Frequently Asked
Questions
about the INWO cards
Created by Steve Jackson
Prepared by John Fiala, Master of Steam.
Based on the earlier
work of Steve Hatherley and John Karakash.
Changed entries
indicated by (or by *** if Steve did 'em)
October 1, 2000
Copyright © by Steve Jackson Games Incorporated.
Eventually, we may want HTML links from here to the card database, and
vice versa.
There are separate files for frequently asked rules questions and for genuine
errata.
Now including the Assassins Errata
and play FAQ.
Plus, for those questions that go beyond 'Frequently Asked' we have the new
Very Frequently Asked Questions page! New stuff
will be added here as it is deemed worthy of inclusion.
Many of these questions were dealt with in the Unlimited Edition by wording
changes; any reference to a change in wording may be assumed to have been
accomplished in the Unlimited Edition (and in the Factory Set, which has the
same text).
General Classifications
General Classifications
- +10 Cards
- New wording for +10 cards:
Change the second paragraph to read, "If used with an action, it must be
played when that action is first declared, and counts only for the power of
that action, not for other effects. If used for defense the bonus lasts
until the end of the current turn, is good only for the strength of the
defense(s), not for other effects, and does not count toward Goals. This
card may only count once in any given action or defense."
- These cards can give +10 to Power for the rest of the turn, if
used for defense against an Attack to Destroy. Is it legal to set up a
situation in which the group survives and uses its increased Power in an
attack? No. Sneaky idea, but no. We changed the card wording to make
that explicit.
- Can you have more than one +10 card on a group at one time?
Yes, as long as they are different cards.
- If I play a +10 card on a group that has
more than token (and can use them for one attack, like Germany), is
the power of the attack raised by +10, or each token
increased by +10? After much discussion, it has been decided
that it only works with one token. --The Gods
- Can I use these with cards like Annual Convention and Plague
of Demons? Yes. See the entry under
Annual Convention.
- Agent Cards
- Does Immunity give immunity to agents? No. Agents do not
count as a group card for purposes of immunity.
- Do changes to a card on the table (such as
alignment changes) affect Agents for that Group? This could be
important with cards like Feminists wandering around... The Agent
card in hand has the same alignments/attributes as the group in
play!
- Alignment Bonuses
- Alignment bonuses count as bonuses of the attacking group - as such,
you get them when using a Truck Bomb.
- Alignment Changers
- If you use your Illuminati group to power one of these cards, do
you need any other groups? No. One of these cards can be powered
EITHER by your Illuminati action, OR by token(s) from groups of the desired
alignment equal to the Resistance of the target group (doubled if its
alignment is currently opposite).
- What about when the group has 0 power? You still have to
spend a token, but it can be of any power.
- Alignment Penalties
- There are a few cards that give a bonus to do something
involving an alignment instead of a penalty. Can you explain
this further? (Especially when the alignments change?)
Certainly. For example, the Tobacco Companies 'have a +8, not
the normal -4, for direct control of any Government group!'.
Let's take this a step at a time. TC vs. the Post Office, you
get a +8. TC, stripped of the Corporate alignment, still
gets +8 vs the Post Office. TC, changed to a Government group,
now gets +8 (for the special ability) and +4 more for the alignment
match! There are really two special abilities here and that may
cause confusion. 1) +8 vs Govt. groups and 2) ignoring penalties
caused by the Corporate/Government opposition. They are treated
as one special ability, though, with two affects. (The C.I.A.
and A.A.D.A. also have similar special abilities. Watch a
Corporate C.I.A. destroy Bavaria's best Government structure!)
- Attribute Freeze!
- If an attribute is frozen (science, for example), can
I still use an agents card to assist in taking over a group
from a rival? Yes. A careful reading of the Freeze! card
makes clear exactly what it's effects are.
- Card Names
- All references on a Group card to itself by name are self-referential.
Its special ability still works on itself, even though its name may change
(say through Partition), and does not work on any other group that somehow
ends up with the same name.
- Also, references to a card's name referrs only to cards with that printed name -
if you partition 'Germany' into 'England' and 'Australia', then Margret Thatcher does
not get bonuses to control this new England.
- Destroyed Resources
- If a resource whose effect has a duration (such as
OMCL's alignment change) is destroyed, does the effect vanish
immediately? Yup.
- Goals
- Some cards affect exposed Goal cards. But aren't Goals exposed
only at the end of the game? No. Goals are useless unless they're in
your hand of Plot cards, and if something exposes your Plots, it can catch
a Goal as easily as anything else.
- Does a Goal count as exposed when you play it for a win?
No, (unless it had already been exposed before) but it does
count as exposed if the attempt for a win fails.
- Can you hold more than one Goal Card if they have the same
goal? No, you can't hold two or more goal cards regardless
of what's on them.
- There seems to be conflicting rules... Can
you return a Goal Card to your deck if draw more than you legal limit?
(Which is usually only one.) Yes you can! Undoubtedly! Definitely.
- Illuminati Cards
- When played, Illuminati cards are considered to be Groups. When in your
hand (hidden or exposed) or in your deck, Illuminati cards are considered to
be Plots. They can be discarded as Plots, but once in the discard pile, they
are considered to be Groups for scavenging purposes.
- Thus for the most part they are treated like Plot cards, yet they can
be salvaged with Recycling Centers, burned with the Thule group, etc. They
cannot be copied with the Copy Shops; while it is true that an exposed
(but not played!) Illuminati group is treated just like an exposed Plot,
it cannot be played like a Plot--and Copy Shops requires you to play the
Plot you copy.
- (It is often said that Illuminati groups are Plot cards, but not
Plots, in the same way that Resources are Group cards, but not Groups.
Conceptually, this is an excellent explanation. Unfortunately, it can be
a little misleading, since other cards use the wording "Plot" and "Plot
card" interchangeably. The explanation above is hopefully less confusing.)
- Instant Attacks
- Do you get the +5 rival illuminati bonus on instant
attacks? No. The only things which affect Instant Attacks are
proximity to your Illuminati and cards which state that they may.
-
Paralyze
- Can the Paralyze be removed at any time or just during the player's
turn? At any time... most certainly during victory attempts!
- Can resources linked to paralyzed groups be relinked? Yes.
- If I paralyze the Bobbies, does that mean that I no longer have to
control an extra group to win, because the "Bobbies" don't count
"towards" my Goals? No. "Towards Goals" means
directly towards goals, not indirectly as in the Bobbies raising the goal of the
game for you.
- Power Boosting Cards (like Nobel Peace Prize)
- If I have a Nobel Peace Prize in play, what happens if I take
over a group that also has a Nobel Peace Prize? You must discard one
of the Nobel Peace Prizes.
- Undestroyable Groups
- Can you attack to destroy an undestroyable Group? Can you make an attack
against a group that you may not destroy (For instance, Shangri-La attacking
a non-violent group) is the attack is doomed to failure or is it a Disaster
that can only devastate?
No, you may never make an attack to destroy against an undestroyable
group or have a group that cannot destroy a certain other group make an
attack to destroy against them, even if the attack is doomed to failure or
could only result in devastation at best.
- Can you aid an attack even if you cannot destroy the group yourself (For
example, The Gnomes of Zurich aiding an attack to destroy Switzerland, or
Shangri-La aiding an attack to destroy a non-Violent group)?
Yes, but this still doesn't allow the use of an Assassination or disaster
card.
- What about the use of Upheaval? This is not an attack to
destroy a group, so the Gnomes could play Upheaval! and discard Switzerland.
- United States Cards (as in 'part of the US')
- What cards count as part of the US (especially when you consider
that, especially for Bill Clinton, any card can become Government)?
"Any card that is named after a particular place in the US would
qualify for a Clinton bonus if it becomes Government, whether it is
actually designated a Place or not. Other cards would not qualify. Thus,
for instance, Hollywood and Silicon Valley would qualify. So do Wall Street
and Madison Avenue.
Yes, this begs the definitional question of whether other places
would be "part of the government" if they gained the Government attribute.
We acknowledge that certain non-place groups are arguably "part of the US,"
but only in the sense that they are primarily "American." Rather than argue
over, and list, every Corporate group in the game, we offer this ruling,
which can be applied not only to existing cards but also to homemade,
foreign and yet-to-be-created cards." --Steve Jackson
-
ZAPS
- Does a Zap only affect the things that your Illuminati group
itself can do? No! When a Zap is played on your Illuminati, it has
the stated effect on your entire Power Structure until it is removed.
- Can I play a Zap in the middle of an attack
to make that attack
illegal? If so, what happens? The attack is made illegal and is
cancelled. See the VFAQ for more detail.
-
ZAPS - Can't take FOO group
- Does this mean the target Illuminati cannot make direct attacks
to control FOO groups or does it mean that FOO groups cannot be added to
that player's power structure at all? Cannot be added at all. Rough
ain't it?
Specific Cards
- Adepts of Hermes
- In a SubGenius game, which has an uncontrolled area instead of a groups hand, the
Adepts' special ability is considered to be "Once per turn, you may reroll a failed
Attack to Control a group from the uncontrolled area. The second roll counts."
-
Alien Abduction
- What is 'in play but uncontrolled' (when does this condition occur)?
This occurs in One Big Deck/SubGenius rules games, where people do not have group
hands, and instead all uncontrolled groups that you can try to control are face up
in a common uncontrolled group area.
- ERRATA! The second half of this card is errataed from:
"Alternatively,
play this card on a Personality in your hand (or in play but
uncontrolled) to take control of them automatically."
to:
"Alternatively, at any time except during an attack,
spend a Space or UFOs token to play this card on a Personality
in your hand (or in play but uncontrolled) to take control of them
automatically."
- Alternate Goals
- There are two equally-valid interpretations of the card Alternate
Goals because of the timing wording, or lack thereof, on the card.
One, which most INWO players tend to use is that it remains in hand
and is never played (since there is no text on how it can be played),
allowing you to hold two Goal cards in hand as well. This is incredibly
weak, since it means to use it you have to take up three slots in your
plot hand. The other is that you can play it whenever and, after it
is played, you may then hold two goal cards in hand. This makes it a
little more useful, but makes you more of a target for rival abilities
to look at and/or expose Plots.
- So, which interpretation is correct? Both are. The card will
be erratified to make this clear.
- ERRATA!The card now reads:
"You may possess an extra Goal card, and win with any Goal in
your hand! You still may not combine multiple Goal cards in any
way.
"Keep this card in your hand. Alternatively, you may
play this card as a Plot which stays in front of you for the
rest of the game."
- Is Alternate Goals held in hand or played to allow you to hold two Goals
from then on? It can be used either way -- if played, it is placed on the
table in front of you and does not count toward your Plot limit.
- A.M.A.
- The reworded A.M.A. still seems a bit unclear... Sorry about
that. It should also say, "May aid or oppose any attack made by, or
against, any Science group."
- And Stay Dead!
- If I destroy a Group that can have multiple copies in play and
then play And STAY Dead, does that prevent anyone from playing
additional copies of the Group? No -- the And STAY Dead
would be a change to _that_ copy of the Group, and would not affect
other copies.
- If I eliminate an Illuminati by removing its last group, can I
play And STAY Dead! on the Illuminati to prevent someone from Unmasking
as that Illuminati later? No -- Illuminati are Groups which
can have multiple copies in play, so the previous answer
applies.
- If an Illuminati group is discarded via the Thule Group or
whatever, can I play And Stay Dead! and prevent anyone from playing
that Illuminati as an agents card later? No -- And STAY Dead
does not affect the playing of "agents".
- Can you play And STAY Dead! on a duplicate of a group in
play? No. While this plot will work on discarded, as
well as destroyed, groups, the group isn't currently dead,
so it can't stay that way.
- Angel's Feather
- Note that a devastation is a successful attack. Even though it
doesn't destroy the target, Angel's Feather forces a re-roll if its
protected Place is devastated, possibly resulting in complete
destruction. Ah, the vagaries of life!
- Annual Convention
- Can I use a +10 card when a Magic or Weird Science group
interferes with this attack? Yes -- the +10 is being applied to increase the Power of
the action, not to the Instant attack directly. (Same as with
Plague of Demons.)
- Apathy
- If Apathy is played in the middle of an attack, making the use of aiding
tokens illegal, what happens to them? They are lost. But you might be able
to find them hanging around the mall, not doing much of anything. =)
- Ark of the Covenant
- If AotC is linked to your last group and that group is destroyed,
is your attacker still destroyed? Yes. You're out of the game, of
course, unless you are Cthulhu wiping out your own Group to make your
destruction goal.
- World War III is in play, and the Arc has the name of a nation in it.
If that nation attacks a second nation and fails, then WWIII causes the first
nation to be destroyed. Does the second? WWIII makes the second nation's
Illuminati the culprit - as such, they must destroy a group, but not necessarily
the second nation.
- The Ark of the Covenant states: "...The destroyed enemy group
counts for /your/ Goals,..." does this mean that the ark is only effective
against other players? No, in this case 'enemy' is considered to be misleading
color text - it still works if the other group is controlled by you as well.
- Are We Having Fun Yet?
- What can this cancel? Any one group action using a token or
one use of a special ability (see definition in errata).
- Note that "one use" means that if you were attacking the Vatican
city with five Peaceful groups, you would need five AWHFY cards
to cancel the Vatican City's immunity - one for each aiding group.
- When would you play AWHFY when someone tries,
for example, to bring back General Disorder using his special
ability? You use AWHFY when the special ability is declared or
used-- in this case, when he tries to put General Disorder back in
his power structure. However, AWHFY only cancels one use and General
Disorder would return at the beginning of his owner's next turn!
- Can I use it against OPEC's variable power then? That is
not a 'special ability', that is an 'instruction'.
- Can this cancel such special abilities as Moonbase's immunity to certain
disasters or other 'natural' special abilities? This doesn't make any
sense, given the card represents boredom with the conspiracy.
It doesn't make sense. There are other cards that don't always make
sense if you apply real-world common sense to a specific combination. But,
these are clearly special abilities, so yes, Are We Having Fun Yet? can
cancel them. The secret masters are stranger than we thought.
- What is OPEC's printed power? Whatever is
rolled for them.
- Arise
- What if I get a new puppet after I play Arise! but before my
turn ends? You stay in the game, but you don't win. A close
reading of Arise! indicates that not being eliminated is an
unconditional result of playing Arise!, but winning depends on not
having any puppets at the end of the turn.
-
Australia
- Australia gets "... +10 against any Attack to Destroy..." Since this
does not mention Instants (like China does,) this does not help against
Disasters, correct? Correct.
-
Australian Rules
- When do you get to draw your plot card?
You draw after the dice are rolled, since the attack could be cancelled
or made impossible (note that if you have less than a two to succeed on
the attack roll, you can't roll the dice).
- Backlash
- Can Backlash be used to discard plots that cause two changes,
such as Dictatorship and Messiah? No, the card specifically says
'one change'.
- Can Backlash cancel half of a plot card? For
example taking away the +2 power, but not the Violent alignment change
that comes with Dictatorship? No. Backlash specifically says,
"remove the link and discard the plot card".
- Can I use Backlash to get rid of a Dictatoship if the Group was
already Violent (so the only thing Dictatorship actually changed was
the +2 Power)? No. Cards with two effects (e.g. Dictatorship,
False Overman) are considered to have two effects even if one of
them doesn't actually change anything.
- Can Backlash cancel the effects of a Plot card that affects
multiple groups (like Good Polls?) No, that was not the intent
of Backlash. It was meant to remove linked Plot cards.
-
Back to the Salt Mines
- Can you play Stealing the Plans or Hat Trick when someone
is trying to use BttSM? In other words, when does it count as
discarded? While in use, it never counts as discarded. It is
either on the table, marking its effect during the attack or it's
in your hand. There is never a time when it is in the discard pile.
- This gives +10 to any non-instant attack to a place; does this
include non-instant disasters? Yes.
- Bavarian Illuminati
- If Bavaria uses its special ability to make an attack privileged, and the
attack is made illegal or otherwise canceled, can Bavaria make another
privileged attack that turn? Yes, the canceled attack is treated as if it
never happened, so Bavaria's special ability is not used up.
- Bermuda Triangle
- Can it reorganize before declaring victory?
Yes. Any time during phases 6 and 7, the end of your turn, before you
knock (You cannot do it after you knock, because your turn is then over!
There is no phase between turns).
-
Big Prawn
- Is the alignment change caused by Big Prawn permanent even after
the Prawn goes away? Yep, it's permanent.
- If Global Warming had made the Pentagon Coastal and I played
Big Prawn on it and then Global Warming went away, what happens to
the Big Prawn? The link has become permanently illegal, which
normally would mean that you could relink the Big Prawn but the
Big Prawn's text overrules that. So the Big Prawn is not destroyed, but it
remains unlinked and useless the Pentagon becomes Coastal again.
- If the Big Prawn is linked to a Place that is discarded by Upheaval, what
happens to it? It remains in play, cannot be linked elsewhere, and will be
linked to that Place if it returns to play (see "The
Cards Remember" in the WDH).
- The Big Sellout
- The Big Sellout says "No group may get more than one action
token each turn from this card." Does "this card" mean THIS card,
or any and all Big Sellouts this turn? Any and all Big Sellouts
this turn.
- Bill Clinton
- Why aren't the arrows lined up so Hillary can control Bill (or
vice versa) with her card just to the right of his, so the card art
``works'' together? Because every other group has its incoming
control arrow on either the top or the bottom. If you wish to have a
house rule that says Hillary can control Bill from any side, the blessings
of Eris upon you.
- Lots more detail on Bill Clinton is available in
The Very Frequently Asked Questions Page.
- Bjorne
- What sex is Bjorne? Male. The card refers to him as a ``he''.
Yes, the Bimbo at Eleven can get him. The mind reels ....
-
Black Helicopters
- Can a temporary change that makes a group neither Secret or
Government be used to cause Black Helicopters to be discarded?
Yup.
- Bobbies
- ERRATA: Change "......This is the only way to get
rid of them or move them, aside from destroying their master."
to read "......They cannot be moved or removed from play except by
attacking them or removing their master from play."
This
covers situations where their master is removed from play for reasons
other than destruction (e.g. can't fit after a move or capture,
Upheaval, etc).
- If I paralyze the Bobbies, does that mean that I no longer have to
control an extra group to win, because the "Bobbies" don't count
"towards" my Goals? No. "Towards Goals" means
directly towards goals, not indirectly as in the Bobbies raising the goal of the
game for you.
- What exactly happens to the Bobbies when their master is removed
from play? The same thing that would happen to any other puppet under
the same circumstances.
- Can you discard the Bobbies
if somebody plays Upheaval? No. If you control only your Illuminati and
the Bobbies, Upheaval does not affect you, because you cannot discard
the Bobbies except as listed on the card.
- Can the
Bobbies be moved to a different control arrow of the same master if
their master is moved or captured? No; you can only move them
as described in the card text.
- What if an arm of a Power
Structure containing the Bobbies is moved or captured, and the Bobbies
can't fit? Remove both the Bobbies and their master (and any of their
master's other puppets) from play. Follow the normal rules: if the
Groups were moved, they go to their owner's hand; if they were captured,
they are discarded. This keeps everything consistent with the
restrictions on taking the Bobbies out of play.
- Does Discordia's immunity prevent you from giving them the
(Straight) Bobbies? Yes; moving to a different Power Structure after a
successful attack is a special ability.
- Does Discordia's immunity allow them to destroy the (Straight) Bobbies
and put them in their kill pile? No; moving or discarding the Bobbies
(instead of putting them in the kill pile) doesn't do anything to
Discordia, so Immunity does not kick in
- Can the Goal
increase be suppressed using Are We Having Fun Yet? No. Applying the
"generally beneficial" test shows that this is an instruction,
not a special ability.
- Book of Kells
- Does this give an extra Action token, or some kind of action
without a token? We changed the card to read ``... gives that
group one extra Action token each turn ...''
- Can you decline to take the extra action in order to make an
attack to destroy? Yes, since you can just move or break the Book of Kells' link before
placing action tokens, then relink it before placing action token on
your next turn (see "Links", p. 15).
- Does the restriction only apply to direct attacks, or are you
prohibited from aiding attacks? You may still aid attacks.
- Bribery
- Can I play a Bribery when someone has just played a Murphy's Law
card? Yes!
- Bronze Head
- Does Bronze Head work on Agent Cards? Nope. Although the
card says "if you play a Group card..." this is sloppy wording and
doesn't apply to groups played as Agents. Sorry about that. Instead
you may return a card to your hand if you fail to take it over,
rather than discard it. Just like the Adepts of Hermes.
- In a SubGenius game, which has an uncontrolled area instead of a groups hand, the
Bronze Head's special ability is considered to be "Once per turn, you may reroll a failed
Attack to Control a group from the uncontrolled area. The second roll counts."
- Center for Weird Studies
- When I discard any Plot Card, does this mean from my hand?
Yes. When a discard is called for, it is from your hand unless ``deck'' is
specified.
-
Church of Violentology
- Do you get one card for participating in the attack, or one card
for each group participating? One for each group.
- CIA
- When the CIA makes an attack to destroy a personality, it can
make the attempt an Assassination. The attack becomes an instant, and
if the attack succeeds, the target is dead. Can other groups aid this
attack with global or regular power? Not unless they have some way
of boosting an Assassination.
- Can 'any attempt to destroy' bonuses that don't mention
Assassination improve this attack? No.
- Do modifiers for opposite alignment apply to this
Assassination? Yes.
- Can '+10 boosters' and other plots be played to increase the
roll? Yes, assuming they are played when the attack is announced.
- Can the Nuclear Power Companies cancel this Assassination?
It's an action so the answer is yes.
- Clipper Chip
- Can one player have multiple Clipper Chips in play? No. This
has been made explicit.
- There is also some information on how the Clipper Chip deals with changes
in alignment in the VFAQ.
- Clone Arrangers
- Should this card be read as ``+4 on any attempt to control''?
Yes, and that's what the Unlimited Edition says.
- Does the original personality still count as ``destroyed''? No;
the card was changed to make this explicit.
- Combined Disasters
- If a Place is ordinarily immune to a Disaster, can a Combined
Disaster be used to let that Disaster hit that Place? For instance, could
Oregon Crud be the second disaster in a Combined Disaster against Moonbase?
No. If a Disaster ordinarily works only on Coastal places, for instance, or
only on non-Huge places, it can't be added to a Combined Disaster against
such a place.
- What happens if someone cancels Combined Disasters? Discard
Combined Disasters, the primary disaster is played normally and
the secondary disaster is returned to the hand of the player, Exposed.
- Commitment
- Can this be played on a group that is being attacked to control from hand?
Yes. That's what it says on the card!
- Computer Security
- Can this card be played to counter Reach Out . . . if there
is a Computer card in the structure?
No, because RO affects a Power Structure not specific card
or the cards because they are Computer cards.
- Corrective Phrenologists
- If the
Corrective Phrenologists aid a Drug Companies attack to remove an alignment,
do the CP get their action token back? How about if the Drug Companies were
removing a Violent alignment? Yes in both cases. (In the latter case, the
group was Violent during the attack.)
- Count Dracula
- Can the Count attack Vampires, even though they're Secret?
Yes! His card specifically mentions them, and therefore overrides the
general rule.
- Does the Dracula card confuse the game meanings of ``kill'' and
``destroy''? Not really -- it's a special effect. Dracula cannot be
destroyed by any means, including ``killing'' assassinations, unless Magic is
used. But if he's destroyed by any means, he's considered killed and
permanently dead. (The rationale was that if the ancient Dracula were to be
stripped of his power, which is what ``destroyed'' implies, he WOULD die.)
This is different from ordinary vampire Personalities created by the
Vampire group card.
- What happens to the Count's resources if is
brought back to his owner's hand? Does his ability still work?
The link is inactive and does not protect the resource.
- Cover of Darkness
- What condition does the Resource return as?
The Resource returns to the same status it was, except that you control
it. If it was taken out of play, you get it in play. If it was
discarded from somebody's hand, you get it in your hand. If it was
discarded from somebody's Group deck, you get it on top of your
Group deck.
- What about a Unique Resource discarded after somebody plays
Forgery? Cover of Darkness cannot be used in that case, because it
would produce an illegal result (the discarded copy of the
Unique Resource cannot be returned to play, because after Forgery is
successfully played there will be a new copy of that Unique Resource in
play).
- Crop Circles
- Can this card let you look through someone else's deck?
No. [THWACK!]
- Can you use this card in any way to trade Plot draws for
Group draws (or vice versa), or look through one deck and then draw
from the other? No.
- Currency Speculation
- This card is used like the +10 card, right? Someone said it
has to be used in advance and would wait around for
the next action or defense. It's can be used like a +10, and you spend
it as the situation occurs (i.e. when the Power of Resistance is
used) or you can play it on a group (even one without a token)
and wait until the 'next action' occurs. The card will remain on the
table until the action is used.
- Dagobert (German Card)
- Can I use Dagobert on each player's turn, or only on my own?
As with other cards that specify once per turn, it's only once per
your turn, however, since it doesn't say "on your turn" you
can use it on another player's turn, but may do so only once per your
turn (which only comes into play if he would happen to have
more than one general-use action token on him).
- Suppose I have a stolen token on Dagobert -- what happens when my
turn rolls around, and I get Action tokens? Do I get to keep the tokens
on Dagobert, or do they disappear when I action up, or am I
stuck with only that token (since I can't replenish above my
initial token-draw)? You can always just remove a token from a card-- it
isn't considered a "use". So, when your token placement phase comes
around, you just remove the defense-only token and place his
normal, general-purpose token on instead. You don't have to
suffer just because no one attacked you before your turn came around.
- Can I use Dagobert's stolen token to draw a plot? No. Defense only.
- Day Care Centers
- What alignments do the Day Care Centers have if I attack them to control
out of my hand or out of the uncontrolled area? The Day Care Centers have no
aligments until they have a master.
- Deasil Engine
- Is this spelled right? Look it up.
- Death Mask
- Can this resource make an attack fail (like W.I.T.C.H.)? Yes.
Or make it succeed, if it failed. That's the whole point.
- If a Group with the Death Mask enters an attack after the dice are rolled,
do the special abilities of that group affect the attack? Yes, the Death
Mask allows the group to interfere after the roll and get the same results as
if it had interfered before the roll.
- What if the dice are not rolled
(attack was cancelled or had a final strength less than 2)? The Death
Mask cannot be used.
- How does the Thule Group and the Deathmask interact? See
The Thule Group's entry.
- Discordian Society
- Can Discordia use the special powers of Straight and Government
groups that it owns? Sure it can. Fnord. It just cannot be attacked
by such groups.
- So, can Discordia use one of its own Straight or Government groups
to attack another of its own groups, or those of a rival Discordian
player? See the definition of Immunity. A Discordian player can use
his Straight and Government groups freely against his own groups, but not
against those of an enemy Discordian.
- If Discordia plays the ``Hail Eris!'' Goal, how do its goals change?
They don't. This Goal card just lets someone else use the Discordian goal.
The card is worthless to Discordia fnord.
- We were wondering if the wording of the Discordian's Immunity (Specifically,
the question arises from the word "attacks" appearing in the sentence about
immunity) allows a rival player to hinder an attempt by the Discordian player to
take over a Government or Straight group. Yes. Defending or aiding the defense
of a group, including ones from hand, is not an attack. Discordia is not immune to
defense from Straight or Government groups.
-
Dittoheads
- Can Dittoheads be moved (by Phone Phreaks, for example) so their new
master is not a personality? Their new master must be a
personality and if there are no legal spaces open, they cannot be moved.
- What alignments do Dittoheads have when they are destroyed (especially
if their former master changes alignment like Bill Clinton)? Once Dittoheads
are destroyed, they have no master-- you only have a
master while in a power structure. Therefore, they keep the alignments
they had at destruction.
- Am I correct in assuming that the Dittoheads have no aligment when they
are being attacked to control from your hand? Yes.
- Dokstok
- If I trade away the Dokstok special token and play I Lied!, can I keep the
token myself? Not exactly. You still have the Dokstok special token to
offer somebody else. However, you ultimately have to give it to
another player or discard it.
-
Drug Companies
- Can the Drug Companies remove an alignment from itself? No,
A group may not attack itself.
- Can Schism be used with a Drug Companies attack to remove
an alignment? No, the effect of the Drug Companies special attack and a
Schism are mutually exclusive, so they cannot be combined.
- If the
Corrective Phrenologists aid a Drug Companies attack to remove an alignment,
do the CP get their action token back? How about if the Drug Companies were
removing a Violent alignment? Yes in both cases. (In the latter case, the
group was Violent during the attack.)
- What happens if the alignment the
Drug Companies are attempting to remove is removed during the attack?
The attack becomes illegal, and is canceled.
- Druids
- Can they attack/aid/interfere with Secret groups, if the attacker
or target is Magic? Yes. Specifically, they can attack Secret Magic
groups even though they are not themselves Secret.
- Can their Power be used without an action? No! Their
special ability just lets them use their regular Power (which is greater
than their Global Power) for or against a Magic group.
- Early Warning
- Is this card discarded after a single disaster? Yes.
- Eliza
- The card says the group it is linked to gets an extra action. Does
this mean ``an extra action token''? Yes, and the card has been rephrased
to make that explicit.
- Can more than one copy of Eliza be linked to the same Group?
I think not! We now specify that on the card, too.
- If a player uses an action granted by Eliza to play Murphy's
Law, does Eliza crash? No. Eliza only crashes if the 11 or 12 was
the result of an action her side was attempting-- i.e. Eliza aids an
attack, the roll is a 12, she crashes; Eliza aids a defense, the
attacker rolls a 12, she doesn't crash.
- May Eliza grant an action on the turn that she comes into
play? If she comes into play before the token-placement phase,
yes. If not, no.
- Can Eliza build up actions? Nope.
- Evil Geniuses for a Better Tomorrow
- If Soulburner comes into play by way of the Evil Geniuses and is
linked to them, does Soulburner's ability come into play when Evil
Geniuses for a Better Tomorrow are taken over or destroyed? Yes
- this is because Soulburner is triggered at the moment of the attack,
while it was still owned by the target player.
- Can Evil Geniuses be used to take over Eliza? (Eliza can
only be linked to Computer groups or the Network) They can, but there
isn't much point. The Evil Geniuses cannot benefit from Eliza as they are
neither Computer nor the Network - and you then cannot link Eliza elsewhere.
- Evil Geniuses say that Resources linked to them cannot be unlinked.
Does this provide any protection from Forgery or Resource destruction?
No. It merely means the link can't be moved.
- Fast Food Chains
- Can you use the Fast Food Chains to conceal someone else's
exposed Plots? Yes. It doesn't specify "your Plots".
- Feminists
- If they use their special ability and get a card that is an agent for a
card in play that has been turned liberal, but doesn't have that alignment
printed on the card, do they get it? Yes. An agents card has the same
alignments and attributes as the Group in play.
-
Fickle Finger of Fate
- If you have two FFoF's in your power structure, what is your
bonus to attack? It's a flat +10 just once-- you only lose your
Automatic Takeover once, after all.
- Does this bonus affect every card in the power structure or
just the Illuminati? It gives +10 to the Power or
Global Power of the Illuminati.
- Fidel Castro
- Does the Plot Card under Fidel count against your total? Yes.
- What happens to a Plot Card Fidel has hidden if he
is destroyed? It returns to your hand.
- Fidel Castro does not say that his plot is not part of your hand,
but merely that it cannot be exposed (therefore implying that it is,
in fact, part of your hand). The card is still subject to Plots that
look at cards in your hand, such as Go Fish.
- Flying Saucer
- Do you have to play a resource as your automatic takeover in order
to use the special ability of taking over an ``extra resource''? No.
Your first takeover can be anything you want.
- Can you make your first free takeover of a Resource on the same
turn you get the Flying Saucer? Yes.
- When can use the auto-takeover ability? Only on the
action phase (phase 5) of your turn. So this means that you couldn't
use it with Power Grab which ends your turn immediately after the
normal auto-takeover.
- Forgery
- Does Forgery allow an extra takeover (in addition to you Auto
Takeover) or do you have to play it when you are normally allowed to get
a new resource? Forgery does not allow a 'free' takeover; you must
play it when you would normally play a resource from your hand.
- France
- If France uses a +10 booster with its free defense, does that
+10 booster last until the end of the turn? Yes.
- If France defends itself using its free defense ability, does it
get the Permanent Power Bonus for defending itself? No, because
that only counts when a group spends a token. France is using its
ability instead.
- Fred Birch Society
- This card ``counts as two Conservative groups for any Illuminated
goal''. What exactly does this mean? For any Goal that requires one to
count groups that are Conservative, either to control or to be destroyed,
Fred Birch counts double.
- If they become liberal, how does this affect their special
ability? They would count as one liberal group and two
Conservative groups!
- Gay Activists
- What happens when Gay Activists' power is used against Bill
Clinton's flip-flop liberalness Gay Activists spend their token
to reverse Bill's liberalness. Bill's alignment now matters, so roll
the dice. If Bill is not Liberal, the action was illegal and the token
is now lost.
If Bill is liberal, the action is legal and, for
the remainder of the turn when Bill's alignment matters, roll
the dice again. If he comes up liberal, he is conservative. Otherwise
he is neither.
- Can they reverse their own alignments? Yes.
-
General Disorder
- If the Men in Black are used in an attack to destroy General
Disorder, which special ability takes precedence? The General
does not say that he cannot be
permanently destroyed
so therefore the MIB can permanently destroy him.
- Also see Truck Bombs for a question that
relates to the good general.
- George Bush
- Is he conservative before he is taken over? No. He is
conservative when the owning Illuminati want him to be. Therefore, he can
only be Conservative while in a power structure. When unowned -- or if he
is destroyed or killed -- he has no conservative convictions.
- Germany
- If Germany uses multiple tokens in a single attack, and the
``action'' is canceled (for example, by the Nuclear Power Companies), does
the entire attack get canceled? Indeed it does. In this case, the
entire attack is an ``action.''
- Do you have to use all your tokens at once? Or can you use them
one at a time as opposition piles up? You can use them one at a time.
- Does this mean that each token can get the
benefits from a +10 card (for example, Martial Law)? Nope, you
only get it once.
- Giant Kudzu
- Can a place attacked by Giant Kudzu use its Action token to defend
itself, since Giant Kudzu is not an Instant attack? No -- any Disaster
costs its target an Action token immediately.
- Can you use the rival Illuminati bonus with Giant Kudzu? Yes
since it is not an Instant Attack.
- How about other bonuses to destroy that don't mention Disasters
(such as the Semiconscious Liberation Army's +3)... can I use these with
non-Instant Disasters? Yes.
-
Go Fish!
- ERRATA! Go here for the errata
- If I ask for someone's Hoax card and they want to Hoax my Go Fish!
can they do it? Yes; as with any Plot, you must allow an opportunity to c*ncel Go
Fish! before it takes effect. To avoid tipping your hand, you should
pause -- if you like, you can ask your rivals to either cancel Go
Fish! or let it go through -- before naming the Plot you want.
- Can I ask for exposed plot cards? Nope. Go Fish! only
affects hidden Plots. You can, however, still use it hoping that have
a duplicate of the exposed card still hidden in their hand.
- You may play Go Fish whenever you want (the card does not say when
it may be played), so long as you don't play it during a turn in which
you have looked at your victim's hidden Plots or deck.
- Good Polls
- How does this card interact with +10 cards, spending a token from
the attacked group for defense, and multiplying cards like Cyborg Soldiers?
These answers are extensively detailed in the
VFAQ
- Does this card triple the Power of eligible groups if they aid
the defense of a group in another Power Structure? No. This card
only aids Defense, which is defending a group in your own power
structure. It has no effect on Interference, which is aiding the attack
or defense of a group in a rival's power structure.
- What about non-token "free action" defenses - like Italy and
France? It is defense, so Good Polls counts.
- Good Sex For Mutants Dating League
- If I take over over the Good Sex for Mutants Dating League before
a Discordia player takes his first turn, then does GSfMDL affect him on his
first turn? No. No special abilities may be used on a player during
his first turn, just like the Science Alarmists.
- Gun Control
- It seems that all the ULE Gun Control cards have a small white
mark on one of the l's on the back. Would this, according to the tournament
rules, make them illegal to play? For the sake of all our sanities,
they are legal in tournaments.
- Hat Trick
- Does this work on any Plot card? No, only on those that are
discarded after play. Since Hat Trick says to discard the other card, it
would be self-defeating to use it on a card that was supposed to stay on
the table.
- So exactly when is a Plot discarded for purposes of Hat Trick?
A Plot is discarded immediately after use unless it remains on the table
to mark its effect. Plots affecting an attack remain on the table until the
dice are rolled, to mark their effect. Plots that have a duration of a full
turn remain until after the current player has knocked, to mark their
effect. Linked plots are only discarded after the link has been broken.
- If this card is played immediately, does it keep the preceding
Plot card from being canceled or neutralized? No. It gives you the
right to pick up that Plot card and put it back in your hand, but it
doesn't protect the effect of the card in any way.
- Hidden Influence
- What is a card's global power when linked to Hidden Influence?
It is equal to its permanent regular power. So, for
example, the Mafia normally has 6 regular and 0 global power. With
Cyborg Soldiers and Hidden influence it would have 12 regular and
global power!
- Hipos (German Card)
- Can the Hipos remove action tokens from the Illuminati as well?
Yes. Illuminati are groups.
- Hoax
- Can Hoax block instant attacks? Absolutely. It eliminates the
Plot card that created the instant attack. There was no Plague of Demons -
it was all just a hoax.
- If I play a Hoax to block a plot card and someone Hoaxes my
Hoax, can I play a Hoax on THEIR Hoax to let my first one go through?
Yes, sort of. You cannot successfully play the same plot card twice in one attack.
So while you couldn't Hoax their Hoax (That would mean that both of your
Hoaxes worked), you could play the second Hoax on the plot card that
started the whole mess (since your first Hoax never happened) =)
- If your plot deck is empty can you put a plot card from your
hand back into the plot deck to satisfy the requirements for Hoax? Yes.
- I Lied
- What happens if the second person in a deal plays the I Lied plot
card on top of the first person's I Lied card? The last played card
rules in this case. Now if the first player has ANOTHER I Lied card...
- Can I Lied be used to cancel a trade forced by the Arms Dealers' special
ability? No, because I Lied says "after you agree", which means it
applies only to voluntary deals.
-
Illuminati University
- If the master of IOU is the illuminati itself, is the whole
power structure immune to Straight and Government groups? Nope.
- Immortality Serum
- Can this be played on a group that is being attacked to control
from hand? Yes.
-
Interesting Times
- If you have to use the percentage of goal scoring system and
Interesting Times is in play, do you calculate your percentage only
using the Basic Goal? You bet you do.
- International Cocaine Smugglers
- Do you really mean the decision has to be unanimous? Absolutely.
- Internet Worm
- Internet Worm says to that no one may look at the discarded cards,
but the WDH 1.1 says that 'All discarded cards go face up,'. Which way is
it? All discarded cards go face up unless a card says specifically you
may not look at the discard or to discard face down. You can scavenge for
the plots, using various cards, but you are taking a gamble as to what you
get.
- Israel
- If Israel participates in an attack, is the privilege negated for
everyone? Absolutely.
- Janor Device
- If you lead with the Janor Device (under SubGenius rules it's legal to lead
with a Resource) and roll 12 to see who goes first, do you have to give it
away? Yes -- it's not a particularly appealing lead....
- KKK
- Suppose that a Violent group has its power doubled - for instance,
by the Cyborg Soldiers. Then it and the KKK participate in an attack. Does
the KKK double its power again, or is this a case of ``no multiple
doubling''? This is a clear case of multiple doubling. Not legal.
- Lawyers
- Do the Lawyers get their bonus if the attacker is not Government
or Corporate, but the target IS? No, no, no, that's not what the
card says :-(
- Libertarians
- If Libertarians are controlling a group that allows them to use
their special ability and that group has doubled power, can they get
their own power doubler and get twice the power they just
received? The Libertarians only 'inherit' the non-doubled power.
Other modifiers to the group they control (power changes, additions and
subtractions) still apply.
-
Lyndon LaRouche
- Do Lyndon's alignments really not count at 'any time' or only
when you roll a 1-3 at the beginning of a particular turn? His
alignments never count for any goal... ever.
- If Lyndon is linked to the Perpetual Motion Machine, how many
tokens does he get per turn? One free one for the PMM and roll to
see if gets his normal one.
- When should you roll for Lyndon? At the beginning of your
token replacement phase. If he has a token from last turn and loses
the roll, he loses it. Better use it while you can!
-
The Magic Goes Away
- Only NWOs can affect a player before their first turn, but this
NWO takes away automatic takeovers. Can you use TMGA before someone's
first turn? Yes indeed!
- March on Washington
- Can you use this plot to substitute for needed actions that specify
Illuminati actions or the actions of a specific group? Nope, nohow, no
way. So you could use it for Dictatorship (which demands a token from a
Nation or its master, but doesn't specify a specific group card
that must supply the token), but not with Dollars for Decency which requires
an Illuminati action.
- Can MoW power a Scandal, which requires an
Alignment and an Attribute? Nope, March on Washington
says "alignment or attribute". Any weenies who want to
argue truth tables can go over to rec.games.logic. ;)
- Can I use March on Washington to provide
'part' of the power needed to meet the requirements of another card?
(e.g. Rewriting History requires 8 points of Media power. Could I
use a power 2 media token and March On Washington to power this card?)
Yes.
- Media Sensation
- How do you determine the sex of a Media Sensation card? The
card has to represent a real person in the news. There is usually a
consensus about the sex of real people in the news.
- Can a Media Sensation card be declared as a person who has a
``real'' card? No, never. Not even if there is no card for that person
currently in play. For instance, Bill Clinton can never be a Media
Sensation, because there is a real Bill Clinton card.
- Men In Black
- If the Men in Black contribute their power to an Assassination (such as Car
Bomb), does it get the +4 bonus? Is the target permanently destroyed?
The +4 bonus doesn't apply because it doesn't mention Instant attacks.
However, the target is permanently destroyed -- this is something
applied after the fact, independent of how the destruction was
accomplished.
- Also see General Disorder
- Military-Industrial Complex
- Information on how this card interacts with the Clipper Chip are contained
in the VFAQ.
-
Militia
- The Militia card says that its printed Power can increase
for successful attacks, but that its regular Power goes down for
failed attacks. Is this right? No, both references to power on the
card should refer to printed power.
- Miracle Diet Plan
- Can you use this card on a group that has no token? The
short answer is yes. The long answer is that since the card is
applicable for the next action the science group
takes, the card remains on the table until that group takes the
action.
- Miraculous Manifestation
- How does this work in regular INWO? Each player, including the one who
played Miraculous Manifestation, draws a Group card from his own deck, shows
it to the player who played MM, and puts it in his own hand.
- Can
Miraculous Manifestation be played before everyone finishes their first
turn? No, because filling up the uncontrolled area early and
depriving rivals of a free Group draw (SubGenius rules) or seeing one of
their Group cards (standard INWO) is doing something to them before
they finish their first turn.
- Murphy's Law
- Can you play a Murphy's Law after someone's Bribery? Yep!
-
Near Miss
- Does this card really mean what it says? Yes it does!
Anytime a Place is destroyed, Near Miss can help. This includes,
but is not limited to: Attacks to Destroy, a failure in World War
3, Sucked Dry and Cast Aside, the backfire from Ark of the
Covenant or the Church of Violentology, failed attacks from
the Center of Disease Control, backfire from the Necronomicon,
and backfire from the destruction of the Big Prawn. Also note
that you can combine the effects of General
Disaster and Near Miss.
- Can I play Near Miss with the discarded group for
You Are What You Eat? You can't play both. They are mutually exclusive.
- Necronomicon
- Can you link the Necronomicon to a group that cannot be
destroyed? Yes, and since a special ability NOT to be subject to
something always takes precedence over cards that do that thing -- unless of
course the target group is specifically named, which it's not in this case --
an indestructible group could get the benefit of the Necronomicon without
the risk.
- Nephews of God
- Isn't the wording ambiguous if you happen to be entitled to draw
more than one Plot per turn? Arguably yes. Try ``Each turn, roll 2 dice
before you draw any cards. If you roll a 6 or less, you may draw one extra
card from either of your decks.'' That's what the Unlimited card says.
-
Nevermore
- Can you Nevermore! a card on your first turn, before the other
players have had a chance to go? It may be played on your first turn.
- New York
- Is New York a state or a city? It's a state.
- Ninjas
- Can you attack Ninjas in your own power structure to try and
get a 'free' action token? Yes, but this is a risky maneuver because your
opponents could help you destroy them!
- Nuclear Power Companies
- Can they remove an action token from an enemy card before it's
spent? No. They must wait for the action to be taken, then cancel it.
- Can you cancel the token for a privileged attack? No.
- Can they cancel March on Washington's ''action''? No.
- If Player A has Blivit (which makes them immune to the
NPC) attacks the NPC, can the NPC use their special ability to
cancel the attack? No, they may not!
-
Nutrition Nazis
- If Nutrition Nazis are being used as a Plot card, can you also
bring them out as a group? Not unless the 'plot' is removed first.
- Can you play NN when you are attempting
to control a card out of your hand? You may not establish a
link to a card that is not yet in play!
- Can Nutrition Nazis, played like a Plot
Card, be canceled? When used as a Plot Card, Nutrition Nazis
are treated exactly like a Plot Card.
- Orbital Mind Control Lasers
- Do alignment changes made by the OMCL count for (or against)
victory? You bet they do. But only as long as they last. So a group
that is made liberal by the OMCL and then destroyed will only count as
a "destroyed Liberal group" if the person who is claiming victory can
do so on the same turn the group was destroyed. (Rationale: A group
which was destroyed while in the throes of temporary strangeness
will not be remembered as Liberal - or whatever - in the long run.)
- So I can use OMCL after someone has announced victory dependent
on alignments to foil that victory attempt? Yes.
- Can the OMCL add an alignment opposite to one a group has?
No. They can reverse an alignment, but nothing can let a group hold two
opposing alignments at the same time.
- What if you turn a group peaceful, for example, and this
allows Shangri-La to win? That's legal too . . . if a player can
pull off victory on that turn.
- OPEC
- What if OPEC gets attacked before its first turn? What is its
Power? Roll to determine its power when you first take over the card.
- Is OPEC's Power considered Temporary, since it expires at the end
of the turn? OPEC's Power, as rolled on the dice, is considered
Permanent for purposes of Goals.
- Can you use Murphy's Law or Bribery to change the die roll
here? You certainly can.
- If OPEC gains a token when it's NOT its
master's turn, how much is that token worth? Every token on
OPEC has the power that was last rolled for it. So OPEC does have
a 'memory' of what the rolled power was until the owner's next
turn (and this does count as its 'printed power').
- Orbit One
- Should Orbit One really be affected by Earthquakes?
No, that's an error on the Limited card. It is immune to Earthquakes, but
vulnerable to Nuclear Disasters.
- Partition
- If I partition "Germany" into "England" and
"Australia", does Margaret Thatcher get +10 to control this
"England"? No, the names you give Partitioned places do not
affect special
abilities or gameplay in any way.
- Peace in Our Time
- Does this give Peaceful groups a +3 Power against direct Attacks
to Destroy only, or can they aid against such attacks with the increased
Power? Only if they themselves are the target.
- Perpetual Motion Machine
- Can the PPM be linked to your Illuminati? Yes!
- Note - please check the Glossary for the definition
of "each turn" on PPM.
- Phone Phreaks
- What happens if a Group won't fit after a move caused by the Phone
Phreaks' special ability? The same thing that happens if a Group
won't fit after any other move -- it goes back to its owner's hand.
- Can I move the group to *ANY* control arrow? The Phone Phreaks
don't specify that the control arrow has to be open or
unblocked... could I move a group to a control arrow that's
blocked, forcing an overlap and causing the moved group to
be discarded? Can I move a group to a control arrow that's
already occupied by a group? No. The rules for moving Groups
say you can move a Group to a vacant control arrow, and the
Phone Phreaks do not specifically override this.
- If a Group with puppets is moved and some of the puppets overlap
other Groups, does the owner get a chance to move them to new
outgoing arrows on the same master? Yes.
- Plague of Demons
- Can I use a +10 Plot to increase the Power of the Group summoning
the demons? Yes -- see Annual Convention.
- Power Grab
- Power Grab ends your turn; does this mean that you can't
declare victory on your turn after using a Power Grab?
That's the case. Declaring victory is done on phase 6 during
your turn, so Power Grab would take you past that.
- Can you Sabotage of Botched Contact the
automatic takeover of a Power Grab? Yes.
- Rain of Prarie Squid
- Can Rain of Prarie Squid be played on the first turn? Yes, except that you
can't use it to deprive a rival of an automatic
takeover (see below).
- Does the player who plays RoPS before taking his automatic takeover get his
choice of the newly drawn groups as an automatic takeover under SubGenius
rules? Yes, becuase he drew them that turn.
- What if you play RoPS
between another player's Group draw and his automatic takeover phase under
SubGenius rules? He has no available automatic takeover (and you become a
target...).
-
Recycling Centers
- To whose hand does the salvaged card go to? The owner of the
recycling centers.
- Can you use the Recycling Centers when someone fails to take over
a group and discards it? Yes!
- Can you use Recycling Centers to salvage Group cards that are
sent to the Destroyed pile? No. Recycling Centers
specifically says that it affects discarded cards, not
destroyed ones.
-
Regi$tered Trademark
- What about those German INWO cards? Yep, you have to use
their full name. We don't require that you pronounce them correctly,
though! (Zuvieldienstleistende is a really good one btw...)
- Can I 'extend' the name a little? For example, 'the thrice
damned and unpronounceable Zuvieldienstleistende is being attacked
by the Servants of Cthulhu'? Go for it, have fun, just make sure
you include ALL of the original text and you can tack on embellishments
galore. Just don't insert extra words within the registered
name.
- What about Partitioned countries and Media Sensations? You
have to use their full new name. So you get things like 'North Russia'
or 'Media Sensation The Artist Formerly Known As Prince' as the proper
Regi$tered Trademark. The new name is considered to be 'the name printed on
the card'.
- What if someone does something like make the name of the card the
entire dictionary (using Partition for example)? In a tournament, this
kind of behavior would be considered 'disruptive' and the referee has the
power to stop it. At home, you can threaten the perpetrator with dire
punishments (this is a good time to use the photos from the New Year's
party). But, according to the rules, this is perfectly legal.
- Is W.I.T.C.H. pronounced 'witch' or 'double-yoo eye tee see aitch'
or even 'double-yoo dot eye dot tee dot see dot aitch dot'? For R$T
the pronunciation is whatever your opponents will accept. For those who
want a more specific ruling, any pronunciation that gets all the
syllables/letters is acceptable. You might get some strange looks when
you pronounce ACLU as 'akloo', though!
- If R$T was on a government group, would the discordians be immune
to the effects of the R$T? Nope. The effect comes from the R$T, not
the group it is on. So pay up (smiling is optional). =)
-
Reverse Whammy
- You may Reverse Whammy a Reverse Whammy.
- Schizm
- Can Schism be used with a Drug Companies attack to remove
an alignment? No, the effect of the Drug Companies special attack and a
Schism are mutually exclusive, so they cannot be combined.
- When a rival attacks one of your Groups, does this count as "an
attack against a group controlled by a rival (from the attackers point
of view)"? No -- "rival" in this context means "a player other than
the one playing this card".
- Secrets Man Was Not Meant To Know
- Can a third player use SMWNMtK to cancel the Privileged Attack card?
Yes. They are not attacking the privilege per se, just the card causing
it. Note this does not mean that the NPCs can be used to cancel
Bavaria's privileged attack... the privilege interferes. Bavaria's action is
a free one and doesn't involve a 'cancellable' card.
- Seize the Time
- Can you play this card before each person has finished their first
turn? No, because interrupting their turn is doing something ``to''
them. The card text has been changed to make this explicit.
- Is the 'taxing' with the IRS considered drawing
a plot card and not allowed by Seize the Time? This is the use of
a special ability and is allowable under Seize the Time. (Your opponent
draws the plot card and then gives it to you. You do not actually draw
the plot card itself.)
- If I have a Perpetual Motion Machine on my Illuminati, do I get that
Illuminati Action token? No.
- How about using Center for Weird Studies
to get an Illuminati action? That doesn't work because CfWS says that it
reloads a group that has already used its Action token.
- Under SubGenius
rules, can I get an automatic takeover because I'm not getting an Illuminati
action? No, because you aren't drawing any cards on your Seize the Time!
turn (which means you have no available automatic takeover) and
because not taking an Illuminati action token doesn't count as a cost when
you aren't entitled to one anyway.
- If I'm holding too many Plots at the beginning of someone else's turn, can
I play Seize the Time to avoid having to discard them? Yes. Playing Seize
the Time is the first step to getting rid of the extra Plots -- but then it's
your turn, so you no longer have an excess to get rid of.
Remember that you can't play any Plots during a Seize the Time turn, so
you'll have to deal with the excess at the end of your new turn.
- Can you play Seize the Time during the "beginning" portion of
someone's turn, or only before he had drawn any cards? Only before
he has drawn any cards. After a player knocks, the next player
should pause a moment to make sure nobody has missed the chance to do
end-of-turn things or play Seize the Time!. This will be clearer in the
WDH 1.2 turn sequence.
- Senate Investigating Committee
- The SIC says you may draw cards and place tokens, but nothing else.
Can you buy Plot Cards with your tokens at this time? Yes.
- Servents of Cthulhu
- What if two Cthulhu players both destroy their last group, making 8
destroyed for each, on the same turn? Neither can win, so they both lose.
- Does Cthulhu's +4 to destroy apply to Instant attacks that
aren't Disasters or Assassinations? No,
because Cthulhu's special ability doesn't specifically mention that it
affects Instants. If you want to play that it does as a house rule, then of course feel
free.
- Shangri-La
- Do they get their +5 defensive bonus against Instant attacks?
Yes. The Unlimited Edition makes this explicit.
- Can Shangri-la interfere on the attacking side of an attack to
destroy a non-violent group? Yes, but this still doesn't allow
Shangri-la to use an Assassination or disaster card on a non-violent group.
-
Shordurpersav
- Can I use Shordurpersav to avoid bad effects of a roll (such as
losing the Janor Device on an 11 or 12)? Yes -- Shordurpersav says
to ignore the roll, so that's what you do.
- Smite Them All!
- Do you still have to take two group cards from your hand in regular
INWO? Yes, if you play Smite Them All! you must put two Group cards from
your hand on the bottom of your Group deck; the other players each put one
Group card from their hands at the bottom of their Group decks. This is
necessary to short-circuit abusive group-denial decks.
-
Society of Assassins
- The Assassins' Fanatic groups have global power equal to their
regular power. Does this mean that the use of a +10 card would also
boost their global power? Nope. The +10 card is a temporary
boost while the Assassins special ability only affects Permanent
regular power.
- Their Special Goal can be read two ways:
a) Providing you control the most powerful Secret group, all your Secret
groups count double, or
b) Each Secret group you control that has greater power than any other
player's Secret group counts double.
Which is correct? Option b) is correct.
- When one Society's Fanatic group attacks another Society's
Fanatic group, either player may choose to make the alignments the
same. However, once a player has chosen to make the alignments the
same, the other player may not choose to make them opposite. The
alignments are only opposite if neither player chooses to make
them the same.