: 5
   Sneak: 6
Shticks:
   Bag of Many Plumbing Tools: 6

Hairy

A 5'6" humanoid Poodle, Hairy is dressed in a trenchcoat and slacks. Both are rumpled, since he is going for the "Columbo" style of detective look. He is smoking a cigar. Hairy is just as dumb as Schmoe, but thinks he is the brains of the bunch. He does have some talent for inventing things, but his inventions NEVER work right. Hairy is just as much of a coward as Schmoe or Coily are.

Hairy carries a flashlight, notebook & pen and a cup of hot coffee in his Back Pocket.

Beliefs and Goals: Solve the case and become a famous gumshoe! The dames will really think you're hot stuff then! Keep an eye on those two knuckleheads, Schmoe & Coily. Show them how a REAL private eye does things.

Hit Points: 50
Speed: 5
Muscle: 4
   Break Down Door: 4
   Climb: 4
   Fight: 6
   Pick Up Heavy Thing: 5
   Throw: 5
Zip: 4
   Dodge: 4
   Drive Vehicle: 5
   Fire Gun: 5
   Jump: 4
   Ride: 4
   Run: 6
   Swim: 5
Smarts: 3
   Hide/Spot Hidden: 4
   Identify Dangerous Thing: 5
   Read: 4
   Resist Fast-Talk: 4
   See/Hear/Smell: 9
   Set/Disarm Trap: 4
   Track/Cover Tracks: 4
Chutzpah: 5
   Fast-Talk: 5
   Pass/Detect Shoddy Goods: 5
   Sleight of Hand: 5
   Sneak: 6
Shticks:
   Bag of Many Baked Goods: 6

Coily

AKA "The Fat Bald Pooch," Coily is probably the dumbest of the three. He is a chubby and bald humanoid Labrador Retriever. He is dressed in a Sherlock Holmes outfit, complete with deerstalker cap. Of all the Pooches, Coily is the one most likely to do really strange things when he gets mad, frustrated or sees a good looking woman. By the way, Coilys name is pronounced the way it is due to his "New Joisy" accent. That also explains why he uses the woid, err, word, "soitanly" instead of just saying "yes."

Coily carries a large magnifying glass, a pipe (it blows bubbles) and a copy of "The Hound of the Basketballs" in his Back Pocket.

Beliefs and Goals: Solve the case and become a famous gumshoe! The dames will really think you're hot stuff then! Keep an eye on those two knuckleheads, Hairy & Schmoe. Show them how a REAL private eye does things. Nyuck, nyuck, nyuck!

Hit Points: 50
Speed: 5
Muscle: 4
   Break Down Door: 4
   Climb: 4
   Fight: 6
   Pick Up Heavy Thing: 5
   Throw: 5
Zip: 4
   Dodge: 4
   Drive Vehicle: 5
   Fire Gun: 5
   Jump: 4
   Ride: 4
   Run: 6
   Swim: 5
Smarts: 3
   Hide/Spot Hidden: 4
   Identify Dangerous Thing: 5
   Read: 4
   Resist Fast-Talk: 4
   See/Hear/Smell: 9
   Set/Disarm Trap: 4
   Track/Cover Tracks: 4
Chutzpah: 5
   Fast-Talk: 5
   Pass/Detect Shoddy Goods: 5
   Sleight of Hand: 5
   Sneak: 6
Shticks:
   Bag of Many Strange Household Items and Live Angry Animals: 6

The Monsters

(We've only listed a short description, hit points and basic stats for the monsters, in order to save space.)

Frankentoons Monster

7 feet tall humanoid duck, greenish skin, bolts in his neck, not very fast, VERY strong and very scarey looking. Not much of a talker.

Hit Points: 30
Speed: 3
Muscle: 11
Zip: 2
Smarts: 2
Chutzpah: 4

Count Dorkula

5'8" pale looking humanoid cat, wears formal evening attire and a cape, has the Hypnotize shtick at 7, controls Frankentoons Monster and The Mummy, speaks with a thick Transylvanian accent, vants to drink your blood.

Hit Points: 16
Speed: 6
Muscle: 6
Zip: 5
Smarts: 7
Chutzpah: 6

The Werewombat

6' tall humanoid wombat with big sharp teeth, howls alot, smashes furniture, a little sensitive about being one of the goofier types of lycanthrope, pretty well housebroken.

Hit Points: 22
Speed: 5
Muscle: 9
Zip: 4
Smarts: 4
Chutzpah: 5

The Mummy

6' 4" humanoid pig wrapped from head to toe in old moldy bandages, smells pretty musty, can't talk...just groans, afraid of fire, sometimes hums the Bangles tune "Walk Like An Egyptian"

Hit Points: 30
Speed: 4
Muscle: 8
Zip: 3
Smarts: 4
Chutzpah: 6

Dr.Jerkyl/Mr.Wyde

5'10" human/6' tall human, thin and aristocratic looking/burly and common looking with a really big butt, soft spoken and helpful/loud rude and psycho, carries a doctors bag/carries a big honking axe

Hit Points: 13/25
Speed: 4/6
Muscle: 4/7
Zip: 3/5
Smarts: 9/9
Chutzpah: 5/7




Article publication date: March 30, 2001


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