April 17, 2015: Crowdfunding Focus - Phoenix: Dawn Command
At last, a roleplaying game where a Total Party Kill is one of the best things you can hope for. In Phoenix: Dawn Command, death isn't the end of your character's story but a transition to a new chapter.
Phoenix: Dawn Command uses an innovative card-based resolution system that gives players more control over their characters' actions . . . and sometimes makes failure the best option of all.
I was lucky enough to get in on a very early playtest of Phoenix, and even then I knew this game was special. I'm very pleased that designers Jenn Ellis and Keith Baker (Gloom, Eberron, The Doom That Came to Atlantic City) are well on their way to bringing Phoenix to market.
If you want to know more, check out their Kickstarter . . . and if you're as excited to see Phoenix: Dawn Command hit shelves as I am, please kick a few shekels their way.
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