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January 31, 2008: We Need You!

If you're ready to work in the office as a Production Assistant, that is. As we ramp up production on new GURPS PDFs, we find ourselves in need of a layout monkey capable of dropping text into an existing page design. If this is you, and you're ready to work for the Secret Masters, check out the latest job posting.

If this isn't you, but you have writing talent and GURPS experience, you should probably take a look at our wish list. After all, the new guy is going to need a steady stream of manuscripts and there's no reason that one of your projects can't be included in the mix.

-- Phil Reed

Network maintenance

Our service provider, Grande, has just told its users there will be six-hour downtime window, starting at midnight CST tonight (Thursday the 31st). We are to expect "intermittent service disruptions throughout the duration."


Warehouse 23 News: RQTS

"Ruqwrts?" RuneQuest: Taint & Sanity doesn't really work as an acronym, but it does work as a vehicle for driving your players - sorry, characters - crazy. The players will be fine. We're . . . sure. (Mostly.)

January 30, 2008: (Not So) Stupid Wii Tricks

(Warning! Modifying your Wii, tablet PC, bluetooth equipment, or any other device may void your warranty, attract the attention of the MIB, or just break your stuff. We present this link for entertainment purposes only, and if you have to explain to your boss why your laptop now calls everyone "Mario," you are so on your own.)

Did you, like me, think the best thing about Spielberg's Minority Report was the "grab a screen out of thin air and move it around" computer interface? Well, Johnny Chung Lee did, and when he got his hands on a Wiimote, he made it a reality. Check out his page for a couple of very cool videos, and instructions on how he did it.
-- Paul Chapman

Warehouse 23 News: They Grow Up So Fast . . .

Sure, they were cute when they're heroes. Then they become uppity little demi-gods and now "you just don't understand." But before you know it, they're all grown up and moving out of the pantheon. At least they have Scion: God to guide them now. Which is good. Because they never call, they never write, never send a cherub to say how they're doing . . .

January 29, 2008: Ignore The Figure Behind The Curtain

Remember the Daily Illuminator from the 27th? You'll note, if you follow that link, that the images are gone. Turns out, the figure is from Fantasy Flight's upcoming Mutant Chronicles CMG. As it was unfinished, unapproved, and unpainted, we took the images down. Sorry guys! Whenever we had an unplanned leak in the past, our Marketing Guy tore his hair out. Wait, that's me -- guess that explains the bald spots.

We all know that you shouldn't base your opinions on incomplete "not final" pieces. And that goes double for miniatures. But this figure was pretty darned cool, and if FF produces paint jobs similar to what they were showing off at last fall's trade shows, the line is going to be extremely eye-catching.
-- Paul Chapman

Warehouse 23 News: Do Not Go Quietly Into The Night

Go kicking and screaming, with fistfuls of someone else's bloody entrails. Midnight: Honor and Shadow covers the Dorns and their ultimately doomed yet surprisingly effective struggle against impending twilight.

January 28, 2008: Munchkin Foam Weapons?

Last year we had an inquiry from a maker of really nice foam weapons - the kind LARPers use - about doing official Munchkin weapons like the Unnatural Axe. We liked that idea and said "Send us a proposal!"

But those guys haven't even answered mail in months. We think the Plutonium Dragon got them. Very sad.

So if any of you munchkins have a suggestion for a good maker of foam weapons . . . or if any of you ARE good makers of foam weapons . . . drop Will a note at will@sjgames.com. Thanks!
-- Paul Chapman

Warehouse 23 News: Proxy War Of The Gods

The Age of Gods is great if you're a non-localized entity of unfathomable power. For mortals, it kinda sucks. For gods, it's all about waving their ethereal peacock feathers around and thumping invisible chests. For mortals, it's more about stabbing, getting stabbed, and assuming that this all part of the Divine Plan. Here's hoping your particular Divine Plan wins the war!

January 27, 2008: What Is This?

Fnord Fnord Sure, it's a plastic figure. But who made it? What game does it belong to? Where could we get more, if we wanted them?

Seriously, we have no idea. We found this guy in a box of samples, many months ago. The printer's rep had no idea where it came from, and our Google-fu has failed. He has the nub of a brass wire sticking slightly out of his foot, so he may even be a prototype. The circular hole in the center of his back looks like a socket, maybe for an optional jetpack?

If you recognize this 2-3/8" (60mm) tall figure, drop us a line. (And if he is a Top Secret Prototype, we apologize in advance!)
-- Paul Chapman
Turns out, it was a Top Secret Prototype, so we removed the images!

Warehouse 23 News: Dwarves! In Kilts!

Riding bulls! BattleLore: Scottish Wars needs no further advertising than that, I trust?

January 26, 2008: Illuminated Site of the Week: When Leet-Speak Makes Too Much Sense

Illuminated Site of the Week: The ET Corn Gods Game is based on the claim of a meeting between an alien and an engineer. The visitor told of hidden messages throughout the English language, and the Code involves alphanumeric values, the periodic table, and the Bible (so anyone wanting to play has some serious homework ahead of him). The results are as entertaining as they are baffling. Those into word games will love it; those who just want to speak the English language without dissecting it will be tearing their hair out. Are they serious? Hard to tell, but it's an epic expenditure of spare time either way.

-- Suggested by Dan Rice

Warehouse 23 News: We're Not Allowed To Talk About It

As often as "unspeakable" finds its way into horror genre, it's astonishing that we ever manage to tell one another scary stories. Munchkin Cthulhu 3 - The Unspeakable Vault, more than likely, a great expansion. But good luck getting anyone to actually say anything about it. Ah well.

January 25, 2008: Dungeon Fantasy 2: Dungeons Now Available

What, you're still reading?

Oh, you need the link. Here's where you can buy it, and here's the preview.

I know I'm biased, but the Dungeon Fantasy series is one of the neatest things we've released for GURPS in a while. Don't get me wrong; I need GURPS High-Tech and GURPS Martial Arts and GURPS Space as much as the next guy, but Dungeon Fantasy takes the Fourth Edition rules and pushes them. It's as if Sean said, "So, think you're universal, huh? Well, let's find out . . ."

The quality of the results speaks as much to the flexibility of the core system as it does the writing style of the author, and I'm happy as heck that you -- our audience -- have recognized the sheer coolness of dungeon crawls.
-- Paul Chapman

Warehouse 23 News: Fall Down, Go Boom

Rome is tragic. Vampires are tragic. Roman vampires are so tragic as to throw the scale completely out of whack. We now have to recalibrate the scale. Thanks, Vampire: The Requiem - Fall of the Camarilla. It's not like we wanted to get any work done today or anything, y'know.

January 24, 2008: From My Inbox

An excerpt:

>> The following items have been SHIPPED:
>> ------------------------------------------------------------
>>   Qty   Description                             Ship Date
>> ------  --------------------------------------- ------------
>>    200  GURPS Spaceships                        22-JAN-2008
There really isn't anything more to be said, other than "Yah!"
-- Paul Chapman

Warehouse 23 News: Veni, Vidi, Vici Vegas!

What happens in Vegas, stays in Vegas. Which is probably why they're broadcasting the Las Vegas Crawl live on pay-per-view! This Xcrawl adventure dumps your characters in the sinniest city of the them all. Luck, if you've ever had spell levels to begin with, Luck be a cleric tonight!

January 23, 2008: We Broke It!

We just finished a Munchkin Quest playtest session.

We broke it!

Specifically, we drove the game to a stalemate condition. A certain combination of cards created a boss monster that couldn't be defeated.

Woot! This is why we playtest, and playtest, and playtest. We've got a solution for the problem . . . it even improves the game . . . but if we hadn't played, and tweaked, and replayed and retweaked, the game might have shipped with this particular bug. And that would have been annoying.

Finding the stalemate was annoying, too, but it was also fun, in the way that the unexpected is often fun when it doesn't involve a real unkillable monster. (Yes, I saw Cloverfield.)
-- Steve Jackson

Warehouse 23 News: Just In Time For Christmas! . . . 2008

Okay, so maybe the Call of Cthulhu: Plush Cthulhu Wreath is a little on the late side. We ask that you think of this not as something much too late for Christmas 2007, but rather you view it as an opportunity to get a big headstart on Christmas 2008.

January 22, 2008: New Edition Of Tribes!

Tribes blank components Doesn't look like much at first glance, but this photo shows the components for the newest edition of Tribes, due out this summer. (The copy of Munchkin 2 - Unnatural Axe is included for purposes of illustrating scale, and won't be part of the final assembly.) Of course, by the time the boxes ship, there will be pretty pictures covering all those blank spaces.

A couple items in this shot might not be readily identifiable. For instance, the tube just below the box? That's a dry erase marker, very handy for tracking stats on the Character Cards and Birth Record Cards. And that piece standing next to the box? That's the game board, in all its linen -inished glory.

This game looks good, even with blank spaces everywhere, and everything is quite sturdy. This is a edition you'll be able to take to conventions for years to come, and never worry about the components wearing out.
-- Paul Chapman

Warehouse 23 News: I. Am. Iron. Age.

Capes, spandex, and the American Way? Out. Brass knuckles, guns, and angst? Now yer talkin', bub. Saving the world ain't a pretty job, but that's okay, because you ain't here to be pretty. With Mutants & Masterminds: Iron Age in one hand and a bad attitude in the other, you're here to stomp a size 18 mudhole in low-life street-scum.

January 21, 2008: First File: Fairbairn

The first new, original GURPS PDF of 2008 is GURPS Martial Arts: Fairbairn Close Combat Systems. We actually uploaded back on the 10th, so sharp-eyed fans are already reading the GURPS write-ups of W.E. Fairbairn's armed and unarmed combat systems, plus templates for commando, cops, and special ops of World War II. Check it out for any game set from the 1920's on -- Fairbairn's techniques are still considered cutting edge among law enforcement trainers!

While Fairbairn was the first original PDF, we'd be remiss if we failed to mention the uploading of a classic: GURPS Autoduel. This book takes the high octane world of Car Wars and brings it into GURPS Third Edition. Although it's nearly twelve years old, if you're looking for a setting book with a ton of background material, covering a world gone crazy, this one's for you.
-- Paul Chapman

Warehouse 23 News: Romance And Intrigue And Adventure And -

Aw, nuts to that. The Birds is about as romantic as a porcupine to the face and as adventurous as a sucker-punch. What it does have is an awful lot of violence, and you can't really go wrong with that.

January 20, 2008: This Is Why You Want Fries With That.

Lord of the Fries When we announced the new edition of Lord of the Fries last month, there were questions. Will this be another tuckbox game? Will everything remain in color? How are you going to make this edition worth buying, if I've got all the others?

Here's your answer. Glorious color all over the place. Big menus. Two dice, of different colors, to speed up the random portion of the game. Durable tokens. And a sandtimer, to keep those who can't make a decision from dragging the game out forever.

What you're seeing here is the proof the printer sent us, for our final checks. The cards look great, the box will contain everything you need to play the game, and it's on schedule to be released in early April. Best edition of Lord of the Fries ever? We'll let you decide.
-- Paul Chapman

Warehouse 23 News: All That Ever There Was And Will Be

Books are finite. Knowledge (more or less) isn't. So how do you cram everything about everything into 200 pages? You be smart about it an put the words Dying Earth on the front. It certainly worked for The Compendium of Universal Knowledge. Now they need only fit everything about something.

January 19, 2008: Illuminated Site of the Week: 16,000 Joules On The Barbie

Illuminated Site of the Week: The behavior of engineers in Australia is nothing short of shocking. Tesla Down Under shows off a lot of experiments with liquid oxygen and lasers and what have you, but most of the site is given over to electricity. Some of the displays are tongue-in-cheek (like the anti-theft car device), but much of this stuff rises to the level of art . . . art that uses enough juice to send Marty McFly through time. See the stunning photos, watch the breath-taking video, and give thanks you don't live on this fellow's street.

-- Suggested by John

Warehouse 23 News: Tentacles Of The Oooold West

What's more horrible than Horror? Horror in a ten-gallon hat. Yikes. If Call of Cthulhu: Frontier Cthulhu doesn't scare you, you may just be an unspeakable horror yourself.

January 18, 2008: Brand New Cover For Munchkin Quest

New Munchkin Quest cover We've got a new cover for Munchkin Quest. You didn't think we were going to use that teaser image forever, did you?

Once again, John Kovalic delivers an action-packed image, and it couldn't come at a better time. The regular playtests are going well, and Phil's hammering down the last few details on how many of which components will be in the core game, and what we'll save as a surprise for the expansion (which you'll see later this summer).

We'll have proofs at the GAMA Trade Show this April (so if you're attending, plan on stopping by and playing!), and should have copies available at Origins this June.

Get ready for the summer of the Munchkin!
-- Paul Chapman

Warehouse 23 News: The Most _____ Expansion Yet!

If you're tired of all the regular _____ that comes with Zombies!!! Director's Cut, then we have a ____ for you! Zombies!!! 6.66: Fill in the ____!!! lets you _____ some new _____ with _____ on the front and official _____ on the back. So now you can _____ the sort of _____ you always wanted to _____. ____!

January 17, 2008: And Why Didn't Anyone Tell Us About This?

Improv Everywhere is a group in New York City dedicated to causing "scenes of chaos and joy in public places." Since 2002, every January they've gathered people together to . . . take off their pants on the subway.

Nothing lewd (everyone wears undergarments, and besides -- it's January in NYC!), and with a police escort (since 8 partici-no-pants were arrested in 2006), No Pants 2k8 expanded to over 900 New Yorkers and a half dozen other US cities.

Eris approves!
-- Paul Chapman

Warehouse 23 News: Enjoy A Nice, Relaxing Mickey

The dungeon is delved, the monsters are stabified, and the loot is ker-swiped. Now it's time to down the brewskies at The Red Dragon Inn. Ah, but beneath this festive exterior lies a brilliant scheme to get a bigger piece of the golden pie from your subterranean en devour. Unless they drink you under the table first. Hm. Better cheat.

January 16, 2008: Buried In Shiny!

Fade, buried Tada! The Munchkin Silver Piece has arrived!

This coin is a new promo goodie, like our bookmarks, available from our loyal MIB teams at conventions or retailer events around the world. But when the time came to write a rule for it, we had too many good ideas. So, we'll have a new rule on the first of every month.

We may have gotten a few too many, though -- Fade opened the wrong door in the warehouse and got buried. I thought quickly, and took this picture. I think someone dug her out a bit later.
-- Paul Chapman

Warehouse 23 News: Shameless, Yeah, But We Gotta Eat

The next thing we stick a Munchkin logo on could be you! Provided you buy a set of our new Munchkin Temporary Tattoos, of course. Now we won't need to stick the Munchkin name on a wide array of cheap tie-ins. We've cut out the middle man by putting the logo directly on the fans. It'll revolutionize the industry (and give tattooed players a handy +2 bonus)!

January 15, 2008: Wanted: High Weirdness

The World Wide Web is a big, big place. And the weirdness is growing. Each week, we celebrate the oddities that make their way online with our Illuminated Site of the Week.

If you stumble across interesting, weird, or otherwise Illuminated sites out there in the digital wilderness, let us know! You can submit nominations for Illuminated Site of the Week using this form.
-- Paul Chapman

Warehouse 23 News: This Monster Sucks

Blood. Out of goats. Look, we don't know either. While it certainly serves as an interesting basis for the Nightmares: Chupacabra plushie, we aren't particularly worried about a monster that's some kind of goat vampire.

January 14, 2008: Even The Mistakes Are Interesting

Four Dice During our quality checks for the recent run of Munchkin Dice, we came across some interesting rejects. What happened to this blue die is easy to see -- an air bubble was trapped in the mold when the plastic was injected, and when it popped, one of the faces collapsed.

(You'll have to click on the image to see the other three. Trust me, it's worth it.)

The white die's error occurred because the black paint (which is supposed to fill the numbers) got mixed with the white plastic. The gold die didn't show up well on the photo, but it's even more interesting. The edges are actually bowed out. This die is 2-3% larger than a normal die. As near as we can figure, the interior had an air bubble, like the blue die, but it didn't pop. Will claims to hear something rattling around inside there.

We have no idea what happened to the red die. But it looks cool!
-- Paul Chapman

Warehouse 23 News: Macro Micro Merch-O

The latest four GIANTmicrobes are here and waiting to infest the hearts (and lungs and kidneys and stomachs and . . .) of bio-inclined plush lovers everywhere!

January 13, 2008: Hat Switch!

It seems like changing jobs is a hobby for some folks around here . . .

This past November, Thomas' 133t coding skillz had advanced to the point where he was darned useful on a number of rather urgent projects we've been working on with our server. So, as is logical, we shifted his time over to Warehouse 23.

Of course, this leaves a vacancy under the e23 Manager hat, which is where I stepped in. I'm still wearing my Marketing Director's hat, so you'll still see me flying the Steve Jackson Games flag around the forums and conventions. Thomas did a great job documenting the processes that PDF projects go through, and generally making it easy for his successor. I'm still digging into some of the fine details, but you, our loyal customers, shouldn't notice any interruptions.

If you are a PDF publisher currently on e23, there is one change: Shadlyn Wolfe, our W23 Manager, will be handling your accounts. Since she deals with other publishers all day anyway -- filling W23's shelves with the latest and greatest in games and geek gear -- we figured it made more sense for her to handle e23's relationships as well.

If you're a PDF publisher not currently on e23, well, now's an excellent time to join the ranks of Atlas Games, Ronin Arts, and ComStar Media. 2008 is going to be a heck of a year, and you'll want to be involved!
-- Paul Chapman

Warehouse 23 News: Earth's Mightiest 50-Year-Old

When you consider his lifestyle consists of "find the biggest, meanest thing on the block and pick a fight," Godzilla is in great shape for his age. Then again, it helps to be 100 meters tall. If his colossal bulk is the key to victory, then a tiny Godzilla plushie simply won't do. We therefore heartily endorse the Godzilla Origins: Supersized Godzilla Plush.

January 12, 2008: Bonus Illuminated Site of the Week: So, R U R Man?

Illuminated Site of the Week: And you thought history had given up all its secrets. Witness the marvel of a bygone age in Boilerplate. Read about the original mechanical man and his adventures across the globe. Built in the late 19th century, he's the Forrest Gump of the explorers' set - and he has a website to prove it.

Just screams for someone to check out GURPS Robots and GURPS Steam-Tech, doesn't it? Yeah.

-- Suggested by Nathaniel B. Yardley

Warehouse 23 News: Twice Nice Dice

Two heads? Better than one. Yup, it's a documented scientific fact. Well, it's probably documented. That's close enough. So if twice something is always better than once something, then the new Gemini dice we got from Chessex are worth two dice a pop. That d6? It's really 2d6. That's how math works, right? "No?" Bah, don't worry, we're certain your GM will come around.

January 11, 2008: Illuminated Site of the Week: Don't Believe Everything You Write

Illuminated Site of the Week: If you didn't know, the world is going to end in 2012 (according to the Mayan calendar, anyway), so plan your vacation accordingly. If you were aware of this but just wanted more information about humanity's big finish, you couldn't ask for a more comprehensive page than Beyond 2012. Don't get too excited, though, because the page's owner examines these reports looking for evidence of a hoax.

Wait . . . debunking? Can he do that?

-- Suggested by David Cunnius

Warehouse 23 News: Oh! Canada!

Thought they forgot about ya, huh? Thought that, with all these Red, White, and Blue heroes running around, nobody would step forward and stand up for our friendly northern neighbors. That all changes with Champions: Champions of the North. After all, who would benefit more from free health care than superheroes?

January 10, 2008: Killing With Kindness

Killer for the post-Me Generation? Assassinations with positivity? No matter what label you stick on it, this is the most innovative solution I've ever seen to the question "how do you play Killer in public without freaking the mundanes?"

Cruel 2 B Kind allows massive numbers of participants, with no harm to innocent bystanders caught in the crossfire. The "weapons" are innocuous statements, artfully balanced; check out the full rules (and watch a video of a 200 person game!) here.
-- Paul Chapman

Warehouse 23 News: Everything Scary Is New Again

The Book of Unremitting Horror: GUMSHOE Version is a delightfully horrific conversion of Pelgrane's unnerving book to the GUMSHOE system. But don't let this new system scare you off. That job is reserved for the flesh-eating, soul-crushing, mind-warping, otherworldly terrors of unimaginable grotesquery. Turns out they've got a union or something.

January 9, 2008: Cheap Organization?

If one of your New Year's Resolutions is to be more organized, here's something that just might help: PocketMod. Part customizable calendar, part notepad, this may be the tool you need to keep your grocery list up to date, your deadlines juggled, and your phone list handy.

Plus, you can't beat "free."
-- Paul Chapman

Warehouse 23 News: This Here Pantheon Ain't Big Enough . . .

As if Freeport didn't have enough problems, here come the Cults of Freeport! Then again, we certainly wouldn't want Freeport to get boring. Just think of what that would do to its adventurer-filled tourism-based economy.

January 8, 2008: Illuminated Site of the Week: Make A Joyful ---*

Illuminated Site of the Week: Those New Zealanders really know how to pamper a mutt. The Auckland SPCA is offering a CD for your canine pal, a series of songs at such a high pitch only he can hear it. Enjoy the accompanying video . . . the visual part of it anyway, unless you eat breakfast out of a bowl on the floor. Those funny looks Fido is giving you are just bemused delight, not something else encoded on the disc. Go about your two-legged business.

-- Suggested by Lisa J. Steele

Warehouse 23 News: Well We Didn't Start The Fire

We don't know how long it's been burnin', but we do know it was all Spycraft 2.0's fault! Its new setting book, World on Fire, seems responsible. Just look at that title. That should be all the proof you need. Plus, y'know, all these empty kerosene cans.

January 7, 2008: Munchkins Get (Nearly) Under Your Skin

Munchkin Tattoo Yeah, that's a lame attempt to sneakily avoid saying "tattoo." But Munchkin Temporary Tattoos aren't lame or sneaky. You can pick some up from Warehouse 23 in a pack of 10 for just $4.00!

Each full-color tattoo is, of course, temporary. Moisten the skin, then press the image on. It'll wear off in a couple days of normal washing, or can be scrubbed off easily.

And yes, that number is the bonus the "tat" gives you in a Munchkin game.
-- Paul Chapman

Warehouse 23 News: Pick A Card, Any Card

The Deck of Illusions: because you never know when you might need a male dwarven paladin, female human wizard, or glabrezu on short notice.

January 6, 2008: Major Milestone Alert!

Remember back in October when Thomas mentioned he wanted to hit 2,000 available products in e23 before the end of the year?

Well, we made it, by the skin of our teeth. On New Year's Eve, Phil uploaded the five Ronin Arts products that pushed us over the edge:

Thanks, Phil!
-- Paul Chapman

Warehouse 23 News: Where The Grass Is Dead And The Girls Are Icky

Murder City isn't exactly the tourist destination of choice, but that doesn't mean there isn't plenty to see and do. Like, seeing a murder. Or solving a murder. Or other . . . murder . . . related thingies. It may seem like a fairly narrow scope, but you'd be surprised just how many murder-based activities one can engage in. Just, um, don't stay long.

January 5, 2008: Looking For A Few Special Munchkins

Are you a hard-core Munchkin? Have you memorized the rules to each set? Do you wear a Munchkin shirt to work?

And most importantly, do you live in Austin? Are you willing to drive to Austin?

We're looking for Munchkin groups in Austin or the Austin area for blindtests of Munchkin Quest. If you're interested, and available during January, drop a note to will@sjgames.com.
-- Paul Chapman

Warehouse 23 News: All Adore Adamantine Arrow

An anxious accumulation of anthropoids awaited another abracadabra album. Ah! The Adamantine Arrow, an Awakening atlas, allows "actors" access to anteriorly unavailable accounts of the Adamantine Arrow.

January 4, 2008: Illuminated Site of the Week: Let There Be Light Speed

Illuminated Site of the Week: You may be done with the Bible Code, but it's not done with you. Revelation13.net offers pages (and pages and pages . . . ) of material about the secrets the Good Book conceals, from sacred prophecy to Scott Peterson, from Ebola to cold fusion. The author isn't shy about his Amazon.com sponsors, and offers unexpected gems of insight like:
"If there is a third bright comet in year 2007-2010, I would not be surprised if it is red in color."
It's like having hundreds of books in one.

-- Andy

Warehouse 23 News: A Regular Bean Ball

There's gold in them there beans! Sure, it's a sort of ethereal, quantum gold that exists only in the potential salability of the beans, and not really in the beans themselves, but it's gold none the less! Bohnanza (and its re-art-ified cousin, Bohnanza: Fan-Edition) is your ticket to a gold-filled, bean-powered paradise . . . thing!

January 3, 2008: Dungeon Crawling For Fun And Profit

When we released GURPS Dungeon Fantasy: Adventurers over the holiday break, we knew it was good, but we didn't know it was this good. The response has been staggering; less than a week after release, it has broken into the Top 20 Downloads of All Time. Wow!

If you missed the original announcement, Dungeon Fantasy is a light-hearted look at building characters for dungeon crawling in GURPS. Yep, the classic "kick down the door, kill the monster" genre is now in GURPS, and Dr. Kromm himself shows you how. His follow-up project, GURPS Dungeon Fantasy: Dungeons, will cover how to GM this style of play, and will be released later in January.

Of course, if you missed that announcement, you may not have noticed that on December 20, we changed our print-to-PDF policy, uploading Fourth Edition releases one month after they've shipped. At the same time, we released GURPS High-Tech and GURPS High-Tech: Weapon Tables.

For taking a vacation, we sure were busy!
-- Paul Chapman

Warehouse 23 News: Up, Up, In A Way

Balloon Cup might not get you the same adrenaline high that a ride through the air on a beautiful balloon will, but it will give you a pretty good rush if you're into placing cardboard tiles on table. Woo-hoo-hoo, baby, yeah! Tiles! Wooooo!

January 2, 2008: You Tell 'Em, Fade!

If we had a Quote of the Day, this comment, from errata coordinator Fade Manley, would be it:

"I have learned to hate shotguns and the damage they do, whatever the hell that damage might be."


Warehouse 23 News: Shameless Exploitation Of The Calendar

It's a new year! So buy a new hat! Specifically, the Monty Python: Black Beast of Aaarrrggghhh! Hat! More specifically, buy it from us! Even more specifically, do it right now because we really want the money!

January 1, 2008: Happy New Year!

It's 2008, at least here in the Central Time Zone -- your specific location may experience delays of up to six hours. If it isn't 2008 yet for you, let me tell you: the future is great! There are rumors of cake!
-- Paul Chapman

Steve adds . . .

Now, of course, we will go through months of writing the wrong year on checks. I've found that the best way to avoid that is with electronic funds transfer. Many people, though, have excellent success with a mnemonic, such as "The sea monster 8 the pirates."

Or is that actually a mnemonic? I thought that was some kind of plague.

Happy New Year!

Warehouse 23 News: On Words

It's not enough to simply be "unspeakable" or "elder" these days. "Great Old" just doesn't suffice. No, Cthulhu is snatching up other adjectives like a starving man on a boat full of assorted cheeses. He's now Cthulhu the Wicked.

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