by Joe Taylor
Art colored by Keith Johnson
These rules are designed to set up a series of games which will follow, more or less, the progression of the Star Wars movie trilogy while still allowing players flexibility in deck design. There is a lot of room to tinker with the rules to fit your taste and several suggestions for optional rules.
- Choose sides. The two players decide who will play the Light and Dark sides and they will keep these alignments for each game.
- Decks. Since the expansions follow the same progression in focus as the story of the movies, play is divided into a series of games where decks made from each expansion face off against each other.
Each player picks 60 cards each from Premiere (including Premium Premiere cards), A New Hope, Hoth, Cloud City (including Premium CC cards), Dagobah, Jabba's Palace (including Premium JP cards), and Endor (including any Preview cards from the Death Star set). Objective cards cannot be used. Each group of cards is to be kept separate; these represent decks you will be playing with -- but it is not your finished deck. You should now have 7 decks of 60 cards each.
Support Deck. This is a new mechanic for the purpose of the Storyline rules. The Premiere set contains many "staple" cards like Stormtroopers, X-Wings, Sense, and Alter that are common throughout the Star Wars trilogy. Also, the Special Edition set has cards which enhance all of the expansions and is not meant to "happen" in any sequence with . . .
This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.
Article publication date: February 2, 2001
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