Daily Illuminator Archive for November 2009
November 1, 2009:
In the "Who really needs this?" category is James Dyson's newest invention, the Air Multiplier. In simpliest terms, it's a bladeless fan . . .
November 2, 2009:
Most adventurers aren't too picky which holy symbol the cleric has on his shield. Their only concern is that he's following a deity that grants healing spells . . .
November 3, 2009:
Not satisfied with traditional LEDs, researchers in South Korea and Spain have developed an organic molecule that emits orange and blue light in the proper ratio to form pure white light. In the past, molecularly produced light has always had a colored tint, sharply limiting its uses . . .
November 4, 2009:
That's the question design consultants BERG asked. The answer -- which they discovered via clever use of a stop motion camera and an LED -- is both informative and beautiful . . .
November 5, 2009:
In typical fashion for this project, the routine customs examination turned into a week-long "let's x-ray every container" exercise, pushing the release of the Vorkosigan Saga Sourcebook and Roleplaying Game
back. But don't worry! . . .
November 6, 2009:
As we mentioned back in May, Justin is back on staff. While he was away, however, he wasn't just putting starbursts around pictures of puppies: he was designing a game.
is a cool cooperative game in which the players defend their towers against an onslaught of goblins, ogres, and boulders . . .
November 8, 2009:
As promised last year, we're returning to BoardGameGeekCon this November (the 19th through 22nd, to be precise). Look for Revolution!
, The Stars Are Right
, SJ's new dice game, and much more in the hands of our crew . . .
November 9, 2009:
Seems a bit early, I know, but if your office is anything like ours, you and your coworkers are starting to schedule projects around the "everybody's going to take off early this day" and "no one is coming in on New Year's anyway" events. Here's our holiday office closure plan; it won't help your schedule, but it makes us feel more organized.
The office, including Warehouse 23, will be closed November 26 and 27.
Christmas Game Day.
We'll be playing games on December 11, so while some of us will be in the office, we won't be as quick to reply as normal.
The office, including Warehouse 23, will be closed December 21 through January 1 . . .
November 10, 2009:
Not one, not two, but three
new releases await you on e23. The first of them is GURPS Infinite Worlds: I.S.T.
This tiny text talks about how to integrate the International Super Teams setting into the Infinite Worlds setting . . .
November 11, 2009:
We would like to clear up some confusion about the state of our front door. The rumors of several accidental activations of the shark tank are completely unfounded . . .
November 12, 2009:
I'm finally back from the largest boardgame convention in Europe. (I actually returned before Halloween, but between the jet lag and the mountain of e-mails, this post got pushed back a bit!) . . .
November 13, 2009:
Steve Jackson Games releases in March, 2010 . . . or maybe we should say "unleashes" . . .
Zombies and Cthulhu!
We've been working on these dice games very hard for the last couple of months . . . because they're super-fast to play, and play again, and play AGAIN. They really took over some of our playtest sessions, and now we're ready to share . . .
November 14, 2009:
Remember Rob Cockerham? We mentioned him back in January of 2003 . . .
November 15, 2009:
As promised, we've created a page for all the costumes from our Halloween Game Day. This year we had some excellent ones: Ben as Hamburgler, Alex as Rorschach, Justin as Sweeny Todd, and Jimmie as the Monster in the Darkness . . .
November 16, 2009:
Fifteen years ago today, we started the Daily Illuminator to tell our online fans what we were up to on a (mostly) daily basis. It was an experiment, but it worked . . .
November 17, 2009:
Get it? See, because it's called GURPS Spaceships 6: Mining and Industrial Spacecraft
. . .
November 18, 2009:
Later today, we'll be making an ultra-rare Munchkin
item available on Warehouse 23. How rare? . . .
November 19, 2009:
Today is the start of BoardGameGeek.Con, the annual gathering of gamers from BoardGameGeek.com. (If you're not familiar with the site, it's a fantastic resource for any fan of games of all types -- board, card, war, or roleplaying.) . . .
November 20, 2009:
If you're a GURPS
fan and don't check out e23's news page regularly, you've missed out on some interesting treats. At the end of last year, we started inviting GURPS
authors to submit mini-articles for their supplements . . .
November 21, 2009:
The good news? If you ever watched Empire Strikes Back
and thought, "I want a sleeping bag like Luke's tauntaun!" you're going to love ThinkGeek's latest offering. And at 67" long, it may even fit most adults . . .
November 22, 2009:
Betcha thought we forgot about In Nomine
, huh? It hasn't been an easy trip for poor In Nomine Superiors: Zadkiel
. . .
November 23, 2009:
And you can be, too, if you buy Pyramid #3/13: Thaumatology
! No, seriously! . . .
November 24, 2009:
Last week was BoardGameGeekCon 2009, the gathering of game-minded folks from BoardGameGeek. For us, it was an unqualified success . . .
November 25, 2009:
During Spiel, I got a chance to chat with Klaus Westerhoff, designer of The Stars Are Right
. He showed me his current project, and we discussed the English edition of his game . . .
November 26, 2009:
Today is Thanksgiving here in the States, and the office is closed. We'll also be closed tomorrow, either recuperating from the huge meal or braving the manic shopping of Black Friday . . .
November 27, 2009:
Agent, uh . . . "jodi"? . . . agent jodi is back at it. We assume "back," because if this is his (her?) first mission, she's (they're?) thinking two or three steps ahead of the rest of us . . .
November 28, 2009:
When buying a gift, it's always easiest to start with something you know
they like, and find related products. For a GURPS
-head, we make that as simple as checking a webpage . . .
November 29, 2009:
Sometimes, we have ideas that are so wrong they just have to be done. This is one such idea . . .
November 30, 2009:
It has a camera, is controlled via wireless connection, and can move forwards and backwards inside a colon. Italian researchers are calling it the "spider pill," and hoping it will provide an alternative to traditional endoscopic examinations . . .
Daily Illuminator Archives