Daily Illuminator Archive for December 2004
December 1, 2004:
We're pleased to welcome Nathaniel Eliot (aka temujin9) as our new system administrator, filling the hole that Sage left. It's his job to keep our computers from throwing off their shackles, destroying their human masters, and running rampant . . .
December 2, 2004:
GURPS isn't the only gaming system to use the six-sided die. West End Games uses the lovable cubes in their D6 System
, the Core Set
of which shipped in November . . .
December 4, 2004:
Have you seen the sneak peeks of the GURPS Magic
table of contents, index, and introduction chapter yet? If not, you won't know that we've also included a grimoire form, for listing your character's spells . . .
December 5, 2004:
Months ago, the GURPS Basic Set Deluxe Edition
was offered up for preorder for a time, and some wise individuals seized the chance as it was offered to them, and in due time were they rewarded with two foil-stamped leather-bound books in a lovely slipcase. And lo! . . .
December 6, 2004:
Sunday? On the other hand, TODAY you can wear your stylish Ninja Burger
outfit to work and make mysterious ninja comments to your co-workers . . .
December 7, 2004:
GURPS Bestiary for the Fourth Edition is a book of creatures drawn from reality, from the imagination of ancient writers, from previous GURPS
books . . . and from the minds of the authors. It has wolves and snakes, porcupines and badgers, and of course lions, tigers, and bears . . .
December 8, 2004:
Burn in Hell started off as a fast-play game. Here are the rules from that stage of its development . . .
December 9, 2004:
UltraCorps, the online game we bought earlier this year, is in a staff-only alpha test. So far, it's working, and we are beginning to learn what makes it tick . . .
December 10, 2004:
Some folks are housebound, suffer debilitating injuries, or get a rash in the underbrush. No matter the reason you can't get out into the field, Live-Shot is prepared to help you kill some of God's creatures . . .
December 11, 2004:
Those of you who are comic fans are likely to be familiar with Comic Shop News
and its annual roundup of holiday gift ideas. Aimed at the befuddled friend of the comic book collector, this year's issue covers collections (hey, look, The Best of Dork Tower
!), manga, comic strip reprints, books about comics, and games . . .
December 12, 2004:
In less than four months, the key volume of GURPS Fourth Edition
, GURPS Characters
, has sold out of its print run. Wow! . . .
December 13, 2004:
I'm advised that Micro Life, which I mentioned a month or so ago, was originally produced by the BBC. Cool . . .
December 14, 2004:
Now making a mad dash to distributors everywhere, hoping to hit the game store shelves just in time for last-minute Christmas shopping, is this must-have gift idea for good little girls and boys all around the world:
Completely revised and updated for GURPS Fourth Edition,
this full-color hardcover combines the spells from the Third Edition GURPS Magic
, plus dozens of all-new
spells, for the ultimate tome of magic! Within these pages, crackling with mystic energies, you'll find:
The core magic system for GURPS
, expanding on the material presented in the GURPS Basic Set: Characters
. . . rules for learning magic, casting spells, enchanting magic items, and more! . . .
December 15, 2004:
Steve Jackson Games announces for release in April, 2005:
Ninja Burger 2 - Sumo-Size Me!
Be a ninja! Deliver fast food! . . .
December 16, 2004:
Many Denver residents, hoping to earn a $2,500 reward, are searching for a lost steel rod containing radioactive cesium-137. The two-foot rod is believed to have fallen off a truck last Friday . . .
December 17, 2004:
Michael Hayden is the one you can all blame for the Ninja Burger 2 - Sumo-Size Me!
title . . .
December 18, 2004:
Steve Jackson Games and World Apart Productions have mutually agreed to
stop development of the GURPS Online
project. We gave it the "old college try," but after delays caused by other project priorities, and a
re-evaluation of the economics of text-based games into today's computer
game market, we decided not to continue with the effort . . .
December 19, 2004:
We are pleased to announce that Ken Burnside has filled the Print Buyer opening advertised at the end of October, freeing Monica Stephens to move to an editorial position. Ken is known among the Pyramid
community (and the SF boardgaming community) as the president of Ad Astra Games, publishers of the 3-D
spaceship combat game Attack Vector: Tactical
and several other fine products of the exceedingly geeky persuasion . . .
December 21, 2004:
Traditionally, SJ Games closes its office the day before Christmas and doesn't reopen until after New Year's Day. So this year, our last day of regular business will be Thursday the 23rd, and our first day next year will be Monday, January 3 . . .
December 22, 2004:
Also shipping in April:
Munchkin "Lovely Loot" Shirt
This high-quality, 4-color, completely evil shirt depicts the Super Munchkin
and the Munchkin Babe, surrounded by their ill-gotten loot. It includes special rules allowing the wearer of the shirt to get extra
treasure . . .
December 23, 2004:
This panel appeared in Something Positive a few days ago, and it made me think. (Yes, it's dangerous when that happens.) . . .
December 24, 2004:
Orgon can entrain your brain! Orgon can increase ESP! . . .
December 25, 2004:
Scientists in Japan have operated on a living cell, using a probe only 200-300 nanometers across. The tool tip is described as "pyramid-shaped." Here's the BBC story . . .
December 26, 2004:
Hope everybody had a good December 25. Austin got COLD . . .
December 27, 2004:
In order to support (for instance) e23 and online games like UltraCorps
, our subscriber database requires overhauling. This is happening now and should be done very early in January, if not before . . .
December 28, 2004:
Want to flip through Leonardo's notebook? How about the Lindisfarne Gospels or the Diamond Sutra? . . .
December 29, 2004:
Websnark essay on webcomics . . . specifically, his choice for the funniest in a number of different categories. I agree with several of his choices, and as for the ones I don't . . . well, I clearly have some reading to do, I guess . . .
December 30, 2004:
The new fifth edition of Ars Magica
from Atlas Games
has been flying off the shelves over at Warehouse 23
. This fantasy roleplaying game based on authentic medieval history and culture has always been a fan favorite, but the new edition has exceeded everyone's expectations . . .
December 31, 2004:
No, seriously. Not without permission, anyway . . .
Daily Illuminator Archives