October 29, 2012: A Mind Is A Terrible Thing To Blast With Psionic Energy
Today's GURPS fan has a myriad of mind-blowing supplements for slipping psionics into a game, from rules to campaign advice to character-building options to gear. However, in the old days of GURPS Third Edition, they dared the impossible by cramming as much mental material into one supplement. The result was GURPS Classic: Psionics. Newly released to e23, this supplement includes everything you need to integrate the power of psi into your Third Edition campaign. Discover how noted GURPS author David L. Pulver amassed as much awesomeness as he did in one 128-page supplement -- if you think your senses can handle the impossibility!
-- Steven Marsh
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