|
GURPS Fourth Edition Worldbooks
4E Action 1: Heroes (#SJG37-0307) – Get it from: W23-D
4E Action 2: Exploits (#SJG37-0308) – Get it from: W23-D 4E Action 3: Furious Fists (#SJG37-0312) – Get it from: W23-D 4E Action 4: Specialists (#SJG37-0331) – Get it from: W23-D 4E Action 5: Dictionary of Danger (#SJG37-0348) – Get it from: W23-D 4E Action 6: Tricked-Out Rides (#SJG37-0358) – Get it from: W23-D 4E Action 7: Mercenaries (#SJG37-0359) – Get it from: W23-D 4E Action 8: Twists (#SJG37-0371) – Get it from: W23-D 4E Action 9: The City (#SJG37-0377) – Get it from: W23-D 4E Action Adventure 1: Templar's Gold (#SJG37-0375) – Get it from: W23-D 4E Adaptations (#SJG37-0153) – Get it from: W23-D 4E After the End 1: Wastelanders (#SJG37-0335) – Get it from: W23-D 4E After the End 2: The New World (#SJG37-0336) – Get it from: W23-D 4E Aliens: Sparrials (#SJG37-1684) – Get it from: W23-D 4E Alphabet Arcane (#SJG37-1121) – Get it from: W23-D 4E Alphabet Arcane: Lost Serifs (#SJG37-1122) – Get it from: W23-D 4E Banestorm (#SJG01-2002) – Available Now – Get it from: W23-D 4E Banestorm: Abydos (#SJG37-1680) – Get it from: W23-D 4E Basic Set: Campaigns (#SJG01-0002) – Available Now – Get it from: W23 W23-D 4E Basic Set: Characters (#SJG01-0001) – Available Now – Get it from: W23 W23-D 4E Basic Set: Characters and Campaigns (#SJG31-3999) – Get it from: W23-D 4E Basic Set: Characters and Campaigns (Deluxe Edition) (#SJG01-0003) – Out of Print – Still available from: W23-D 4E Big Lizzie (#SJG37-1102) – Get it from: W23-D 4E Bio-Tech (Second Edition) (#SJG01-0103) – Out of Print – Still available from: W23-D 4E Boardroom and Curia (#SJG37-0151) – Get it from: W23-D 4E Boardroom and Curia: Tomorrow Rides (#SJG37-0159) – Get it from: W23-D 4E Casey & Andy (#SJG37-0601) – Get it from: W23-D 4E Character Assistant (#SJG01-4001) – Out of Print – Still available from: W23-D 4E City Stats (#SJG37-0138) – Get it from: W23-D 4E Creatures of the Night, Volume 1 (#SJG37-1560) – Get it from: W23-D 4E Creatures of the Night, Volume 2 (#SJG37-1561) – Get it from: W23-D 4E Creatures of the Night, Volume 3 (#SJG37-1562) – Get it from: W23-D 4E Creatures of the Night, Volume 4 (#SJG37-1563) – Get it from: W23-D 4E Creatures of the Night, Volume 5 (#SJG37-1564) – Get it from: W23-D 4E Crusades (#SJG37-0608) – Get it from: W23-D 4E Disasters: Hurricane (#SJG37-1711) – Get it from: W23-D 4E Disasters: Meltdown and Fallout (#SJG37-1710) – Get it from: W23-D 4E 3E Dragons (#SJG6540) – Out of Print – Still available from: W23-D 4E Dungeon Fantasy 1: Adventurers (#SJG01-8971) – Out of Print – Still available from: W23-D 4E Dungeon Fantasy 2: Dungeons (#SJG01-8972) – Out of Print – Still available from: W23-D 4E Dungeon Fantasy 3: The Next Level (#SJG01-8973) – Out of Print – Still available from: W23-D 4E Dungeon Fantasy 4: Sages (#SJG01-8974) – Out of Print – Still available from: W23-D 4E Dungeon Fantasy 5: Allies (#SJG37-0309) – Get it from: W23-D 4E Dungeon Fantasy 6: 40 Artifacts (#SJG37-0310) – Get it from: W23-D 4E Dungeon Fantasy 7: Clerics (#SJG37-0311) – Get it from: W23-D 4E Dungeon Fantasy 8: Treasure Tables (#SJG37-0313) – Get it from: W23-D 4E Dungeon Fantasy 9: Summoners (#SJG37-0314) – Get it from: W23-D 4E Dungeon Fantasy 10: Taverns (#SJG37-0315) – Get it from: W23-D 4E Dungeon Fantasy 11: Power-Ups (#SJG37-0316) – Get it from: W23-D 4E Dungeon Fantasy 12: Ninja (#SJG37-0321) – Get it from: W23-D 4E Dungeon Fantasy 13: Loadouts (#SJG37-0323) – Get it from: W23-D 4E Dungeon Fantasy 14: Psi (#SJG37-0324) – Get it from: W23-D 4E Dungeon Fantasy 15: Henchmen (#SJG37-0326) – Get it from: W23-D 4E Dungeon Fantasy 16: Wilderness Adventures (#SJG37-0327) – Get it from: W23-D 4E Dungeon Fantasy 17: Guilds (#SJG37-0333) – Get it from: W23-D 4E Dungeon Fantasy 18: Power Items (#SJG37-0334) – Get it from: W23-D 4E Dungeon Fantasy 19: Incantation Magic (#SJG37-0340) – Get it from: W23-D 4E Dungeon Fantasy 20: Slayers (#SJG37-0350) – Get it from: W23-D 4E Dungeon Fantasy 21: Megadungeons (#SJG37-0356) – Get it from: W23-D 4E Dungeon Fantasy 22: Gates (#SJG37-0373) – Get it from: W23-D 4E Dungeon Fantasy 23: Twists (#SJG37-0369) – Get it from: W23-D 4E Dungeon Fantasy Adventure 1: Mirror of the Fire Demon (#SJG37-0325) – Get it from: W23-D 4E Dungeon Fantasy Adventure 2: Tomb of the Dragon King (#SJG37-0345) – Get it from: W23-D 4E Dungeon Fantasy Adventure 3: Deep Night and the Star (#SJG37-0355) – Get it from: W23-D 4E Dungeon Fantasy Adventure 4: Two-Page Dungeons (#SJG37-0372) – Get it from: W23-D 4E Dungeon Fantasy Career Guide (#SJG37-0361) – Get it from: W23-D 4E Dungeon Fantasy Denizens: Barbarians (#SJG37-0330) – Get it from: W23-D 4E Dungeon Fantasy Denizens: Swashbucklers (#SJG37-0341) – Get it from: W23-D 4E Dungeon Fantasy Encounters 1: The Pagoda of Worlds (#SJG37-0342) – Get it from: W23-D 4E Dungeon Fantasy Encounters 2: The Room (#SJG37-0362) – Get it from: W23-D 4E Dungeon Fantasy Encounters 3: The Carnival of Madness (#SJG37-0363) – Get it from: W23-D 4E Dungeon Fantasy Encounters 4: Ring Fort (#SJG37-0370) – Get it from: W23-D 4E Dungeon Fantasy Monsters 1 (#SJG37-0322) – Get it from: W23-D 4E Dungeon Fantasy Monsters 2: Icky Goo (#SJG37-0329) – Get it from: W23-D 4E Dungeon Fantasy Monsters 3: Born of Myth & Magic (#SJG37-0338) – Get it from: W23-D 4E Dungeon Fantasy Monsters 4: Dragons (#SJG37-0346) – Get it from: W23-D 4E Dungeon Fantasy Monsters 5: Demons (#SJG37-0367) – Get it from: W23-D 4E Dungeon Fantasy Setting: Caverntown (#SJG37-0343) – Get it from: W23-D 4E Dungeon Fantasy Setting: Cold Shard Mountains (#SJG37-0353) – Get it from: W23-D 4E Dungeon Fantasy Treasures 1: Glittering Prizes (#SJG37-0332) – Get it from: W23-D 4E Dungeon Fantasy Treasures 2: Epic Treasures (#SJG37-0337) – Get it from: W23-D 4E Dungeon Fantasy Treasures 3: Artifacts of Felltower (#SJG37-0351) – Get it from: W23-D 4E Dungeon Fantasy Treasures 4: Mixed Blessings (#SJG37-0364) – Get it from: W23-D 4E Encounters: The Harrowed Hearts Club (#SJG37-1161) – Get it from: W23-D 4E Encounters: The Mysterious Airfield (#SJG37-1162) – Get it from: W23-D 4E Fantasy (Third Edition – Hardcover) (#SJG01-1001) – Out of Print – Still available from: W23-D 4E Fantasy (Third Edition – Softcover) (#SJG01-1001S) – Available Now – Get it from: W23-D 4E Fantasy Folk: Elves (#SJG37-1751) – Get it from: W23-D 4E Fantasy-Tech 1: The Edge of Reality (#SJG37-1664) – Get it from: W23-D 4E Fantasy-Tech 2: Weapons of Fantasy (#SJG37-1669) – Get it from: W23-D 4E Fantasy: Portal Realms (#SJG37-1691) – Get it from: W23-D 4E Federation (#ADB8402) – Get it from: W23-D 4E Furries (#SJG37-0365) – Get it from: W23-D 4E Future History (#SJG37-0376) – Get it from: W23-D 4E Girl Genius Sourcebook and Roleplaying Game (#SJG31-2480) – Get it from: W23-D 4E GM's Screen (Fourth Edition) (#SJG01-0005) – Out of Print – Still available from: W23-D 4E Gun Fu (#SJG37-0133) – Get it from: W23-D 4E High-Tech (Fourth Edition) (#SJG01-0106) – Out of Print – Still available from: W23-D 4E High-Tech: Adventure Guns (#SJG37-1633) – Get it from: W23-D 4E High-Tech: Electricity and Electronics (#SJG37-1634) – Get it from: W23-D 4E High-Tech: Pulp Guns 1 (#SJG37-1631) – Get it from: W23-D 4E High-Tech: Pulp Guns 2 (#SJG37-1632) – Get it from: W23-D 4E High-Tech: Weapon Tables (#SJG37-0205) – Get it from: W23-D 4E Horror (Fourth Edition) (#SJG01-1003) – Available Now – Get it from: W23 W23-D 4E Horror: Beyond the Pale (#SJG37-1192) – Get it from: W23-D 4E Horror: The Madness Dossier (#SJG37-1682) – Get it from: W23-D 4E Hot Spots: Constantinople, 527-1204 A.D. (#SJG37-0661) – Get it from: W23-D 4E Hot Spots: Renaissance Florence (#SJG37-0660) – Get it from: W23-D 4E Hot Spots: Renaissance Venice (#SJG37-0663) – Get it from: W23-D 4E Hot Spots: Sriwijaya (#SJG37-0665) – Get it from: W23-D 4E Hot Spots: The Incense Trail (#SJG37-0664) – Get it from: W23-D 4E Hot Spots: The Silk Road (#SJG37-0662) – Get it from: W23-D 4E How to Be a GURPS GM (#SJG37-0034) – Get it from: W23-D 4E How to Be a GURPS GM: High-Powered Origins (#SJG37-0374) – Get it from: W23-D 4E How to Be a GURPS GM: Managing Expectations (#SJG37-0366) – Get it from: W23-D 4E How to Be a GURPS GM: Ritual Path Magic (#SJG37-0357) – Get it from: W23-D 4E Infinite Worlds (#SJG01-2001) – Out of Print – Still available from: W23-D 4E Infinite Worlds: Britannica-6 (#SJG37-0605) – Get it from: W23-D 4E Infinite Worlds: Collegio Januari (#SJG37-0606) – Get it from: W23-D 4E Infinite Worlds: Lost Worlds (#SJG37-1671) – Get it from: W23-D 4E Infinite Worlds: Nightreign (#SJG37-1675) – Get it from: W23-D 4E Infinite Worlds: The Osiris Worlds (#SJG37-1674) – Get it from: W23-D 4E Infinite Worlds: Worlds of Horror (#SJG37-1673) – Get it from: W23-D 4E Klingons (#ADB8403) – Get it from: W23-D 4E Lair of the Fat Man (#SJG37-1101) – Get it from: W23-D 4E Lands Out of Time (#SJG37-0602) – Get it from: W23-D 4E Lite (Fourth Edition) (#SJG01-0004) – Out of Print – Still available from: W23-D 4E Loadouts: Low-Tech Armor (#SJG37-1581) – Get it from: W23-D 4E Loadouts: Monster Hunters (#SJG37-1580) – Get it from: W23-D 4E Locations: Hellsgate (#SJG37-1413) – Get it from: W23-D 4E Locations: Metro of Madness (#SJG37-1411) – Get it from: W23-D 4E Locations: St. George's Cathedral (#SJG37-1415) – Get it from: W23-D 4E Locations: Tower of Octavius (#SJG37-1412) – Get it from: W23-D 4E Locations: Worminghall (#SJG37-1414) – Get it from: W23-D 4E Low-Tech (Second Edition) (#SJG01-0108) – Available Now – Get it from: W23-D 4E Low-Tech Companion 1: Philosophers and Kings (#SJG37-1661) – Get it from: W23-D 4E Low-Tech Companion 2: Weapons and Warriors (#SJG37-1662) – Get it from: W23-D 4E Low-Tech Companion 3: Daily Life and Economics (#SJG37-1663) – Get it from: W23-D 4E Low-Tech: Instant Armor (#SJG37-1666) – Get it from: W23-D 4E MacGuffin Alphabet (#SJG37-1120) – Get it from: W23-D 4E Magic (Third Edition – Hardcover) (#SJG01-0101) – Out of Print – Still available from: W23-D 4E Magic (Third Edition – Softcover) (#SJG01-0101S) – Available Now – Get it from: W23-D 4E Magic: Artillery Spells (#SJG37-0154) – Get it from: W23-D 4E Magic: Death Spells (#SJG37-0148) – Get it from: W23-D 4E Magic: Plant Spells (#SJG37-0136) – Get it from: W23-D 4E Magic: The Least of Spells (#SJG37-0160) – Get it from: W23-D 4E Magical Styles: Dungeon Magic (#SJG37-1655) – Get it from: W23-D 4E Magical Styles: Horror Magic (#SJG37-1659) – Get it from: W23-D 4E Martial Arts (Third Edition) (#SJG01-0105) – Out of Print – Still available from: W23-D 4E Martial Arts: Fairbairn Close Combat Systems (#SJG37-1641) – Get it from: W23-D 4E Martial Arts: Gladiators (#SJG37-1642) – Get it from: W23-D 4E Martial Arts: Technical Grappling (#SJG37-1644) – Get it from: W23-D 4E Martial Arts: Yrth Fighting Styles (#SJG37-1681) – Get it from: W23-D 4E Mass Combat (#SJG01-6197) – Out of Print – Still available from: W23-D 4E Monster Hunters 1: Champions (#SJG37-0317) – Get it from: W23-D 4E Monster Hunters 2: The Mission (#SJG37-0318) – Get it from: W23-D 4E Monster Hunters 3: The Enemy (#SJG37-0319) – Get it from: W23-D 4E Monster Hunters 4: Sidekicks (#SJG37-0320) – Get it from: W23-D 4E Monster Hunters 5: Applied Xenology (#SJG37-0328) – Get it from: W23-D 4E Monster Hunters 6: Holy Hunters (#SJG37-0347) – Get it from: W23-D 4E Monster Hunters Encounters 1 (#SJG37-0360) – Get it from: W23-D 4E Monster Hunters Power-Ups 1 (#SJG37-0352) – Get it from: W23-D 4E Mysteries (#SJG01-7999) – Out of Print – Still available from: W23-D 4E Power-Ups 1: Imbuements (#SJG01-8991) – Out of Print – Still available from: W23-D 4E Power-Ups 2: Perks (#SJG37-0129) – Get it from: W23-D 4E Power-Ups 3: Talents (#SJG37-0141) – Get it from: W23-D 4E Power-Ups 4: Enhancements (#SJG37-0142) – Get it from: W23-D 4E Power-Ups 5: Impulse Buys (#SJG37-0143) – Get it from: W23-D 4E Power-Ups 6: Quirks (#SJG37-0145) – Get it from: W23-D 4E Power-Ups 7: Wildcard Skills (#SJG37-0146) – Get it from: W23-D 4E Power-Ups 8: Limitations (#SJG37-0149) – Get it from: W23-D 4E Power-Ups 9: Alternate Attributes (#SJG37-0157) – Get it from: W23-D 4E Powers (#SJG01-0102) – Low Stock – Get it from: W23-D 4E Powers: Divine Favor (#SJG37-0139) – Get it from: W23-D 4E Powers: Enhanced Senses (#SJG37-0150) – Get it from: W23-D 4E Powers: The Weird (#SJG37-0152) – Get it from: W23-D 4E Powers: Totems and Nature Spirits (#SJG37-0155) – Get it from: W23-D 4E Prime Directive (#ADB8401) – Out of Print 4E Psi-Tech (#SJG37-1665) – Get it from: W23-D 4E Psionic Campaigns (#SJG37-0135) – Get it from: W23-D 4E Psionic Powers (#SJG01-6198) – Available Now – Get it from: W23-D 4E Psis (#SJG37-0137) – Get it from: W23-D 4E Pyramid Dungeon Collection (#SJG31-1008) – Get it from: W23-D 4E Pyramid: Dungeon Fantasy Collected (#SJG37-2581) – Get it from: W23-D 4E Realm Management (#SJG37-0161) – Get it from: W23-D 4E Reign of Steel: Read the Sky (#SJG37-1191) – Get it from: W23-D 4E Reign of Steel: Will to Live (#SJG37-0609) – Get it from: W23-D 4E Renaissance Venice: Spies of Venice (#SJG37-0681) – Get it from: W23-D 4E Romulans (#ADB8404) – Get it from: W23-D 4E SEALs in Vietnam (#SJG37-0603) – Get it from: W23-D 4E Social Engineering (#SJG37-0140) – Get it from: W23-D 4E Social Engineering: Back to School (#SJG37-1668) – Get it from: W23-D 4E Social Engineering: Keeping in Contact (#SJG37-1692) – Get it from: W23-D 4E Social Engineering: Pulling Rank (#SJG37-1667) – Get it from: W23-D 4E Sorcery: Protection and Warning Spells (#SJG37-1657) – Get it from: W23-D 4E Sorcery: Sound Spells (#SJG37-1658) – Get it from: W23-D 4E Space (Fourth Edition – Hardcover) (#SJG01-1002) – Out of Print – Still available from: W23-D 4E Space (Fourth Edition – Softcover) (#SJG01-1002S) – Available Now – Get it from: W23-D 4E Space Atlas: Grissom (#SJG37-0651) – Get it from: W23-D 4E Spaceships (#SJG01-6199) – Out of Print – Still available from: W23-D 4E Spaceships 2: Traders, Liners, and Transports (#SJG37-0121) – Get it from: W23-D 4E Spaceships 3: Warships and Space Pirates (#SJG37-0122) – Get it from: W23-D 4E Spaceships 4: Fighters, Carriers, and Mecha (#SJG37-0123) – Get it from: W23-D 4E Spaceships 5: Exploration and Colony Spacecraft (#SJG37-0124) – Get it from: W23-D 4E Spaceships 6: Mining and Industrial Spacecraft (#SJG37-0125) – Get it from: W23-D 4E Spaceships 7: Divergent and Paranormal Tech (#SJG37-0126) – Get it from: W23-D 4E Spaceships 8: Transhuman Spacecraft (#SJG37-0127) – Get it from: W23-D 4E Steampunk 1: Settings and Style (#SJG37-0339) – Get it from: W23-D 4E Steampunk 2: Steam and Shellfire (#SJG37-0344) – Get it from: W23-D 4E Steampunk 3: Soldiers and Scientists (#SJG37-0349) – Get it from: W23-D 4E Steampunk Setting: The Broken Clockwork World (#SJG37-0354) – Get it from: W23-D 4E Supers (Third Edition) (#SJG01-7998) – Out of Print – Still available from: W23-D 4E Supporting Cast: Age of Sail Pirate Crew (#SJG37-1540) – Get it from: W23-D 4E Tactical Shooting (#SJG01-6196) – Available Now – Get it from: W23-D 4E Tales of the Solar Patrol (#SJG37-0604) – Get it from: W23-D 4E Template Toolkit 1: Characters (#SJG37-0147) – Get it from: W23-D 4E Template Toolkit 2: Races (#SJG37-0156) – Get it from: W23-D 4E Template Toolkit 3: Starship Crew (#SJG37-0158) – Get it from: W23-D 4E Thaumatology (#SJG01-0107) – Out of Print – Still available from: W23-D 4E Thaumatology: Age of Gold (#SJG37-1651) – Get it from: W23-D 4E Thaumatology: Alchemical Baroque (#SJG37-0607) – Get it from: W23-D 4E Thaumatology: Chinese Elemental Powers (#SJG37-1654) – Get it from: W23-D 4E Thaumatology: Magical Styles (#SJG37-1652) – Get it from: W23-D 4E Thaumatology: Ritual Path Magic (#SJG37-1653) – Get it from: W23-D 4E Thaumatology: Sorcery (#SJG37-1656) – Get it from: W23-D 4E Thaumatology: Urban Magics (#SJG37-0130) – Get it from: W23-D 4E The Green Madonna (#SJG37-1103) – Get it from: W23-D 4E Transhuman Space: Bio-Tech 2100 (#SJG37-6716) – Get it from: W23-D 4E Transhuman Space: Bioroid Bazaar (#SJG37-6715) – Get it from: W23-D 4E Transhuman Space: Changing Times (#SJG01-8479) – Out of Print – Still available from: W23-D 4E Transhuman Space: Cities on the Edge (#SJG37-6711) – Get it from: W23-D 4E Transhuman Space: Martial Arts 2100 (#SJG37-6713) – Get it from: W23-D 4E Transhuman Space: Personnel Files 2 – The Meme Team (#SJG37-6703) – Get it from: W23-D 4E Transhuman Space: Personnel Files 3 – Wild Justice (#SJG37-6704) – Get it from: W23-D 4E Transhuman Space: Personnel Files 4 – Martingale Security (#SJG37-6705) – Get it from: W23-D 4E Transhuman Space: Personnel Files 5 – School Days 2100 (#SJG37-6706) – Get it from: W23-D 4E Transhuman Space: Shell-Tech (#SJG37-6702) – Get it from: W23-D 4E Transhuman Space: Teralogos News – 2100, Fourth Quarter (#SJG37-6707) – Get it from: W23-D 4E Transhuman Space: Teralogos News – 2101, First Quarter (#SJG37-6708) – Get it from: W23-D 4E Transhuman Space: Teralogos News – 2101, Second Quarter (#SJG37-6709) – Get it from: W23-D 4E Transhuman Space: Teralogos News – 2101, Third Quarter (#SJG37-6710) – Get it from: W23-D 4E Transhuman Space: Transhuman Mysteries (#SJG37-6712) – Get it from: W23-D 4E Transhuman Space: Wings of the Rising Sun (#SJG37-6714) – Get it from: W23-D 4E Traveller: Interstellar Wars (#SJG01-2401) – Out of Print – Still available from: W23-D 4E Ultra-Lite (#SJG37-0032) – Get it from: W23-D 4E Ultra-Tech (Third Edition – Hardcover) (#SJG01-0104) – Out of Print – Still available from: W23-D 4E Ultra-Tech (Third Edition – Softcover) (#SJG01-6104) – Out of Print – Still available from: W23-D 4E Ultra-Tech: Weapon Tables (#SJG37-0207) – Get it from: W23-D 4E Underground Adventures (#SJG37-0144) – Get it from: W23-D 4E Vehicles: Steampunk Conveyances (#SJG37-1731) – Get it from: W23-D 4E Vehicles: Transports of Fantasy (#SJG37-1732) – Get it from: W23-D 4E Vehicles: War Galleys (#SJG37-1733) – Get it from: W23-D 4E Vorkosigan Saga Sourcebook and Roleplaying Game (#SJG01-2490) – Available Now – Get it from: W23 4E Zombies (#SJG01-1004) – New Release – Get it from: W23 W23-D 4E Zombies: Day One (#SJG37-1683) – Get it from: W23-D | ||||||||