Daily Illuminator Archive for September 2007

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September 1, 2007:
After years as a volunteer position, the errata coordinator job is being moved to staff. Conveniently enough, I'm on staff, so I'm the one who will be taking care of errata now . . . read article

September 2, 2007:
Shiny new PDFs keep popping up on e23, and now they all have official product pages just like any printed book. These give you information about errata pages, names of artists and editors, links to other products in the line, extra resources, and more! . . . read article

September 3, 2007:
Mattel has acquired several games from Out of the Box Publishing's lineup: Apples to Apples, which broke three million units sold recently; Snorta, the game of barnyard noises; and Blink, a game that moves so fast, you'll miss it if you . . . uh, blink. The work of our old friend, John Kovalic, can of course be seen on these games, and we're happy as a clam for his success . . . read article

September 4, 2007:
Shaenon K. Garrity has created a brief retelling of "The Trouble with Tribbles" in the manner of Edward Gorey . . . read article

September 5, 2007:
Just think how much more you'd enjoy your time online if this were the license test for the information superhighway! Sadly, I only know one person right now who is actually writing new forum software . . . read article

September 6, 2007:
Now it can be told: I will be a guest at OrcCon next year. Los Angeles . . . read article

September 7, 2007:
People scoff when someone cites Wikipedia as a resource; who wants to trust important matters to a freely editable document that depends on average people to nail down the truth? But in the fight against the Lovecraft Mythos, any intelligence is useful . . . read article

September 8, 2007:
I actually got back to the office on Tuesday, but just briefly -- Monday was a long, long day. Dragon*Con was great fun, even though I didn't get much beyond the Adventure Retail booth . . . read article

September 9, 2007:
The title's not particularly punchy, but everything will be happening too early to say "A Very Illuminated Holiday," or even "A Very Illuminated Thanksgiving." What's all the Illumination about? Well, Deluxe Illuminati has returned to print after a brief absence, and should be shipping out of our warehouse next week . . . read article

September 10, 2007:
The tenth Fnordcast is now available for download, either directly, via RSS, or via iTunes. This time around, we've got interviews from Origins, an Ask Dr . . . read article

September 11, 2007:
(Fans of the Daily Show with Jon Stewart can insert the appropriate music. For everyone else, it's a "Where's Waldo" joke.) . . . read article

September 12, 2007:
Check out the pictures of Britain's new Type 45 destroyer class and ask yourself if you haven't seen that silhouette somewhere before . . . . . read article

September 13, 2007:
I'm back from the Alliance show in Baltimore. Other than the weather (upper 80s and high humidity is no fun when you're dragging display materials for blocks between the hotel and the convention center, and the thunderstorms made the flight out rather bumpy), the show went fantastically . . . read article

September 14, 2007:
Steve Jackson Games announces for release in January, 2008: Munchkin Cthulhu 3 -- The Unspeakable Vault Kick open the Unspeakable Vault! For years, Goomi has been unleashing his own vision of Cthulhu upon the world, in his comic "The Unspeakable Vault (of Doom)!" Now his unique take on the Elder Gods comes to Munchkin, in the form of Munchkin Cthulhu 3 - The Unspeakable Vault. (On a side note, even if you're not a big Munchkin fan, go check out Goomi's page . . . read article

September 15, 2007:
And today on the headlines at CNN.com, we see that while they're eating their pets in Zimbabwe, the U.S . . . read article

September 16, 2007:
But nobody calls it that. It's COSI, a fantastic, hands-on museum for kids - and the young at heart - in Columbus . . . read article

September 17, 2007:
If there were such a thing, the wondrous world of Steampunk would be well represented by Brass Goggles, a combination blog and resource for all things steam-tech. It could almost be said it's too much steampunk . . . read article

September 18, 2007:
It won't be here till next summer . . . but we told our distributors last week that the much-demanded pirate Munchkin game is really going to happen. Here's the Kovalic cover art . . . . . read article

September 19, 2007:
Looks like I spoke too soon. The Iron Man trailer is online . . . read article

September 20, 2007:
Lost? Trying to find that one reference you remember, somewhere on our site? . . . read article

September 21, 2007:
GURPS Spaceships is the first book in an e23 series intended as companions to GURPS Space. Spaceships covers spaceship design from tiny pleasure yachts to dreadnaught space stations, as well as combat and travel . . . read article

September 22, 2007:
Nothing kills a vacation to the South Pole faster than hitting a snag with the exchange rate at the bank or customs office. No longer need visitors fear this, as Antarctica now has its own currency . . . read article

September 23, 2007:
The official reference kilogram kept in Paris appears to be losing weight, relative to the supposedly-identical copies kept elsewhere in the world. Only about the weight of a fingerprint, so far . . . but who could be behind this? Is there an adventure hook here? . . . read article

September 24, 2007:
Emperor Wu wished to publish a game. He consulted his advisors, asking them, How can I best accomplish this?" These ten maxims on game design, published in the online magazine Chimera, were mentioned on an industry mailing list . . . read article

September 25, 2007:
Gone is the dreaded blister pack; long live the tuck box! Yes, we've upgraded Illuminati Y2K to the new, improved tuck box style that we showed you a few weeks ago . . . read article

September 26, 2007:
Moray eels have two sets of jaws. Any similarity to the creatures from Alien is a coincidence . . . read article

September 27, 2007:
Adventurers need a wide variety of equipment, not just firearms. GURPS High-Tech aims to cover the spectrum of gear, as this excerpt illustrates . . . read article

September 28, 2007:
Drag yourself into the 21st century. According to the Water-Powered Car website, all our internal combustion technology is based on outmoded ideas from the time of Faraday . . . read article

September 29, 2007:
If you live in Maplewood, Minnesota, that is. John Nephew, president of Atlas Games, is running for the City Council of his community . . . read article

September 30, 2007:
More than a hundred copies of GURPS Spaceships sold in the first 24 hours of sales - it appears that the companion piece to GURPS Space is good! . . . read article

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