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November 30, 2007: Illuminated Site of the Week: Ecretsay Odescay

Illuminated Site of the Week: Human history is written in encoded messages . . . at least, that's what our Captain Midnight secret decoder rings reveal to us. See how they did it in an age of analog (from 1917 on, anyway) at Cipher Machines & Cryptology, refreshingly free as it is of annoying substitution ciphers.

-- Suggested by Dirk Rijmenants

Warehouse 23 News: Beans . . . In . . . Space?

Space Beans. Seriously. That's what the game is called. Space Beans. If that doesn't sell the game, nothing well. Heck, we carry the game and even we are curious.

November 29, 2007: Pick A Card . . .

Ripped Cards

I frequently find myself wandering the halls of the office asking unusual questions. “Nixon or Kennedy? CIA or KGB? What’s that smell?”

Today, though, I wandered the office with an assortment of cards asking the odd -- but important -- question: “Which card do you like best?” This is as close as I can get to a blindtest in the office when it’s time to settle on a card weight, stock, and finish for a new project. (Like Munchkin Quest, yes, but also cards for an old favorite from another company -- a game that we’re bringing back -- that we’re not quite ready to announce yet.)

You see, not all game cards are created equal. Between the two sides of the card there is a “core.” Grab a nearby card and tear it, if you dare, and you’ll spot a blue, gray, or white center. (Unfortunately, I’ve yet to find a creamy center card.) This core, in addition to the finish, affects how a card feels in your hand. You can’t see it, but the core is a very, very important part of a card’s usability as a game piece.

In the end I think we managed to determine exactly which combination of weight, stock, and finish to use in a few new projects. It was dull, tedious work that forced me to interrupt a number of people from their jobs but, in the end, when the projects are released, I think this exercise will prove to have been well worth the effort.
-- Phil Reed


Warehouse 23 News: Conan The Rolebarion

Conan the Roleplaying Game is back again, this time with twice as much edition as before! But don't worry, your other Conan books are still compatible. Wise move on their part, since barbarians upset over obsolete books don't exactly use the word "flaming" the same way your average Internet geeks does. If you do any drift catching.

November 28, 2007: What's That?

Several folks have noticed our new webcomic forum, and wondered, "what's up with that?"

The answer is pretty obvious, really. We're geeks, and we like webcomics, so we made a forum to talk about them -- nothing more sinister than that.

Of course, if we were up to something, that's just what we'd say to relax your paranoia . . .
-- Paul Chapman

Warehouse 23 News: It's Two Kinds Of Magic

Exalted: The White and Black Treatises lets you get your mystic groove on Light Side and Dark Side style. Sorta like gluing a book on manners to the back of the Necronomicon. Convenient!

November 27, 2007: TL5+3 Laptop

Remember the steampunk keyboard? Datamancer has topped himself . . . with a steampunk laptop.

Simply. Awesome.
-- Paul Chapman

Warehouse 23 News: Coolest. War. Ever.

See, 'cause it was called the Cold War? See, "cold" and . . . and "cool." Look, Cold War: CIA vs. KGB actually a pretty good game. Its secretary will disavow any knowledge of this advertisement, and that's probably what you should do, too, after clicking the link.

November 26, 2007: Cruisin' And Crawlin'

Ogre Cruise Missile Crawler Back when Ral Partha was doing the Ogre miniatures, there was one for the Paneuropean Missile Crawler. It's not currently available, and we never got around to making one for the Combine side at all. So long-time Ogre fanatic Joe Revesz built this one out of other Combine minis. That's some mighty fine conversion work.

If you'd like to see more CMCs, and more of Joe's miniatures, check out his annual Ogre game at Origins. It's a blast for grognards and newbies alike.
-- Paul Chapman

Warehouse 23 News: The Shampoo And Conditioner Of Roleplaying!

If a shampoo/conditioner had a third component. Post-conditioner or pre-shampoo. Or possibly some sort of "pooditioner." Hm . . . perhaps not. RuneQuest Deluxe is three books squirshified together, and that's all you really need to worry about.

November 25, 2007: Digital Kung Fu!

No, not The Matrix. Well, I guess it could be The Matrix, considering the wire fu moves (known as chambara to the connoisseur) detailed within GURPS Martial Arts.

But in this case, the "digital" refers to the newly released PDF. Search for "chambara," and, in the blink of an eye, you'll see that it occurs 47 times.

"Kung fu" appears 123 times. Sadly, "Paul Chapman, Master of the Secret Hype Strike" appears zero times.
-- Paul Chapman

Warehouse 23 News: We Feel It Bears Mentioning

The miniature plastic zombies in the Zombies!!!: Bag o' Babes!!! (Glowing) set glow in the dark. Because glowing in the light would be silly.

November 24, 2007: Chinese Mystery Adventures

On a page having nothing to do with gaming, I encountered a link to Three Further Cases for Judge Dee, a scenario by Boudewijn Rempt. If you like GURPS Mysteries and want some adventures to run, look here! I like the Judge Dee stories, and was glad to see fan writing set in that universe. An extremely acute seventh-century Chinese magistrate, aided by competent and interesting lieutenants, solves cases in which human imperfection is complicated by a touch of the supernatural.
-- Steve Jackson

Warehouse 23 News: Death Is But A Dream

Move, move, move your butt, quickly as you can. Your nightmares are a little more potent than usual tonight, and they're going to merrily, merrily, merrily stab you if you're not quick on your feet. Dying in your sleep is anything but peaceful if HeroCard: Nightmare has something to say about it.

November 23, 2007: Illuminated Site of the Week: Pi A La Mode

Illuminated Site of the Week: They say math and music are two sides of the same coin, and never was that more true than when YTMND puts pi to song. Turn down your speakers until you know just how firmly you want the classroom rhythm to grab you.

-- Suggested by Kuranes

Warehouse 23 News: A Few Munchkins More

Trade that stiletto fer a six-shooter and swap yer plate mail fer a poncho, because Munchkin has gone West! There's plenty o' outlaws what need shootin', but if they're not enough, feel free to turn them irons on yer so-called "amigos." Remember, it's called The Good, the Bad, and the Munchkin because there's good, there's bad, and then there's munchkin.

November 22, 2007: Happy Turkey Day!

It's Thanksgiving here in the US, with the traditional turkey, casseroles, and stuffing (not to mention football for those who like that sort of thing). We'll be home with various friends and family, and definitely not at the office. We won't be in tomorrow either; turkey and gravy makes us sleepy.

Even if you're not in the States, today's as good a time as any to reflect on the Good Stuff in your life, and give a thumbs-up, a pat on the back, or just a casual "thanks" to those who roll dice, shuffle cards, or move meeples with you.
-- Paul Chapman

Warehouse 23 News: New Moon Risin'

Trouble's on the way, and it comes in a tiny square box. The Werewolves of Miller's Hollow: New Moon brings new abilities to the villagers, new scenarios to the werewolves, and a big mess 'o horrific finger-pointing to your next big social gathering!

November 21, 2007: Shopping Made Easy

With Thanksgiving nearly upon us, Hanukkah just a couple weeks away, and Christmas a mere month (give or take) away, you're going to need to do some shopping. Books, ordered online, are always a good idea.

To expedite this increasingly last-minute shopping spree, we've posted three new bibliographies -- GURPS Infinite Worlds, GURPS Alternate Earths 2, and GURPS Mysteries -- each linked to a bookseller of some renown.

Of course, we have a master list of bibliographies, once you've taken care of the Ken Hite fans and detectives on your list.
-- Paul Chapman

Warehouse 23 News: Swingers Need Not Apply

The unicorn. With its soft spot for maidens, there's something of a demand for virgins in the unicorn hunting field. Though many apply, the chosen are, alas, few. The Unicorn Bait T-Shirt (also available in baby doll style!) will make your unsuitability crystal clear.

November 20, 2007: Quick Munchkin Survey

As promised, we're giving you a chance to win some unusual Munchkin accessories. But first, you've got to do something for us . . . Yes, it's time for another survey. This is a real quickie, with just two questions, about the more common cards in Munchkin. Once you've given your feedback, if you'd like to be considered for the goodies, just enter your email address in the last question.

(If you're not interested in the accessories, but still want to give us feedback, just leave the final question blank.)

We'll give the survey about a week to collect responses, then randomly determine a couple of winners. Winners will be announced once we've contacted everyone.

Thanks to all who give feedback, and good luck to all entries.
-- Paul Chapman

Warehouse 23 News: Kick Arse For The Lord!

Savage Worlds: The Savage World of Solomon Kane proves that all you need to have a good time is a big hat, two fists, and the righteous fury of the Almighty. Oh, and a legion of horrors from the darkest, deepest pits of Hell.

November 19, 2007: German Munchkin Accessories

Munchkin is a popular game. But in Germany, Munchkin is amazingly popular, thanks in no small part to our translator Pegasus Spiele (and MIB of Note Birger Kraemer).

As an example, behold an accessory released by Pegasus: the Munchkin Cthulhu Tentacle Warmer. It only looks like a sock.

There are a number of strange and wonderful items which have been branded with the Munchkin logo. Look for tomorrow's Daily Illuminator for an easy way to win some of them.
-- Paul Chapman

Warehouse 23 News: It's Not About Winning

It's more about avoiding the ire of the Dragons of Kir long enough that your opponent gets killed in a most undignified manner instead. Which is like winning, but much funnier to watch.

November 18, 2007: Thanksgiving Closures

This is just a reminder to all of our fans that Warehouse 23 will be closed on November 22-23, in observance of the Thanksgiving holiday here in the States.

We will resume normal shipping on November 26, but please allow an extra day or two on our response times as we get caught up.

We would also like to take this opportunity to remind you that with Thanksgiving looming so near, this is a perfect time to consider your holiday shopping.

-- Shadlyn Wolfe

Warehouse 23 News: This City Ain't Big Enough

A big, juicy city is just waiting to be carved up into yummy slices for you and your behorsebacked brethren. Of course, you're not the only massive cadre of spear-wielding psychopaths who want in on the action. Grab Battue: Storm of the Horse Lords and lay down some smack on that infidel and the horse he rode in on.

November 17, 2007: Warehouse 23 Job Opening

Warehouse 23 has an immediate job opening - we're looking for a clerk to handle the routine processing, shipping, and customer service for website orders and assist with site maintenance. Ideally, we want someone hardworking and friendly, with a quirky sense of humor and a love of games. In other words, just the kind of person who might be reading the Daily Illuminator.

If this sounds like you, please take a look at our Job Opportunities Page. This is an Austin-based job - applicants should either live here or be willing to consider relocation.

-- Shadlyn Wolfe

Warehouse 23 News: Ein Berliner Vs. Not-A-Crook: Live On Your Dinner Table!

It's the grudge match of the century! Specifically, the 20th century! Um, even more specifically, 1960. In fact, it's really just restricted to 1960. And it's not much of a grudge match. In fact, it doesn't even register as an altercation. It's 1960: The Making of the President, and it's about the Kennedy/Nixon presidential race. But hey, that's still pretty exciting, right?

November 16, 2007: Illuminated Site of the Week: So When Does The Patent Run Out?

Illuminated Site of the Week: You can stop trying to invent time travel. It's been done. Or it will have been done. But since it's here now, in the past, our present, they could probably erase anyone who tries to take credit for their undiscovered equipment. Chronos Technologies, Inc., established 2105, is on the cutting edge with time gates and what-have-you. Their finances can't all depend on taking advantage of the ponies, so don't forget to visit the gift shop.

-- Andy

Warehouse 23 News: The Dead Walk! (. . . And Play Cards?)

Fluxx is back from the dead! It is now Zombie Fluxx, shambling through the streets and feasting on human flesh! Run away while you still can! And by "run" we mean "order a copy from our store!"

November 15, 2007: High-Tech Now Shipping!

GURPS High-Tech has been spotted on store shelves! Quick, run down to your friendly local game store now and get one before they're all gone! Three hundred years of gear, gadgets, and Things to Make Other Things Go Boom are condensed into a mere 256 pages, with GURPS Fourth Edition stats to make the gaming easier.

If you're out of range of a FLGS, check out Warehouse 23. And if you've pre-ordered GURPS High-Tech from W23, the book's already in the mail.
-- Paul Chapman

Warehouse 23 News: A Game Not To Be Mythed

You've read the books, you've seen the comic, now play the board game! Myth Fortunes brings Robert Asprin's punny world to life, in a two-dimensional sort of way! (Warehouse 23 acknowledges that it's possible you haven't actually read or seen anything, but chooses to ignore this as it would undermine the ad. Thank you for your cooperation.)

November 14, 2007: Munchkin Quest Status Update

Given that Munchkin is our biggest line, we thought you'd like an update on Munchkin Quest's progress.

On the design front, the playtests continue. As each session's feedback is incorporated into the rules, the game evolves. The core framework is solid, and fun is being had -- but we're looking for "Munchkin Fun!" Mere normal "fun" is no longer sufficient.

In the "pretty pictures" section, the illustrious John Kovalic recently uploaded a batch of roomy (and monster-y) goodness. Watch for previews in a couple weeks. We're not at the beginning of the process, but we're not at the end either. We're sailing fairly calm seas and enjoying ourselves, despite not being able to see the shore we started from, nor the shores of our destination. Ooo, poetic.

Finally, in the "dry-as-dirt bean-counting" section, Phil's working on the pricing of game. This largely involves explaining and re-explaining what we want to printers, then tweaking the descriptions, then pointing out that no, we aren't willing to pay three times the normal market price for dice. It's probably the least sexy part of the process, but it's vital.

That's where Munchkin Quest stands (mostly) at the moment. As we get closer to the end of the year, we'll be releasing more previews, and letting you know about opportunities to see the game.
-- Paul Chapman

Warehouse 23 News: For France! (And Also Some Rich Dude)

The village of Caylus needs a castle, and it needs it now. King Philip is having one built, and you've decided to get a little piece of the action. Play your cards right, and you'll walk away with fortune and fame. Fail and you'll have to suffer the fate of knowing you are now and for all time a total failure. At everything. Yes, even that. Better win, huh? (Bonus! Caylus Magna Carta gives you yet another way to fail fantastically. Er, that is, win fortune and fame.)

November 13, 2007: LEGO Sorting

WikiHow has an interesting collection of "how to" articles that pop up on my Google homepage. Usually they're mundane, like How to Convert Any Toilet to a Low Flush Toilet, with occasional dips into the Weird Pool, like How to Make a Secret Spy Fort.

But this one I found to be particularly apropos: How to Sort LEGO Toys.
-- Paul Chapman

Warehouse 23 News: Call Of Carthulhu

The disturbingly named Call of Cthulhu: Peeping Cthulhu gives everyone's favorite oft-exploited Elder God just the thing he's been missing these many long years: suction cups. Now you can stick him on your rear windshield without the use of obnoxiously potent adhesives, awkward propping implements, or the Dread Incantation of Everlasting Togetherness!

November 12, 2007: UltraCorps Game Starting

A new mega-game will run its first tick Monday at 10pm CST. The game is still free; just go to www.ultracorps.com to join. We have continued to add new features; in this game, a lot of people are playing as Nozama because that race just got some new abilities.

Note that you can't join a mega-game until you have completed at least one solo in order to learn the interface, so if you've never seen UC before, don't wait until the last minute!

Warehouse 23 News: What A Waste

Nicer than most wastes, it is. They went and built a palace there and everything. You can read all about it in Dungeon Crawl Classics #49: Palace in the Wastes. Sure, it's filled with all manner of Pointy-Icky-Stabby Things, but what palace isn't these days, eh?

November 11, 2007: GURPS Martial Arts: Fairbairn Close Combat Systems Playtest

Written by Hans-Christian Vortisch, one of the authors of the new edition of GURPS High-Tech, Fairbairn Close Combat Systems expands on the Fairbairn Close Combat Training information found in GURPS Martial Arts. With new variations, new technique Combinations, and a full write-up of Defendu, GURPS Martial Arts: Fairbairn Close Combat Styles is sure to become your favorite PDF just as soon as it’s released.

But . . . we can’t release this masterpiece without your help! Playtest applications must be submitted no later than November 15. Playtesting on this short manuscript starts November 16 and ends November 30.

As always, playtest participation is via a closed e-mail list limited to Pyramid subscribers. To apply, please e-mail the author, Hans-Christian Vortisch (greytiger@gmx.net), with "[Fairbairn Close Combat]" in the subject, and include your name, Pyramid username, preferred e-mail address for the mailing list, and any qualifications you feel make you suited for the playtest.
-- Phil Reed

Warehouse 23 News: L.A.(iyeeee!)

City of Angels? If by "angel" you mean "flesh-eating beast that lives in the fears of man and hunts by the darkest night." In which case, yeah, sure, City of Angels. Call of Cthulhu: Secrets of Los Angeles nicely describes all the dear, sweet angels you're sure to find in this West Coast wonderland.

November 10, 2007: Illuminated Site of the Week: What Are You Afraid Of?

Illuminated Site of the Week: What are the odds that you'll die in a car crash, a terrorist attack, a house invasion? Will your identity be stolen? Schneier.com has the musings, articles, and blog of security expert Bruce Schneier. He even shows a grudging admiration for some of the plots people come up with to fool, irritate, and rob the innocent. His message could be boiled down to "You're afraid of the wrong things.

-- Suggested by Richard Thomas

Warehouse 23 News: Going Somewhere?

Not without a spaceship you're not! No, that's not a threat, it's just that, um, space is, y'know . . . cold. And lacking air. Stuff like that. So grab a ship, Traveller fans! Heck, grab two dozen! The Zhodani Fleet Box 1 and Imperial Fleet Box 1 await.

November 9, 2007: John Won!

Remember I told you that John Nephew, of Atlas Games, was running for his local City Council?

He won!

As of this writing, John's own website has not been updated, probably because he's still lying on the couch twitching. But the Maplewood website has final vote counts. He and Will Rossbach, the other member of his slate, outpolled the other two candidates 3 to 2. Which is a landslide as these things go.

This is especially sweet, because in the weeks before the election, the other side actually tried to play the "games are evil" card. Clearly it failed completely.

Congratulations, John!
-- Steve Jackson

Warehouse 23 News: Exploit Your Core Competences

In the business world, you can't afford to underutilize your best practices. You need to actualize your potentialities in a dynamic, next-generation framework. You'll also need visual aids. The Stress Chart T-shirt should help when you need to explain how your "paradigm" shifts as a result of exposure to "mismanaged assets" as the week drags on.

November 8, 2007: Warehouse 23 Contest Winners!

The Great Cthulhu Giveaway has ended! Cthulhu has left R'lyeh, and travels forth unto his new home to sow madness among his neighbors.

Whom will Cthulhu torment? What manner of men shall be driven mad by his unholy gaze?

JHG Hendriks, that's who.

That's right, Mr. Hendriks is the Grand Prize winner and the 28" tall Cthulhu is even now making his unspeakable way to his new home.

But Mr. Hendriks shall not suffer alone, for 10 others have been singled out by the unknowable, and ten 7" plush Cthulhus shall descend upon the following "Runners Up:"

  • Jürgen Hubert
  • Lawson Vicario
  • Richard Mitchell
  • Alex Murillo
  • Benny Sperling
  • Pascual Vidal López
  • Kelly Dhillon
  • Jeffrey Rushton
  • Luiz Fernando Claro
  • Anthony Polise III

Congratulations to all of our winners, and thank you to everyone who entered.

-- Shadlyn


Warehouse 23 News: Heroes: Light Bulbs For A Nation

When Darkness Falls on Sevinpold, it's gonna take more than a 90-watter to solve their problem. No, this is a situation better solved with longswords than lumens.

November 7, 2007: Loren At U-Con

For those of you within one parsec of Michigan this weekend, I'll be celebrating the 30th anniversary of Traveller at U-Con, November 9-11 in Ann Arbor, Michigan. I'll need volunteers to attend my panels, applaud when I finish speaking, and buy me lunch. In return I'll sign autographs, hang out, and talk about Traveller.
-- Loren Wiseman

Warehouse 23 News: Why? Because We'll Eat You.

Most cults are all about robes and black candles and blood sacrifices by the pale moonlight to the Dark Gods What Live On High In The Realm Of Madness and all that other high-falootin' garbage. Not the Miskatonic Mouse Club! No sir, they're about cool T-shirts. And songs. And, okay, yeah, blood sacrifices, et cetera, et cetera.

November 6, 2007: Games!

After a bit of wrangling (and an intervening weekend), I've collected a comprehensive list of what we played on our annual Game Day. Behold!

Whew! I couldn't get a photo of every game, because I was busy playing and eating. The titles are linked to the games themselves; the links within the description will take you to the pictures I did get.
-- Paul Chapman

Warehouse 23 News: Rule The World! (250 Million Years Ago)

Are you man enough to embark on the Conquest of Pangea? Wait, had humans even been invented yet? Okay, um, are you protozoa enough, then?

November 5, 2007: Mask Of The Munchkin In Action

Munchkin fan Preston put the newest Munchkin freebie to good use, taking advantage of the special Halloweeen-only bonus. In fact, everyone at his table did.

Those Masks cover just enough, and are just close enough to a regular face, to make them extremely creepy. Brrr.
-- Paul Chapman

Warehouse 23 News: Big Fnording Deal

Illuminati is back! One might even say it's "better than ever." How? By way of the long-awaited, much-anticipated, and otherwise primo-keen Bavarian Fire Drill. It has 110 new ways to dominate and decimate, and introduces Artifacts to the mixed-up world of remixed conspiracy theories. Buy it today and get 23 fnords absolutely free!

November 4, 2007: Pulp Gamer Interview

Last Thursday I did a phone interview with Don Dehm and his "Pulp Gamer" podcast team. And BOOM, it's up - he actually notified me within 24 hours that the podcast was posted. It was fun for me, and you can download it here.
-- Steve Jackson

Warehouse 23 News: Kitsch Of The Damned

Where would the horror genre be without the Ancient Cursed Doohickey? Unholy knives, haunted paintings, possessed ottomans - scary things are a staple of the genre. If your games are just a few mystical mirrors short of a haunted house, then perhaps The World of Darkness: Reliquary can help. Guaranteed not to be cursed itself!

November 3, 2007: The Last Of The Red Hot High-Tech Excerpts

We've got a double-sized excerpt release for GURPS fans today -- four, count 'em four, pages of sneaky-peekiness from GURPS High-Tech. What's the occasion? The book has arrived in our warehouse early, and has begun moving around the country weeks before we expected it to.

(It feels really good to be able to write that last sentence, and the credit goes to Phil Reed, for stepping up and getting this one off to the printer. Kudos!)

The books will take a few more days to be delivered to the distributors, and a few days after that for them to arrive on the shelves of your FLGS. We'll let you know when we hear of them arriving, but for the moment enjoy these previews of climbing gear, encryption, grenades, and gun skills.
-- Paul Chapman

Warehouse 23 News: Bullsploitation

Bulls, known for their affinity for fine china, have developed something of a bad reputation when it comes to actually shopping for the stuff. It is a shame that a Bull in a China Shop is eyed with so much suspicion these days, as if simply being a bull makes him more apt to run around and "liquidate the merchandise," as it were. Speciesism, that's what that is.

November 2, 2007: Halloween Costumes

Remember last year's parade of costumes? This year, we had too many cool pictures to fit into a Daily Illuminator. Too bad, no pictures for you!

Just kidding! We gave them a special page, right here. Feast your eyes on Alex's masterpiece and Fox's . . . corset.

Sharp-eyed readers will notice a distinct lack of games in these photos. Those photos will be up tomorrow, after I collect a list of who played what -- there were more games than I could keep track of!
-- Paul Chapman

Warehouse 23 News: Warehouse 23 Top Ten

Warehouse 23 has posted an updated Top 10 page for October. Check it out, and see what all the cool kids are buying . . .

November 1, 2007: Back In The Saddle

Starting today, Thursday, I'm back and busily committing more Munchkin evil. And some other evil as well, but you guys keep making it very clear that you are all munchkins and want to buy the game about YOU. The Good, the Bad, and the Munchkin is just barely out, and the distributors pre-ordered a LOT, and already we're hearing "Send us more!" OK, time to see if the printers can accelerate the planned second batch.

Game Day

Our regular Halloween game day was the usual hoot. I won at Ticket to Ride, which is not a trivial accomplishment given that we have some TTR sharks. I survived a round of "Oh my God, please, no, you're making a mistake, aieeeeeeeee . . .", otherwise known as Werewolf. And I learned three new games, watched several more, and was boggled by costumes. The photo is me as a demon-golem-MIB something. With luck, Paul, who was getting all kinds of good shots, will be able to share them with you tomorrow.
-- Steve Jackson

Warehouse 23 News: The Truth Will Set You Free

The True Fae, however, will push you around, tell you what to do, and generally just be jerks about everything. If want more True Fae truths, pick up Changeling: The Lost - Autumn Nightmares and read it. (Uh, but please buy it first, of course. From us, specifically.)

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