Pyramid Pick: UnderWorld RPG

Pyramid Pick

UnderWorld RPG

Published by Synister Creative Systems

Written by Gareth-Michael Skarka

164 pages, $19.99

"Deep below the streets of New York City, there exists a world of wonder and adventure, unseen by those above. Magic courses like blood through veins made from steel tracks and transformers. The Underworld is home to the Homeless, to the Freaks, to the Junkmen, and more. Steely-eyed Bravos hunt their prey in dark tunnels far below the subways, while brave Taggers scout new paths between the varied Domains, and mark the trails for all to follow. Creatures of Legend walk the platforms below the city, and brilliant Artificers build inventions of bizarre science, borne of madness.

"This is a world of heroes and villains . . . of magic and romance . . . of gods and monsters."

Welcome to the UnderWorld, a roleplaying game of subterranean urban fantasy underneath the subway systems of New York City.

Underworld is a place of Magic -- the deeper you journey, the stronger Magic gets. A brief history of Magic in the UnderWorld goes like this: as technology became more and more popular to mankind, Magic receded into the UnderWorld. Magic is not a renewable resource -- in fact, it should have been depleted during the Industrial Revolution of the 18th and 19th century. The reason why Magic (called the Radiance) still exists is because of the subway system -- the subways were laid out in an intricate pattern, enabling minuscule amounts of essence to be sacrificed for the replenishing . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: September 1, 2000


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